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Forums - Gaming - Wii Vs PS3/XBOX360 [Technicaly]

Million said:
@Happy , I think you chose the wrong pics do demonstrate how "superior" the Wii is to the PS2 , the first thing I did was look@ the picutres , I thought it was some one trying to demonstrate how good the ps2 was in comparison to the Wii.

Your admiration for the Wii is blinding you , step back for a second , try and look at it objectivley and then the realisation will hit you.

Um you do know that the galaxy pic has far more advanced textures,more polygons,and bloom. Look at the backround on the LoZ one, the shaders, and the polygon count. LoZ is a gamecube game too. Please GoW might LOOK prettier , but by a techinical standpoint it's not.



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@HappySqurriel

you bring on Zelda screenshots and argue that they look much better than last-gen games? You know that Zelda is a Gamecube game that only has motion controls on the Wii? It looks almost exactly the same on Wii and on Gamecube if I am not mistaken (Wii has 16:9 or something). PErsonally I think the second to last GoW screenshot looks the best from all but perhaps that is so because I loved God of War2.
But in the end: Yes the Wii is more powerful than the PS2, than the Gamecube, probably even the XBOX. But it is much nearer to them (esp. the XBOX) than to the 360/PS3/actual gaming PCs. I look at your screenshots and I see some differences but hardly in the same league as when you compare them to the almost perfect Gran Turismo screenshot above. Do you agree?



Million said:
@Happy , I think you chose the wrong pics do demonstrate how "superior" the Wii is to the PS2 , the first thing I did was look@ the picutres , I thought it was some one trying to demonstrate how good the ps2 was in comparison to the Wii.

Your admiration for the Wii is blinding you , step back for a second , try and look at it objectivley and then the realisation will hit you.

 The problem is what are you looking at, mesh detail, shaders, texture detail, lighting, the Wii is clearly above the PS2 and by a lot, if you really thing that the PS2 game looks better, we have a fanboy glasses problem...



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superchunk said:
I have no idea what the lead platform for sonic is, but, I have said many many times that it is inevitable that the Wii will be the console where he greater majority of multi-platform games are developed, then ported to PS360.

I really can't wait for this to become the primary way all games are made as that will make the Wii games significantly better since they won't be based of off PS2 hardware.

PS360 won't be affected as much as so many of you think as they will still be better looking than their Wii counter parts as they would include many higher level graphics techs that the Wii can't do. Well, at least good developers would insure that is taken into consideration.

There is no way in a million years that a game that will want to sell at all on the PS360 will be developed for the Wii first and then ported. I can imagine, the amount of time to add the extra detail, effect, control schemes, online play, physics and superior sound, they might as well develop it from scratch.

If a game comes out that does not feature those improvements for the PS360 version compared to the Wii version, then it will be no match graphically to the other PS360 games and ulitmately fail in the sales department....



PSN ID: T_Gears

End of 2009 ltd sales:

Wii = 67-68m

X360 = 38-39m

PS3 = 34-35m

Prediction: The PS3 will surpass the 360 on weekly sales after it drops to $299 on all regular weeks (no big releases).

Words Of Wisdom said:
Considering that most devs have separate teams that work on Wii and PS3/360 versions of games; I doubt the Wii would be the "lead platform" for anything other than its own version.

That is true now, but not forever.

Developers will put the primary focus on the best return on investment. Having 2 development teams working on the same game is not that in the long run. It has been good for the first couple of years due to the PS2. By the end of this year PS2 will be seen as a much lower market since the Wii will have broken 45-50m and then adding in teh 20m+ for each for PS360. That would put the total at about 90-100m current gen consoles with Wii being 50%+ of that market. PS2 will only betting a few ports by then, Madden obviously, and other games where using older PS2 pre-existing code base will make it very cheap to make.

