Chrizum said:
But Crysis looks good... |
Beat me to it.
Crysis was groundbreaking for 2007.
Chrizum said:
But Crysis looks good... |
Beat me to it.
Crysis was groundbreaking for 2007.
Chrizum said:
But Crysis looks good... |
Checkmate

Johnw1104 said:
I've played a lot of ARK: Survival Evolved with friends on the PC and it can definitely be a lot of fun (especially with access to the modding community). Still, there's so many games I've played that I wish they could just hand to Blizzard for six months to optimize them for weaker hardware lol, there's definitely truth to the usual Steam games featuring great ideas but less than stellar execution. One thing I've always loved about Blizzard is how great they're able to make games look that can run on remarkably weak hardware, and that balance seems to take a lot of technical skill and experience that the average smaller and new teams lack. |
I see it that way as well. The game can definitely be fun at times (when you don't die and randomly spawn near the most dangerous parts of the map), but it sorely needed optimisation to make it run right, in doing so I would have had a lot more fun, without frames dipping horrendously low during parts of the game that I needed stability the most (like getting chased down by a Rex, the frames dip and I can't fight back at the right time, let alone escape).
The good thing about Blizz when it comes to their side of developing their games, is that they manage to meet the middle road for both those with weaker hardware and those with higher end as well. People can play Heroes of the Storm on far weaker hardware and still play it, while people like me can run it at max and enjoy the high quality character models and spell fx, everyone gets what they want.
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.
| SvennoJ said: Kinda makes me wonder how PUBG will run on the vanilla XBox One and perhaps later on base ps4. From what I gather that hasn't been optimized much either. Is this the real cost of early access? To keep people interested and buying it's more important to keep adding features and new content, with less or no time left over to actually make it run well. Stability updates don't sell early access games. |
Honestly, I find this to be the state of a good chunk of games this gen. Not every game that comes out these days is ever truly complete, both in terms of content, features and even performance. ea games just seem to paint the bigger picture, but I feel like AAA gets area part of the same issue as well.
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.
CGI-Quality said:
Nah. |
In benchmarking I mean xD Not graphics wise. It runs like a dog on most PC's.
Even the 1080ti can be brought to its knees


Chazore said:
Honestly, I find this to be the state of a good chunk of games this gen. Not every game that comes out these days is ever truly complete, both in terms of content, features and even performance. ea games just seem to paint the bigger picture, but I feel like AAA gets area part of the same issue as well. |
Yeah, it's a pretty sad state of affairs to be honest, way too many games these days releasing buggy, laggy, even straight-up broken. Early access has created an environment where it's seen as acceptable to charge money for unfinished, unoptimized rubbish.
Whatever happened to quality control...