I am at a 130 moons.
The festival was the icing on the cake. I haven't smiled that much at a part in a game for ages. Truly it's just pure enjoyment.
Rate the game(or don't) | |||
| 10/10 | 89 | 64.03% | |
| 9/10 | 25 | 17.99% | |
| 8/10 | 18 | 12.95% | |
| 7/10 | 2 | 1.44% | |
| 6/10 | 1 | 0.72% | |
| 5/10 | 1 | 0.72% | |
| 4/10 | 1 | 0.72% | |
| 3/10 | 0 | 0% | |
| 2/10 | 0 | 0% | |
| 1/10 | 2 | 1.44% | |
| Total: | 139 | ||
I am at a 130 moons.
The festival was the icing on the cake. I haven't smiled that much at a part in a game for ages. Truly it's just pure enjoyment.
Bajablo said:
it gets harder after the main story is complete |
Trying to get 100 jumps on the jump rope is hard for me haha. I don't know how others are breaking 1000, let alone 100. Though I want to keep trying to get it.
But yeah ultimately the game's value varies based upon what you get want to get most out of the game. Sure, its easy storyline-wise, but, man, everything else after puts a little more "omph" into the gameplay, especially if you want to collect more stars. I personally don't really get how difficulty affects a score (I mean, the Dark Souls series appear to be insanely hard but gets 9s and 10s despite that), but I can understand how difficulty can turn off players. I have a personal mission to 100% the game as much as I want to complete all 120 shrines in BoTW. Right now, I am over 300 stars and finished the story. Despite that, there are so many things I want to do in each world. Sure some kingdoms are more interesting than others but that's par for the course in most games, not just Mario games.
The music is great as well. Yes, there are a few numbers I didn't really care for, but others such as Cascade Kingdom (that first step with the music playing for the first time gave me goosebumps), Jump Up, Super Star (both instrumental, English, and Japanese), Shiveria Town, New Donk City, Wooded Kingdom, Mount Volbono Town, one other kingdom I don't want to mention to avoid spoilers for those early in the game, and the Final Boss/Ending (not End Credits, mind you) were standouts.
I have more to say about this game, but overall, its one of the best games I've played in all my years of playing video games. It's not perfect, but a 10/10 shouldn't be considered "perfect." It's a 10/10 because of what it gave me as a player and the few flaws the game has are nitpicks to me (even the controls). It took me to places very few games have and the gameplay is superb. Similar to BoTW, Galaxy, Mass Effect 2, Star Fox 64, and A Link to the Past, games with flaws, themselves, I was really taken into a world I wanted to explore (or in the case of Star Fox 64, planets I wanted to see in an on-rail type setting) and was blown away on what I was able to experience.
Green098 said:
Yeah, plus even before that point, there are ways and points in which Super Mario Odyssey rewards skill.
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I would hardly call that a reward. I think one of the most frustrating things about the game is the fact that people have excused the lack of challenge because the post game. The game has difficulty problems period. That said I do think it's cool how you can abuse the amazing movement system in this game. Picking up a controller and playing this game is like a dream. Mario just feels so damn good!
| SvennoJ said: It's a 9/10 game for me so far, held back by some camera issues so 8.5/10. I'm at the 5th world, got close to 200 moons. The score can go either way. Hunting for moons is already getting a bit repetitive, yet each new world so far is unique. A bit more platforming gameplay and less find the spot would make it perfect. It's on par with SMG, could surpass it if the game keeps bringing new unique things. |
I think some of the worlds are a little bland, but yeah the game has pretty good variety for the most part!
| Pavolink said: 64 = Galaxy > Sunshine = Odyssey > 3DWorld = 3D Land >>>>>>>>>>>> Galaxy's DLC |
Cool ranking. Out of the ones i've played i'd say 3D World > Odyssey > 3D Land
| Bandorr said: My opinion of the game, and the score I'd rate it are two different things. I'll personally never play it. It plays less like Mario, and more like a child's game that combines pokemon, mario, and near instant satisfaction in the form of constantly finding easy moons. That said I think they did a great job on it. For people that want that. |
Well I want to know how you feel about the game from your perspective ... not the perspective of another person. That said if you're not going to play the game then I guess it's good you won't rate it xD
I really don't understand why they wouldn't map Cappy's motion controls to buttons too considering handheld mode. Those controls may be subtle, but come in very handy if you're going to play the game as skillfully and effectively as possible. It makes it hard for me to want to play it in handheld mode and I do think it's a bit inexcusable since the nature of the Switch is that you're supposed to be able to play docked or undocked without there being anything outside or technical performance/resolution differences.