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Forums - Nintendo - Buying AAAAA games? Get them digitally

 

How will you buy them?

All digital 16 9.64%
 
All physical 91 54.82%
 
Depends on the game 21 12.65%
 
Depends on the install size 5 3.01%
 
Depends on the patch size 1 0.60%
 
Whatever is cheaper 9 5.42%
 
Not interested 16 9.64%
 
Show results 7 4.22%
 
Total:166
VGPolyglot said:
DonFerrari said:

Similar to why a LA Noire is over 20GB instead of 3GB of Mario Oddissey. But we still got a thread over it.

What are you trying to argue? You've lost me.

For some reason it doesn't matter that assets, VA and others take a lot of space... other devs are bad because their filesize is bigger than Nintendo.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network
d21lewis said:
256GB SD card and every game I own besides Zelda is digital.

Same here. My physical copy of BotW will stay in the cartridge slot forever, all other games, no matter if 1st or 3rd party are on the internal storage and the 256GB SD card.



Ganoncrotch said:
couchmonkey said:

I like physical...my main complaints with digital are:

- I can't sell a digital game
- I don't know if I can "keep" my digital games if I have to upgrade my console HW 10 years from now
- I hate waiting 10 minutes for patches when I just want to jump in and play
- The storage requirements are frustrating

The others are nothing more than principles.  Point 3 definitely makes a small bit of difference to the game I'm playing.  I've actually switched* to another console and not come back until a later date because I didn't feel like waiting for the loading.

*Ha ha.

when you talk about patching of a digital game? both retail and digital versions of game have the same patching method on the Switch, when the game offers a patch you get an option to launch the software unpatched if you choose to.

I guess it's true you can't sell on your digital collection that hasn't impacted me in many years as I didn't sell a game I bought for the last couple of generations.

 

When it comes to storage requirments on the Switch that is a thing to consider, but when it comes to the X1 and PS4 then if you buy retail or digital you need the space on your system, those can't just play from discs like last generation and you will need to just get used to doing a small bit of housekeeping every now and then even with 1/2TB of storage. As for the Switch I got a 128GB card in mine since launch and I still have close to 90GB free while having 21 titles for the system, only 5 of which are retail games the other 16 are digital downloads.

 

The Wii's eshop is being taken down next year which will have given it 12 years of life with the store, it will still be possible to take those downloaded games onto an SD card and keep them there but I do see the concern of potentially losing the ability to get a game back from over a decade ago, I think... I will lose access to maybe 3-4 digital downloaded eshop games.. but that said, I now have a wii modded to use a HDD filled with games... so I wont be sending an angry message to Nintendo about those games, just saying if you are a bit tech savvy then there is little to no chance that a console will remain unhacked for a longer time than the online store for it lasts.

I have over 50 games on my external HD of 4TB, and still have 3TB to use.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

okr said:
d21lewis said:
256GB SD card and every game I own besides Zelda is digital.

Same here. My physical copy of BotW will stay in the cartridge slot forever, all other games, no matter if 1st or 3rd party are on the internal storage and the 256GB SD card.

Lol this is me also. except for the 256 gb card. I will need to get one tho before xc2 releases plus i want wwe2k18



DonFerrari said:
VGPolyglot said:

What are you trying to argue? You've lost me.

For some reason it doesn't matter that assets, VA and others take a lot of space... other devs are bad because their filesize is bigger than Nintendo.

Other devs could definitely use better compression methods.



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VGPolyglot said:
DonFerrari said:

For some reason it doesn't matter that assets, VA and others take a lot of space... other devs are bad because their filesize is bigger than Nintendo.

Other devs could definitely use better compression methods.

That is unquestionable, they probably don't care about it at all since you have BD size and TB of HDD to use.

But to pretend Oddyssey 3GB to LA 30GB is because the devs don't know how to compress is silly.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
VGPolyglot said:

Other devs could definitely use better compression methods.

That is unquestionable, they probably don't care about it at all since you have BD size and TB of HDD to use.

But to pretend Oddyssey 3GB to LA 30GB is because the devs don't know how to compress is silly.

It could definitely be smaller than 30GB.



VGPolyglot said:
DonFerrari said:

That is unquestionable, they probably don't care about it at all since you have BD size and TB of HDD to use.

But to pretend Oddyssey 3GB to LA 30GB is because the devs don't know how to compress is silly.

It could definitely be smaller than 30GB.

Sure, but I don't think it could really fit a 16GB card and run well. the hilarious part was the extreme comparissons in the thread =]



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Sure as well not digitally on Nintendo, when they recently shut down their wii store



DonFerrari said:
VGPolyglot said:

It could definitely be smaller than 30GB.

Sure, but I don't think it could really fit a 16GB card and run well. the hilarious part was the extreme comparissons in the thread =]

It doesn't even need to be compressed really, since a card is up to 32GB. They're just too stingy to pay for that.