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Forums - Gaming Discussion - Ni no Kuni 2 is gearing for the masses.

When has changing a game's identity to appeal to the masses ever worked out? The pokemon like monster system is what I found interesting about the first one and now they remove it to appeal to more people. I really wanted to play it but didn't have a PS3. I hope they remaster it for PS4.



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Wow that legitimately killed my hype, like I'm thinking about skipping this game now. When will Japanese devs learn that dumbing your game down for the sake of wider appeal not only doesn't attract new fans but it drives away old ones. 



Definitely going to be picking this up in the bargain bin, first killing familiars and now this shit. Hope it flops.



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Eh, the action combat looks half assed, I would have preferred they just tried to redo the turn based battle system because yes Ni No Kuni needed help in the battle system department, but it could have been repaired.



In what world was the first game turn-based.

And how can people say that Ni no Kuni 2's combat is "dumbed down" when they haven't even played it.

And why are people acting surprised that the game is action based? We knew that since the game was announced and it isn't surprising because the first game also had action combat.



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Looking forward to the game of course, but it does look weird watching some of the gameplay videos released over the week in gamescom, the overall feel still seems to be Ni No Kuni though so I'm excited to see whether the changes are an improvement.



Playstation gaming for 18 years this 2012


this game looks really great



Thought NNK 1 wasn't really turn-based or at least in the traditional/ATB sense. I was hoping that perhaps the second game can refine the flaws of the first game, though I'll wait and see how NNK 2's battle system pans out.