Bajablo said:
it gets harder after the main story is complete |
Trying to get 100 jumps on the jump rope is hard for me haha. I don't know how others are breaking 1000, let alone 100. Though I want to keep trying to get it.
But yeah ultimately the game's value varies based upon what you get want to get most out of the game. Sure, its easy storyline-wise, but, man, everything else after puts a little more "omph" into the gameplay, especially if you want to collect more stars. I personally don't really get how difficulty affects a score (I mean, the Dark Souls series appear to be insanely hard but gets 9s and 10s despite that), but I can understand how difficulty can turn off players. I have a personal mission to 100% the game as much as I want to complete all 120 shrines in BoTW. Right now, I am over 300 stars and finished the story. Despite that, there are so many things I want to do in each world. Sure some kingdoms are more interesting than others but that's par for the course in most games, not just Mario games.
The music is great as well. Yes, there are a few numbers I didn't really care for, but others such as Cascade Kingdom (that first step with the music playing for the first time gave me goosebumps), Jump Up, Super Star (both instrumental, English, and Japanese), Shiveria Town, New Donk City, Wooded Kingdom, Mount Volbono Town, one other kingdom I don't want to mention to avoid spoilers for those early in the game, and the Final Boss/Ending (not End Credits, mind you) were standouts.
I have more to say about this game, but overall, its one of the best games I've played in all my years of playing video games. It's not perfect, but a 10/10 shouldn't be considered "perfect." It's a 10/10 because of what it gave me as a player and the few flaws the game has are nitpicks to me (even the controls). It took me to places very few games have and the gameplay is superb. Similar to BoTW, Galaxy, Mass Effect 2, Star Fox 64, and A Link to the Past, games with flaws, themselves, I was really taken into a world I wanted to explore (or in the case of Star Fox 64, planets I wanted to see in an on-rail type setting) and was blown away on what I was able to experience.







