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Forums - Sony - Should I continue Bloodborne? And why?

EnricoPallazzo said:
John2290 said:

Exactly, this fucker Bloodborne's Hardest Boss (Watchdog) Nasty Fail - YouTube had me use well over a thousand vials alone. Most crazy hard boss in gaming, every thing needs to be a perfect dance between you and the boss.

That does not seem very difficult...

My biggest problem the entire game was the blood starved beast and martyr logarius

Heh different weapons and different experiences in all. Both those bosses took 2 tries for me. Though I am only 2/3 through right now. Boss Spoilers up ahead.

2+ tries were from ROM and Shadow of Yharnam. For Rom I had to change my bumrush the boss style to slowly kill every spider because I kept getting hit once by little spider then one shot by boss. Shadow of Yharnam I had to switch from killing the melee to bumrushing the mage.



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I'm not far into Bloodborne myself, but I have played through the Souls games, and from my experience the combat isn't really what these games specialize in. Souls is closer to Metroid than something like Nier Automata; you're there for the exploration first, and the combat second. That's not to say that the combat is insignificant, but if you're looking for complex battle mechanics, you're better off searching in something like Devil May Cry or Nier. Combat in Souls is pretty much pattern memorization and resource management.

The big thing about Souls games (and Bloodborne too, from what I've played thus far), is that while combat isn't the main focus, you do have to have a certain tolerance for failing repeatedly in order to enjoy it. You have to enjoy the prospect of going up against incredibly difficult bosses, some of whom will kill you repeatedly in very cheap ways. Some Souls fans will claim that the combat in these games is "challenging, but always fair," and that is a flat out lie. Instead, the enjoyment comes from an almost masochistic desire to overcome a challenge where the deck is so heavily stacked against you that accomplishment feels like victory.

The grim atmosphere of Souls games suits that feeling pretty well, although from what I've seen of Bloodborne in my playthrough so far, it doesn't quite have the same enjoyable tone.



If I remember correctly OP you were recently playing monster hunter? I know that I had problems to enjoy other combat focused games after playing MH because combat can feel a bit watered down compared to it.
I would suggest you to try other genres for a while. That really worked for me.
When it comes to souls games I have only played demon's souls so far and I really liked it, so yeah I recommend to play other types of games and then make a fresh comeback.

 

Edit: unless of course you were already playing other games or someone already explained why it's worth it to continue. In which case forget what I said.

Last edited by RobDX - on 18 April 2018

You dont have to like it, you played it, now move on. I tried the Bloodbourne and the witcher 3 several times,given up on both now.



Hiku said:

I started playing Bloodborne last month, but I found that I'm not enjoying myself while playing it. So I'm basically wondering "does Bloodborne get better?"

I've gotten as far as shortly after the Father Gascoigne fight. I'm supposed to tell NPC survivors to gather at a chapel.
My issues with the game so far are the following:

- Because of the way the story and NPC interaction is presented, I have little to no personal attachment to anything or anyone in the game. I also have no idea what's going on. That's how most Soulsborne titles are, but Bloodborne is exceptionally moreso due to its genre, Cosmic Horror. Much of the themes surrounding cosmic horror titles is the disconcerting disconnect with the rest of the world while being confronted with things beyond your understanding. It only makes sense under intense scrutiny, all the way down to a gameplay standpoint. Take, for example, Insight; when you see or defeat a boss, you gain Insight, which can be used to summon allies or purchase items from the Bath Messengers. This is the cosmic knowledge you have by peering into the Eldritch truth. It allows you to see things that are normally unseen, such as the Amygdala Great Ones throughout the game. The downside to having more Insight is it lowers your Frenzy resistance- a very important stat to have in defense of a very dangerous status effect. The more you know, the more maddening the truth becomes.

- The combat seems rather simple. I find the impact of attacks to feel satisfying, but I don't feel any particular satisfaction in beating enemies or bosses. Perhaps because I fight the same way, and only use one weapon, the Saw Cleaver, so far? But it seems like you don't ever learn new attack skills? I've practiced doing counters and Visceral attacks. And while those do feel satisfying, it still feels like something is missing. Aside from meta builds, that's about it, but nearly every weapon has a drastically different play style. And simplicity breeds complexity; you've only fight a maximum of three bosses by now, and that's only if you've entered a Chalice Dungeon after defeating the Cleric Beast (who, by the way, has a really important identity). Enemies got increasingly nightmarish and monstrous as the game goes on, and require different strategies to tackle. Be patient on that front- you've only fought the most basic of enemies so far.

