You mean those frauds? Do you know why Sony dropped them? All the shit they had shown to Sony was just CGI, they were lying to them.
Oh and Sony allows the most creative freedom from all companies, that's a fact.
Oh and "creative freedom" is a generic excuse the industry uses, even in movies.
Lol, what I said still holds, they treated them horribly. Indies were big back then because they were fun and cheap, and you had plenty of AAA games to go a long with them. Now they have a bad stigma because AAA are seen less often while indies are in surplus.
Can you show me where Sony had these shitty policies? Because I've never seen them. I know of Microsoft's shitty policies.
And I still don't see where you address how having a parity clause for them is a good thing.
Or how requiring a publisher was a good thing for them, while most went with Microsoft because it was the easiest. Explain how them getting a publisher and the developers getting less money because of it is good for them.
Or did you forget all the shit Microsoft went through last gen when they weren't giving money to the developers, ie being late on payment. And all the shit with Jonathan Blow. Let's see what he had to say, “put you through as much pain as you will endure in order to extract whatever [they] feel like this week.” Wow, that sounded absolutely amazing for indies and it also sounded like they had no restrictions at all.
Read more on nothing but positive things about Microsoft. Like cancelling their game release for speaking against them.
Lol "do more research", and then you bring up Braid. LMAO. thanks for proving you have absolutely no idea what you're talking about. You seem to be mistaking Microsoft creating/leading the indie space with them automatically being in a healthy environment.
No it's an opinion.
Lol, not it really isn't. Nintendo definitely doesn't give their developers creative freedom since we're still getting Zelda and Mario, and tons and tons of Mario verse games. Same with Microsoft, the Gears team was making a new IP, nope, Gears. Halo team still making Halo, Lion Head was still making Fable.
Sony is always giving their developers freedom.
If Sony was either Nintendo or Microsoft, Sucker Punch would still be making Sly Cooper, but nope, they made inFamous and now again, they're working on a new IP.
Sony Japan is always making new IPs.
Naughty Dog with Crash -> Jak -> Uncharted -> Last of Us
Bend would be making Syphon Filter, nope new IP.
Santa Monica was given freedom to make a new IP, even though it didn't work, they still tried.
Media Molecule with LBP -> Tearaway -> Dreams.
Guerilla with Killzone to Horizon.
Even with their second party like Insomniac with Spyro -> Ratchet -> Resistance, and Level 5 and more.
I can go on, even their yearly studio, MLB Team is given some sort of freedom with finding new games to help produce like ModNation Racers and a bunch of others. And same with Poly, they've made a couple of non
Lmao, please. It's a fact.
EDIT: Lol Sony has the most IPs, so I'm not even sure why I bothered with the whole list.