| mrstickball said:
The pot shouldn't call the kettle black, Mr. "We make Tomb Raider and big-breasted Lara Croft, since that's all women are good for"
|
I agree, you cant attack one type of discrimination a promote another, its just hippocritical.
| mrstickball said:
The pot shouldn't call the kettle black, Mr. "We make Tomb Raider and big-breasted Lara Croft, since that's all women are good for"
|
I agree, you cant attack one type of discrimination a promote another, its just hippocritical.
""Dark Requirem said,
I know that is sarcasm WoW but he has a point. Omac that is a damned good example. Grey Fox and Fortune from MGS come to mind as well. They don't come off as the typical stereotypes to me. Although he was a boxer, I liked Dudley from SF3 because he was a stuffy, rich, English black guy. Now Dee Jay on the other hand... ""
==> just to say :
- I think Fortune is NOT a stereotype at all (explain me why u think the opposite)
- I think Grey Fox is white, not black ...
Overall, I completely agree with the main post. Stereotype is DANGEROUS and videogame, as so much media (!), is laking of "stereotypeFREE" black character.
(Naughty Dogs, in Unchartred, Nathan and the girl with him are "casual" and I like it
BUT your yellow hat black pirate are so crappy ... )
Time to Work !
Non Sequor said:
His point was that if they can depict a hispanic main character in a sensible manner, then why did they make the black supporting character a retread of an obsolete stereotype? He also points out that this stereotype doesn't even make sense within the setting that the writers established and that cringe-inducing black characters have become depressingly common in video games. I think the fundamental problem is that game writers tend to blindly create characters out of scraps of pop culture and characters from other games. The result is that every black character falls into one of the following four categories: "cool" tough guy who uses bizarre slang, thug who also uses bizarre slang, amalgamation of Samuel L. Jackson characters, and amalgamation of Morgan Freeman characters. |
I really don't understand this. Were they supposed to make Cole a dandy? I thought most of the characters represented hardboiled men who survived largely due to the tough environments they had existed in for years. Marcus Fenix runs around making nothing but short tough-guy statements that make Arnold S's characters seem enlightened, but that's okay. 
Most of the people buying these games (males between 18-25 years old) want to role play as one of the roughest of the rough, able to take on anything, possibly as a result of living mundane, unexciting lives. This is the market. The last time a publisher tried to focus on "leveling" the games available (I believe it was Purple Moon) by creating games targeting just girls, they failed miserably. Why? They exist in a market, not a sociology class.
In an "idea" world, everyone gets along, there is no racism or bigotry toward those who are different: black white, short, tall, athletic, studious, quiet, boisterous. And it would be nice if we could move closer to that ideal. However, it can become a nightmare when society decides to force the issue and ends up creating deeper rifts than they fill.
So... let's solve this in an American way. I challenge anybody who feels this inequity is a terrible blight on society to go out and start a games company or become a part of an existing games company and make sure games are made that "do it right". And I don't want to hear any excuses about how that's too hard or only "rich" people or "lucky" people can start companies or make a difference in the company they work for. Bullcrap! Instead of whining about it, do something about it instead of complaining that no one else is fixing the problem.
*getting off my soapbox before it collapses*

crumas2 said:
I really don't understand this. Were they supposed to make Cole a dandy? I thought most of the characters represented hardboiled men who survived largely due to the tough environments they had existed in for years. Marcus Fenix runs around making nothing but short tough-guy statements that make Arnold S's characters seem enlightened, but that's okay. Most of the people buying these games (males between 18-25 years old) want to role play as one of the roughest of the rough, able to take on anything, possibly as a result of living mundane, unexciting lives. This is the market. The last time a publisher tried to focus on "leveling" the games available (I believe it was Purple Moon) by creating games targeting just girls, they failed miserably. Why? They exist in a market, not a sociology class. In an "idea" world, everyone gets along, there is no racism or bigotry toward those who are different: black white, short, tall, athletic, studious, quiet, boisterous. And it would be nice if we could move closer to that ideal. However, it can become a nightmare when society decides to force the issue and ends up creating deeper rifts than they fill. So... let's solve this in an American way. I challenge anybody who feels this inequity is a terrible blight on society to go out and start a games company or become a part of an existing games company and make sure games are made that "do it right". And I don't want to hear any excuses about how that's too hard or only "rich" people or "lucky" people can start companies or make a difference in the company they work for. Bullcrap! Instead of whining about it, do something about it instead of complaining that no one else is fixing the problem. *getting off my soapbox before it collapses*
|
So you're telling me 18-25 males can't handle intelligent black men or complex stories and characters. I for one, resent this. Developers don't need to focus on games for girls, they just need to stop being covertly racist. That's what everyone needs to do if we are going to move toward that "ideal" world you speak of.
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| libellule said: ""Dark Requirem said, |
You are right about Grey Fox and I said that Fortune was NOT a stereotype in my post.
Edit: You guys are right about German video game characters, the only German character that I can think of that isn't a crazed Nazi killer is Hugo from Street Fighter 3.

This will be the topic where some posters' true feelings towards other races will come out. Griffin already made himself out to look like a sheltered asshole. This topic will not end well.
@Darc Requiem,
"very" glad we are saying the same
Also, in MGS4, Drebbin seems really interesting.
Time to Work !
Guys, I think it only reinforces this guy's opinion when the same three or four black characters who aren't stereotyped in games keep popping into this thread.
But, like I said earlier, the guy needs to stop concentrating on race and realize that most video game developers just aren't good storytellers and end up stereotyping 90% of their characters no matter what color they might be.

Or check out my new webcomic: http://selfcentent.com/
Real world doesn't helps against stereotyping either...
...especially considering the guy has sold millions of CDs, that he has his own game that further reinforces the stereotype, and that the aforementioned game is a million seller...
| fazz said: Real world doesn't helps against stereotyping either...
...especially considering the guy has sold millions of CDs, that he has his own game that further reinforces the stereotype, and that the aforementioned game is a million seller... |
Reinforces what stereotype ? He's worth hundreds of millions of dollars whilst rapping about selling drugs and killing people like he does it on a daily basis , he's the definition of contradiction. The majority of his sales come from white people in the suburbs who believe that multi-milionaire gangster rappers exist.
50 Cent is as real as Rambo and Terminator.