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Forums - Sales - StarCraft: Remastered is a huge failure in Korea

Chazore said:
Ruler said:

 

They could have given us a little bit more resolution size with the old graphics to fill 16:9 resolutions, give us ranked match making and most importantly improved the controls and  ignored what those elitist esport minority says. People didnt have any problems with broodwars graphics but the controls. And yes they ignore consoles again which another bad bussines decision. They can port it to Mac but not XBox One and PS4?

What are you even on about?. The game supports ranked matches and allows you to even choose which region to play those matches in:

The game even supports an APM counter, which most of the competitive players would end up using. Game seems to run fine aspect ratio size on my monitor, so I don't even know what that's all about either.

Yeah now if you pay 15 bucks it has ranked ladder, i meant they should have added it without the new graphics



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Chazore said:
Ruler said:

I bought it yestersday and i dont have really fun with this game, the controlls are completley outdated, like the 12 units cap. I also think its stupid how i cant play it on my PS4, i though no one should be locked out? I cant even use the real time lighting because i dont have 2Gb video ram.

Because, funnily enough, they wanted it to remain faithful to the original. All they have done is given it a new coat of paint, updated to run on modern OS's and the animation viewpoints being changed (while also allowing for a zoom in feature, as well as an APm counter being built in).

Of course you wouldn't have fun with it, because it sounds like you never grew up with the original like some of us here have. I've played SC I-II and like how they kept the the original. Yes it could do with adding 12 unit group support and miners automatically going straight to minerals when built, but that would honestly mean that the remaster would follow SCII and not the original vision, which is what Blizzard wanted and I'm fine with that decision.

The game doesn't need to go to PS4 and it wouldn't play all that well on the gamepad either.

"no one should be locked out", mate you know damn well that PS4 has it's owne xclusives, how come everyone else is "locked out" if they have theirs then?.

 

You don't have a modern GPU?, that's your own fault. You elft PC gaming, that's on you, no one else.

Blizzard is a third party company, they dont make any money if you buy your multiplats on steam or buy a new nvidia graphicscard. Its not comparable to Sony, Nintendo or Microsoft.

RTS games are dying its self explanatory why it is this way, as its the only genre not on all platforms.



Ruler said:
Chazore said:

Because, funnily enough, they wanted it to remain faithful to the original. All they have done is given it a new coat of paint, updated to run on modern OS's and the animation viewpoints being changed (while also allowing for a zoom in feature, as well as an APm counter being built in).

Of course you wouldn't have fun with it, because it sounds like you never grew up with the original like some of us here have. I've played SC I-II and like how they kept the the original. Yes it could do with adding 12 unit group support and miners automatically going straight to minerals when built, but that would honestly mean that the remaster would follow SCII and not the original vision, which is what Blizzard wanted and I'm fine with that decision.

The game doesn't need to go to PS4 and it wouldn't play all that well on the gamepad either.

"no one should be locked out", mate you know damn well that PS4 has it's owne xclusives, how come everyone else is "locked out" if they have theirs then?.

 

You don't have a modern GPU?, that's your own fault. You elft PC gaming, that's on you, no one else.

Blizzard is a third party company, they dont make any money if you buy your multiplats on steam or buy a new nvidia graphicscard. Its not comparable to Sony, Nintendo or Microsoft.

RTS games are dying its self explanatory why it is this way, as its the only genre not on all platforms.

Can you source the supposed fact that RTS games are dying? I've never seen any indication that they're dying. It's never been a huge genre, and has never really needed the support of consoles to remain relevant.

Also Blizzard doesn't sell their games on Steam. They have their own digital storefront on PC where they make full cut of their sales, and make cuts off of their content on Sony/MS stores, so I'm not sure what your statement on buying Steam multiplats or GPUs has to do with anything.



Ruler said:

Blizzard is a third party company, they dont make any money if you buy your multiplats on steam or buy a new nvidia graphicscard. Its not comparable to Sony, Nintendo or Microsoft.

RTS games are dying its self explanatory why it is this way, as its the only genre not on all platforms.

What does that even have to do with "being locked out" at all, or anything else about the game for that matter?.

I think it's hyocopritcal to say "I thought no one should be locked out" of playing the game, yet you clearly defend the excuse for 1st party titles to remain on the other two consoles (barring MS because they co-exist with their own OS).

RTS games aren't dying mate, far from it. There are still more RTS and general strategy games coming out every few months on PC. RTS games however are not in adbuandance on consoles, which is the platform that makes the elast sense and the least money from (as Pemalite had already pointed out before).

The genre has also been on consoles and PC before, so that is a lie.


You made this thread and the AoE thread just to whine about how you don't want to touch a PC, yet obtain the games exclusive to the platform (not even made exclusive via shitty greed contracts).



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Ruler said:

RTS games are dying its self explanatory why it is this way, as its the only genre not on all platforms.

We better let Blizzard know as they might go bankrupt.

But really. You are wrong.

Company of Heroes 2 released in 2013 and got multiple expansion packs in 2014 and 2015.
Microsoft released Halo Wars 2 in 2017.
Warhammer 40k also released in 2017.
StarCraft Remastered also dropped in 2017.
Age of Empires 2: HD Edition got expansion packs in 2015 and 2016.
Homeworld Remastered got released in 2015.

We are also getting Age of Empires 4 and an Age of Empires Definitive Edition in the near future.

Can't forget Cossacks 3, Offworld Trading Company, Anno 2205, Ashes of the Singularity, Planetary Annihilation, Frostpunk, Spellforce 3, Anno 1800, Total War: Arena, Tropico 6, Jurassic World: Evolution, Iron Harvest and more.

Yes. I can see how you came to the conclusion that RTS games are dieing. /dieing

The fact is... Real Time Strategy and Turn Based Strategy is the domain of the PC. If you wish to play them all... Buy a PC. We have exclusives too you know.





www.youtube.com/@Pemalite

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The game barely looks any different from the original.

Also, the link is now broken. They might have taken down the article



theprof00 said:

The game barely looks any different from the original.

Also, the link is now broken. They might have taken down the article

The difference is massive while you are playing it. Trust me.
It has brought with it an amazing increase in clarity.




www.youtube.com/@Pemalite

RTS is a dead genre. MOBA, especialy LoL and DOTA 2 is what people care about nowadays. LoL makes over USD one billion in reveue per year.



Birimbau said:

RTS is a dead genre. MOBA, especialy LoL and DOTA 2 is what people care about nowadays. LoL makes over USD one billion in reveue per year.

In comparison to those other genres the RTS games are getting dwarfed but they can't be described as dead.  At the very worst you'd call them niche but I still think they are bigger then niche.