Turkish said:
So you agree your only purpose here was to shitpost and derail the thread. It's creepy how much you care about what I can propose Sony to sell me. It's not for you to decide whether the idea is good or bad. Certainly not someone like you who hasn't shown he has technical knowledge about these matters. For example, starting from your first claim, you can not claim the retro market is niche, what study did you do to come to that conclusion? You've only shown me that you have too much time on your hands that you rather spend on internet arguments. I can sum this thread with only 1 sentence: Potato hamster gets triggered about OP's idea and bores OP to death with his long winded posts about how the idea is bad with assumptions that it's too costly for Sony and the Nintendo approach is the only way to go about it. |
Lol. If you go out of this that my purpose was to shitpost and derail the thread, then you really, really need to work on your reading comprehension skills. That is not what I was doing. At all.
Now you're just being a giant hypocrite, and trying to hold others to a higher standard than you're willing to hold yourself to. What technical knowledge do you have on these matters? Let's find out.
Show me your "technical knowledge". Give me a bill of matierals for such a device. Since I know you don't know what that is, I'll inform you. Give me a list of every single part Sony would need to make this PS1 classic you want in 2017. Tell me how much it would cost them to acquire the necessary parts from the suppliers, tell me which parts they wouldn't be able to buy and would have to manufacture themselves, and how much those would cost to make. Tell me how much they would have to spend in developing PCBs, and how much they would cost to mass produce. Tell me how much it would cost them to get the tooling done in the factories to assemble and package these devices. Tell me how much Sony would have to spend in R&D developing things like the operating system, PCBs, PSN interface, controller interfaces, better upscalers, game testing etc. that would be needed for this device. Please, go ahead and break it all down, and tell the world what kind of margin Sony can expect to make on such a device if they sold it at $99 which you claim they should easily be able to do.
Bonus questions: Tell me how much Sony would save per unit if they would to create 10 million of these vs 1 million, since you're so familiar with "Economies of Scale".
Put up, or shut up.