- I don't like that if you use all your Blood Vials and die, you start off with 0 (unless you have some saved up in the chest). This happened while I fought the first boss, and instead of running back to the boss to learn its patterns and 'git gud', I instead had to farm up more Blood Vials, which ruins the flow. I honestly don't see the point of this.
In Nioh, when you die you start off with a minimum of healing items, if you had none left at the moment of death. That minimum starts at 3, but can be upgraded to higher numbers later on. It's difficult to beat some bosses with just 3 or so health items, but at least you get a decent amount of time with the boss. No two ways about this one; it's the leasing criticism of the game. It becomes less if an issue as time goes on, though. I recommend dropping into other peoples' games and helping them so you can farm blood vials more easily.

- I didn't particularly enjoy the fight against the Clerical Beast or Father Gascoigne. It was at this point where I thought to myself "why don't I play a game that does these things, but better?" So I started up Nier: Automata instead. Aside from the fact that combat isn't nearly as difficult in Nier (unless you play on Very Hard), I did enjoy the combat, music, world and story a lot more here. So I played the game through to the end. But now that I'm done and only have some side missions left, I'm thinking if I should go back to Bloodborne, or continue Persona 5 instead and give Bloodborne a pass? Two bosses? And the introductory ones, at that. Cleric Beast is there to teach you spacing (hence the wolves and ogrish man prior to the fight), and Gascoigne is there to force you to learn Riposting. The game doesn't start until you fight either Vicar Amelia or the Bloodstarved Beast.

For reference, in terms of similar (Souls type) games, I've played and finished the main story of Nioh. (I have not yet played the DLC, although I have it installed.) So I get the whole feeling of satisfaction after beating a really difficult fight. But I think the novelty of that has worn off a bit for me. I thought Nioh was a pretty good game, and I enjoyed it.
I don't know if Nioh is a more difficult game, but I will say that for the first few hours I found Nioh a lot more difficult than Bloodborne almost entirely because in Nioh if your stamina depletes to 0, you get stunned for a few seconds. That means you can't dodge or attack when your stamina is low in Nioh without taking huge risks. The fact that you can do that in Bloodborne has made it feel less punishing for me at least, so far.

But a lot of people speak very highly of Bloodborne. But so far I'm not seeing any of that. The setting is nice in some portions of the game, but because of the lack of a concrete story, the world is feeling a bit dull and empty to me. Maybe the game isn't for me? It all depends. Bloodborne isn't a game that tells you a story. It's a game that drops you into a story that is only hours away from its climax. And like the character dropped in, you have no knowledge of what's going on. I like that style, but if you don't, that's fine.



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You have invested 15 hours of your life in a game you did not like. I say dump it. 15 hours is already enough time to play through a pile of classic video games. Good idea to check in, but so far I haven't seen anyone make a compelling argument in this thread.



John2290 said:
I gotta say, this thread really got me thinking on BB lore, I can't get it out of my head, hah. Started watching some videos this morning as a playthrough isn't an option at the moment and I'd forgotten how fantastic and mind blowing it was they way they put it all together but one thing is very, very clear. Thank you, Hiku, You've gotten me pretty damn excited for BB2 and I'll be running through BB right after GOW.

Make sure you watch Vaatividya's lore videos on it. His community helps him knock out a lot of research to make some great breakdowns.



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couchmonkey said:
You have invested 15 hours of your life in a game you did not like. I say dump it. 15 hours is already enough time to play through a pile of classic video games. Good idea to check in, but so far I haven't seen anyone make a compelling argument in this thread.

Then I'd go as far as to say you just haven't looked.



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John2290 said:
EnricoPallazzo said:

That does not seem very difficult...

My biggest problem the entire game was the blood starved beast and martyr logarius

That's because in the video I've spend two or three hours figuring out the attacks and coming up with a strategy It's much more difficult than I made it look in the video because I spent so much time in prep building my characters health up outside of the chaloce dungeons to not just be one shotted. That particular boss cuts your health bar in half on entering and depends so heavily on timing it's ridiculous. I had enough health there to survive the most powerful attack once, it gave me some wiggle room. Hours of farming proceeded. 

Wow congratulations then... I never tried the optional dungeons... I will go there someday, I still think about platinum it.



John2290 said:
I gotta say, this thread really got me thinking on BB lore, I can't get it out of my head, hah. Started watching some videos this morning as a playthrough isn't an option at the moment and I'd forgotten how fantastic and mind blowing it was they way they put it all together but one thing is very, very clear. Thank you, Hiku, You've gotten me pretty damn excited for BB2 and I'll be running through BB right after GOW.

The lore is fantastic but presented in a terrible way. Dark souls for example, you know why youre fighting all the time, your objective and how to get there, even if in a vague form. You also understand the background enough to motivate you.

The gods screwed up, had to light the fire, fire is fading, we need someone to lit it again. To do that you need to open the kiln, which requires getting the 4 big souls which requires the lord vessel which requires ringing the two bells of awakening. Thats it.

With bloodborne you cannot do it. You need to rely on crazy internet theories because the game does not even give an objective properly.

But I love the game though... its a masterpiece and it got in my mind in a way that at certain point I just wanted to finish it soon so I could finally leave yarnham... it was disturbing.