wombat123 said:
Not surprised. Looks like the game uses in-game assets for cut-scenes, doesn't have voice acting outside of gibberish, doesn't have an art style that requires detailed, high resolution textures and probably uses decent compression techniques to cut down on space.
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And its still more beautiful than many games on any platform.Being totally honest, there are games that are either smaller or are worse looking and are much bigger than that.
Take a very stylized game such as Mario+Rabbids, like P5.Yes, P5 is probably bigger and probably has more assets and such, but that game is 20 GB.The assets would really make that game 10 time bigger?Or it is simply the compression tools and technics that Nintendo have that are amazing?Of course both have a hand in this, but I personally believe its hte latter that is most at play here.