By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - PS4: Dreams And Ghost Of Tsushima At PSX

Zekkyou said:
AngryLittleAlchemist said:
I don't know what Dreams is really. I saw that trailer from long ago and all I got from it is it's like a painting creation game but a bit like LBP without platforming? I don't know.

Ghost of Tsushima though, now that is a game i'm looking forward too!

If LBP is a game primarily about creating platformers, Dreams is a game about creating anything. Characters, environments, even music. The idea being that if you can 'Dream' it, you can make it.

It's an incredibly ambitious title, especially from a relatively small team. The end result could be anything from a creative masterpiece, to an unintuitive bug ridden mess. Both seem equally likley right now

Basically, Media Molecule needs to make sure not to let Dreams end up like Project Spark.



Around the Network

Meant to post this article several days ago but got caught up with stuff. It re-excited me for Dreams, esp when Michael Denny (Sony’s senior Vice President of worldwide studios) says:

It’s going to be massive, its incredible, we’ve shown lots of it before. When we come back with it again – that will be fairly soon, without putting any dates on it – it’s going to blow people away.

I’d normally think this was hyperbole, but I have faith in Media Molecule.

http://m.ign.com/articles/2017/11/01/media-molecules-dreams-is-still-in-development?read



Take notes M$



Black Women Are The Most Beautiful Women On The Planet.

"In video game terms, RPGs are games that involve a form of separate battles taking place with a specialized battle system and the use of a system that increases your power through a form of points.

Sure, what you say is the definition, but the connotation of RPGs is what they are in video games." - dtewi

pitzy272 said:

Meant to post this article several days ago but got caught up with stuff. It re-excited me for Dreams, esp when Michael Denny (Sony’s senior Vice President of worldwide studios) says:

It’s going to be massive, its incredible, we’ve shown lots of it before. When we come back with it again – that will be fairly soon, without putting any dates on it – it’s going to blow people away.

I’d normally think this was hyperbole, but I have faith in Media Molecule.

http://m.ign.com/articles/2017/11/01/media-molecules-dreams-is-still-in-development?read

What they've shown us so far is that Dreams has great potential and now it's time to SHOW that potential. I trust MM. 



 

The PS5 Exists. 


I've been excited for this ever since they showed that tech demo during the PS4 unveiling back in 2013. I cannot wait to see what they have to show at PSX.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Around the Network

There are many demo videos on their YouTube channel, but nothing new since a year or so, so it’s going to be interesting for sure...especially if they really have managed to implement PSVR.

Sick potential for sure.





 

The PS5 Exists. 


Skeptical because the only Sucker Punch game I played not named Sly (loved Sly series) was Second Son and that game was fucking horrendously bad for an open world. Maybe the worst example in recent memory. I'm baffled how badly it was designed. So I worry this game will have a great setting but poor design with taking over the base with the same 2 enemy types and Ubisoft list of icon objectives on the map and stupid shitty mini-games to add to the % of each area. (my god those spraypaint sections were dumb) An empty world with nothing meaningful to do and kinda confusing layout. I really hope they do not follow that games model. Since we are not getting many Samurai games anymore I hope I will like this game. Way of the Samurai Series was awesome and so was Soul of the Samurai on PS1, Onimusha, Rising Zan and much more.



Just give me a WiLD, Sony!



SegataSanshiro said:
Skeptical because the only Sucker Punch game I played not named Sly (loved Sly series) was Second Son and that game was fucking horrendously bad for an open world. Maybe the worst example in recent memory. I'm baffled how badly it was designed. So I worry this game will have a great setting but poor design with taking over the base with the same 2 enemy types and Ubisoft list of icon objectives on the map and stupid shitty mini-games to add to the % of each area. (my god those spraypaint sections were dumb) An empty world with nothing meaningful to do and kinda confusing layout. I really hope they do not follow that games model. Since we are not getting many Samurai games anymore I hope I will like this game. Way of the Samurai Series was awesome and so was Soul of the Samurai on PS1, Onimusha, Rising Zan and much more.

No hyperbole here people.