curl-6 said:
In light of DF's analysis I think XBC2 suffered a bit from a strict deadline and the devs still figuring out the hardware as they went along. Their second Switch project should hopefully be more polished. |
Polished or not, I am loving the game. I would rather have Monolith come out with a new game every couple years of this quality than worry about some extra polish and it take say 4 years.
I've played like 50 hours and not one crash, any slowdowns are completely ignorable. Considering there are 3 characters, 3 blades, countless enemies in battle and on screen and the super flashy effects of the attacks all going on, I feel like the game should be lagging like crazy. Yet any slowdowns are when randomly running in the world. I'm sure its as you said, they are new to system and don't have the ram or something figured out. Didn't even DF say something like the fps is stable but some weird ram flaw.
But as said, no crashes, loving story and characters, slowdowns are ignorable, love art style, ect. Only have two complaints.
1. Map system sucks.
2. Wish when you traveled to a new Titan that is had some sort of cutscene or something that let you see the Titan in its entirety. The three big titans I have been on, I really don't have a clear picture of what they look like. Be nice to see them in some cool sweeping custscene or something when you first arrive. You know showing off their whole body, the landscape, ect. Like in Xenoblade 1, when it had that big pan out moment where you saw the Bionis you were on and how you were just a little speck on the knee or something. The world being on Titans is such a cool concept, yet they didn't do an amazing job of projecting that.