 



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Kyros said:
@HappySqurriel

you bring on Zelda screenshots and argue that they look much better than last-gen games? You know that Zelda is a Gamecube game that only has motion controls on the Wii? It looks almost exactly the same on Wii and on Gamecube if I am not mistaken (Wii has 16:9 or something). PErsonally I think the second to last GoW screenshot looks the best from all but perhaps that is so because I loved God of War2.
But in the end: Yes the Wii is more powerful than the PS2, than the Gamecube, probably even the XBOX. But it is much nearer to them (esp. the XBOX) than to the 360/PS3/actual gaming PCs. I look at your screenshots and I see some differences but hardly in the same league as when you compare them to the almost perfect Gran Turismo screenshot above. Do you agree?

 That even proofs further that the wii is alot more advanced graphically than the ps2. I say the difference between the wii and ps2 is the exact same difference between the wii and hd consoles. This is first year wii graphics btw going against 6th year ps2 graphics , and it's still pulling superior. It takes about 2-3yrs to get the most out of a consoles graphics. 



@ FJ , I never said the PS2 version looked better , I said I didn't think those pics where very good representations of how superior the Wii is to the PS2 , I mean the graphical leap was neglible in those screenshots , honestly.

Forget all the technical crap , the Wii screenshots only looks slightly better than the GoW one.

 Let's look at the difference between the Wii and PS3/360 games currently.

 Uncharted is signifantly ahead of Super Mario Galaxy , the difference is imediatley noticable.

 That legend of zeld game compared to GoW I had to  look at all the lighting and shading effects for about 8 seconds to notice the improvment , the end result was in improvment but a neglible one.

 

@ the dude still convinced the multi plats will be developed on the Wii and then ported over , be realistic , selling well on Wii isn't worth sacrificing 360/PS3 sales , that's the whole essence of multiplatform developing.

 This gen isn't like last gen , the competing consoles are significantly different in graphical ability.




taxman said:
superchunk said:
I have no idea what the lead platform for sonic is, but, I have said many many times that it is inevitable that the Wii will be the console where he greater majority of multi-platform games are developed, then ported to PS360.

I really can't wait for this to become the primary way all games are made as that will make the Wii games significantly better since they won't be based of off PS2 hardware.

PS360 won't be affected as much as so many of you think as they will still be better looking than their Wii counter parts as they would include many higher level graphics techs that the Wii can't do. Well, at least good developers would insure that is taken into consideration.

There is no way in a million years that a game that will want to sell at all on the PS360 will be developed for the Wii first and then ported. I can imagine, the amount of time to add the extra detail, effect, control schemes, online play, physics and superior sound, they might as well develop it from scratch.

If a game comes out that does not feature those improvements for the PS360 version compared to the Wii version, then it will be no match graphically to the other PS360 games and ulitmately fail in the sales department....


 That just proves thatps3/360 fans are graphic whores.



Million said:
@ FJ , I never said the PS2 version looked better , I said I didn't think those pics where very good representations of how superior the Wii is to the PS2 , I mean the graphical leap was neglible in those screenshots , honestly.

Forget all the technical crap , the Wii screenshots only looks slightly better than the GoW one.

 Um isn't the title of the thread technicaly. Seriously it's the technical stuff that pushes a console not how good it looks. 



taxman said:


There is no way in a million years that a game that will want to sell at all on the PS360 will be developed for the Wii first and then ported. I can imagine, the amount of time to add the extra detail, effect, control schemes, online play, physics and superior sound, they might as well develop it from scratch.

If a game comes out that does not feature those improvements for the PS360 version compared to the Wii version, then it will be no match graphically to the other PS360 games and ulitmately fail in the sales department....


Same logic error I always see. Why do you all think it will be so hard to add some additional graphics/sound features, or at least just as hard to build a whole game?

For one, most Wii games are developed with more than one control scheme. Wii games already have an online feature. Better sound isn't that hard to add. The only 'difficult' part would be the additional graphics tools. However, that has already been made easier in that every engine out there is a cross platform engine. They are designed to be relatively easily used to port games. Sure, the PS360 versions won't be as much of a difference to the Wii's version had they been build seperately. But, it comes down to profitability. To be the most profitable they will be Wii build and ported.