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Forums - Nintendo - Should Nintendo stop liscensing last gen ports!

@sc94597 Now that was a very well-explained position and I absolutely agree. I prefer the PS3 and the porting situation is absolute garbage when they try to make a shoddy translation from the 360 to the PS3. It would only make sense to make something from the greater and port to the lesser, like making with the Wii and just porting to the PS2. When you put it like that, it makes all the difference.



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No. Games is the fuel of disruption.



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.

Joelcool7 said:
sc94597 said:
Joelcool7 said:
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You state that as if it were a bad thing. Nintendo's move towards quality control is often credited with ending the collapse of the games industry. Infact the move is credited often with saving the industry and showing that you couldn't just flood the market with crappy games.

The Atari, Colleco and Intellivision consoles were flooded with ports and crappy quality games. These games caused a fallout in the industry. Great games would get passed over in a flood of crappy ports and the poor quality games would end up selling decent numbers. However do to the flood of crappy games the consoles began to falter.

The solid good games stopped selling sufficient numbers and developers turned to cheaper and smaller teams. Look at what happened with intelivision. The developement teams got split and made smaller and smaller to produce more and more games. This was intended to allow the developers a greater ability to compete.

Well today the same thing is happening on the Wii. Developers are cutting budgets and developer sizes to produce more and more Wii/PS2 games as possible. The market once again is getting flooded and well i can say hey I love Nintendo's first party games and the odd third party game. The good games are loosing sales to cheaply made games like CarnivalGames.

When developers see cheaply made ports and cheaply developed titles selling well they inturn cut budgets and split teams to produce as many as possible!

 

There is a big difference from the big game crash time: retailers. This time they will not get any extra shelf space for shovelware. Just go to any Gamestop and try to find NinjaBread Man, Jenga, Happy Feet, BarnYard. You will see a lot more MP3, MG, SSBB, RE4. Even low budget high quality games like Zack and Wiki and No More Heroes are harder to find. GS knows that they can not profit on used sales with these crappy titles.

For example, let`s say they sell you SSBB for U$ 50 and them rebuy it for U$ 25. They can resell it used for U$ 40-45. If they did the same with Chicken Shoot, they would never resell it used. There is not even enough suckers to buy it new, let alone used for 40 bucks. They would need to price it around 5 dollars to sell. There is not  a lot of money to be made in the shovelware business (maybe for the Ninja Bread Man developers).



Satan said:

"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."

I say bring it on. The more games the merrier. By the end of this generation, the Wii will have the most games out of every single genre, except maybe FPS, because MicroSoft spent a lot of money over many years for their nice FPS monopoly, which is a joke considering we all have PCs for FPS games anyway.



@Riot, what the hell are you talking about? Go cool off and play some Brawl.

@Joelcool7, if you don't like crappy games, don't buy crappy games. Don't blame Nintendo. Nintendo loves you. Nintendo giveth Brawl and Kart, and the good Nintendo can taketh away.



Instant_Karma said:
@sc94597 Now that was a very well-explained position and I absolutely agree. I prefer the PS3 and the porting situation is absolute garbage when they try to make a shoddy translation from the 360 to the PS3. It would only make sense to make something from the greater and port to the lesser, like making with the Wii and just porting to the PS2. When you put it like that, it makes all the difference.

 The reason why they just port it from ps2 to wii rather then the other way around is because, it's easier to just make a game without upgrades or downgrades , and port it to a more powerful system. Now if you make it on the wii where the ps2 can't handle it you would have to downgrade it which is harder , and costs more money. Same thing for upgrading a ps2 port for better graphics on the wii. 

 Now this is half of the truth for the 360 and ps3. The ps3 is somewhat more powerful than the 360, but as much as the wii is than the ps2. The ps3 is a very hard system to program for. It's alot easier to just change what was made on the 360 to work on the ps3 than just make the ps3 version , and port it to the 360. Most multiplats that are on pc such as CoD 4 aren't made for either. They are made for pc which is the easiest to develop for despite being graphically superior then ported to the ps3 , and 360. This happens the same way. When programs are able to write ps3 code easier I could see ps3 games being the superior of the multiplats. There are some exceptions though that this doesn't matter such as The Orange Box, and Rainbow Six Vegas 3 ps3 ports. 

So you guys may feel bad, but it will get better, I wish I could say the same for the wii's problem. The only way I could see multiplats being utilized for the wii like they should is when the ps2 dies. Which is most likely half way throught his generation.  



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blaydcor said:
 

How do you get away with stuff like this without getting banned? He didn't even neccesarily say he doesn't like the Wii's library, just that he's sick of all the PS2 ports. Kind of like how you could love a game but be annoyed by one specific character. Just an aspect of the whole, and he's suggesting a tentative solution.

 


And what exactly am I getting away with? Crappy PS2 ports and low budget games are what defines the Wii's gaming experience. They are a huge part of the Wii library, and if you have a problem with them, then you're expressing a problem with the Wii's library. In fact, outside of a few 1st party games, the Wii's library is mostly those type of games. Before the Wii even launched, Nintendo stated that the Wii will be the home of low budget games, and the console for smaller developers. And thus, you see just that -- a bunch of low budget cash-in games. These games are what defines the Wii, they're what Nintendo targeted for the Wii, and they are here to stay. If you don't like it, buy a console that has the support you're looking for. It's that simple.

I am Washu-bot B, loyal servant of Final-Fan, the greatest scientific genius in the universe!


@riot of blood

i just lost a lot of respect for you
:(



Proud member of the Fierce Fox Force.

 

"I strike spurs onto my Wii controller. And against Sony and MS I fling myself,
unvanquished and unyielding. 'O Wii!!!"

-The Nintendian Philosophy

I have to agree with sc94597 on this. Nintendo cannot afford to try the patience of 3rd Party Devs/Publishers. I don't mind the ports to be honest. If people stopped buying them, they wouldn't port them.



Erm, Riot is partially right.  The Wii is getting the majority of shovelware and PS2 ports right now and they do make up a significant portion of its library.



Luin's sig is making me want to break out some of my gifs.



I am Washu-bot B, loyal servant of Final-Fan, the greatest scientific genius in the universe!