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Forums - PC - Persona 5 is almost perfect now on PC using latest version of RPCS3.

VGPolyglot said:
Cerebralbore101 said:

So every game should be ripped at launch or else we risk losing games? Can you give an example of a game that was lost because it wasn't copied to a harddrive within five years of release? More importantly, can you give an example of a *good* game that was lost due to not being copied within five years of release?

Here's a list I found right here:

http://lostmediawiki.com/Category:Lost_video_games

And the question of whether or not the games are good, is irrelevant.

Cancelled, Cancelled, Cancelled. Did any of these games make it to store shelves? If not, they don't support your position. 



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SvennoJ said:
I've moved onto VR, hack away on those old 2D games. The sooner they go the way of the Dodo the better :p

I've played Wind Waker in VR today... nice!



Cerebralbore101 said:
VGPolyglot said:

Here's a list I found right here:

http://lostmediawiki.com/Category:Lost_video_games

And the question of whether or not the games are good, is irrelevant.

Cancelled, Cancelled, Cancelled. Did any of these games make it to store shelves? If not, they don't support your position. 

http://lostmediawiki.com/Darkspore_(lost/unplayable_video_game;_2011)

http://lostmediawiki.com/Dan_Burry:_Jump_and_Run_(lost_DOS_arcade_platformer;_1995)

http://lostmediawiki.com/Chaos_Maze_(lost_DOS_port_of_Spanish_adventure_game;_1995)

 

Just some I found at random right there.



VGPolyglot said:
Cerebralbore101 said:

Cancelled, Cancelled, Cancelled. Did any of these games make it to store shelves? If not, they don't support your position. 

http://lostmediawiki.com/Darkspore_(lost/unplayable_video_game;_2011)

http://lostmediawiki.com/Dan_Burry:_Jump_and_Run_(lost_DOS_arcade_platformer;_1995)

http://lostmediawiki.com/Chaos_Maze_(lost_DOS_port_of_Spanish_adventure_game;_1995)

 

Just some I found at random right there.

All PC titles. I thought it would be obvious why those are irrelevant to this discussion. People are saying that emulation of modern console games is somehow preserving the games for future generation. Giving PC games as examples doesn't help that case at all. 



Cerebralbore101 said:
VGPolyglot said:

http://lostmediawiki.com/Darkspore_(lost/unplayable_video_game;_2011)

http://lostmediawiki.com/Dan_Burry:_Jump_and_Run_(lost_DOS_arcade_platformer;_1995)

http://lostmediawiki.com/Chaos_Maze_(lost_DOS_port_of_Spanish_adventure_game;_1995)

 

Just some I found at random right there.

All PC titles. I thought it would be obvious why those are irrelevant to this discussion. 

You know, many people emulate DOS games through DOSBox too.



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VGPolyglot said:
Cerebralbore101 said:

All PC titles. I thought it would be obvious why those are irrelevant to this discussion. People are saying that emulation of modern console games is somehow preserving the games for future generation. Giving PC games as examples doesn't help that case at all. 

You know, many people emulate DOS games through DOSBox too.

How does that support the argument that emulation of modern console games is needed for preservation? 



Cerebralbore101 said:
VGPolyglot said:

You know, many people emulate DOS games through DOSBox too.

How does that support the argument that emulation of modern console games is needed for preservation? 

I'm not sure if you even know what you're arguing for anymore. But OK, let's go with the Satellaview games:

http://lostmediawiki.com/BS_Bokujou_Monogatari_(lost_Satellaview_game;_1996)

http://lostmediawiki.com/BS_Zelda_no_Densetsu_(partially_lost_Satellaview_game;_1995)



Cerebralbore101 said:
Leadified said:

The argument is for preserving software, not hardware. Obscure DOS and Atari games are prone to be lost due to lack of records not unlike early movies, without digital preservation virtually all of those game would have been lost.

Explain how modern emulation is absolutely nesseccary to preserve software. I understand that eventually we will need to rip discs/carts to preserve them, but not *now*. And ripping a cart/disc isn't the same as emulation. Yes, those Atari games were saved by digital preservation, but it was because of people that did it decades after the fact. Those Atari games weren't saved by some guy in his basement in 1972 that ripped and emulated carts on his PC, so that he could sell bootleg copies behind the Kwik-E-Mart. Modern movies aren't being saved by that guy you know that will burn twelve children's movies onto DVD for $5. They were saved by some guy in the 90's or 2000's doing it with his own collection. They will be saved by somebody in 2020 burning his obscure children's DVD collection to his harddrive. 

Do you get what I'm saying here? Modern piracy has nothing to do with game preservation, and to pretend that it does is absurd for obvious reasons. See my Winds of Winter example above. 

An emulator is the car, the driver is the software, you need both of them in order to drive. This is the reason why emulation and preservation get tied together despite being separate things. Both of those being digital as opposed to physical make them a more reliable medium in the long term unless if the internet is shut down and all information is destroyed.

Cerebralbore101 said:
Leadified said:

Your source is old, the latest ruling was in favour of Google.

https://arstechnica.com/tech-policy/2016/05/google-wins-trial-against-oracle-as-jury-finds-android-is-fair-use/

-_- That's what I get for using Wikipedia. 

But how exactly is this fair use? 

fair use
noun
  
  1. (in US copyright law) the doctrine that brief excerpts of copyright material may, under certain circumstances, be quoted verbatim for purposes such as criticism, news reporting, teaching, and research, without the need for permission from or payment to the copyright holder.
How exactly does using an API fall under criticism, news reporting, teaching, or research?
Protip: It doesn't. 

I'm just the messenger. You could find the whole case online if you want to find out why.



VGPolyglot said:
Cerebralbore101 said:

How does that support the argument that emulation of modern console games is needed for preservation? 

I'm not sure if you even know what you're arguing for anymore. But OK, let's go with the Satellaview games:

http://lostmediawiki.com/BS_Bokujou_Monogatari_(lost_Satellaview_game;_1996)

http://lostmediawiki.com/BS_Zelda_no_Densetsu_(partially_lost_Satellaview_game;_1995)

Modded versions of Zelda and Harvest Moon. We already have Zelda and Harvest Moon saved.

I'm arguing that emulating a modern console game on PC does nothing to help "preserve" the game for future generations. 



Cerebralbore101 said:
VGPolyglot said:

I'm not sure if you even know what you're arguing for anymore. But OK, let's go with the Satellaview games:

http://lostmediawiki.com/BS_Bokujou_Monogatari_(lost_Satellaview_game;_1996)

http://lostmediawiki.com/BS_Zelda_no_Densetsu_(partially_lost_Satellaview_game;_1995)

Modded versions of Zelda and Harvest Moon. We already have Zelda and Harvest Moon saved.

I'm arguing that emulating a modern console game on PC does nothing to help "preserve" the game for future generations. 

So basically, it's not about preservation to you. You just don't care about the games.