VGPolyglot said:
CGI-Quality said:
Because if I graded GTA IV, it would be based on the sum of its parts, not whether or not I like open world games like it. And, here's the kicker, I never said what grade I'd give it. I just said that I don't think it's as great as that Metascore suggests.
So, you can stop chasing me around looking for something that's been explained to you already. :P
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But what's wrong with someone who doesn't like open-world games reviewing it? There are consumers who also don't like open-world games, and want the opinion of someone who doesn't to see if it'd be something that they may enjoy or not.
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I hate shooters, but i wouldn't tear into a game on that premise alone. I think critiquing anything requires a tad more critical deduction to judge it properly. Like technical accolades for one, performance should be important. I ask "what is this game's objective and how well it accomplishs that for anyone playing it?"
Your 6th grade teacher graded your paper on the merit of completing tye objective, not whether she enjoyed the topic or not. That teacher probably sees 100s of the same subject paper, but u didn't get an F for not reinventing the wheel.
Thats why i can't take a game that isn't an absolute broken mess being rated below what is considered average. Whether that benchmark is 5 or 7/10, a 4 is too low for this game. It is at minimum, functional.
I think most see scoring this way, but in the heat of a game release reviewers are subconsciously trying to offset what they suspect the metascore to be.