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Forums - Sony - Monster Hunter World announced for PS4/Xbox One/PC

vivster said:
Nuvendil said:

No developer ever likes to talk about their game's ability to fit on x, y, or z honestly.  It's only going to stir up ire and demand. 

Digital Foundry may comment on it. 

The mere existence or non-existence as well as the timeliness of a port is all I need to know their stance.

That doesn't necessarily say anything.  Tells you their business stance, doesn't tell you the demands of the game.



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dark_gh0st_b0y said:


did the Switch just lost its biggest 3rd party supporter, and getting an old 3DS port instead?

Nope, when this sells 3 million between three platforms and MH5 sells five million on one platform, Capcom will know where to put MH6. 

 

Monster Hunter is about local multiplayer and doesn't take its aesthetics seriously. The entire tone and aesthetic of the trailer feels much more like a MH clone than a main series title, and it isn't because of the realistic visuals. 



sc94597 said:
Saw the thread title, was excited because the series needed to advance and I could play it on PC. Watched the trailer, and meh. Doesn't look that good. The monsters lack the charm that they have in the main series. Hope MH5 innovates in a better, different way, and they don't use this as an excuse to stick with the PS2-era scope when this relatively bombs (and it will.)

They showed one monster and a bunch of underlings. There will clearly be much, much more.



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Nuvendil said:
vivster said:

The mere existence or non-existence as well as the timeliness of a port is all I need to know their stance.

That doesn't necessarily say anything.  Tells you their business stance, doesn't tell you the demands of the game.

How easy a game is to port translates directly into their business.

If they do not find it financially viable to port a game which one assumes has its core fanbase at Nintendo, yet can easily port it to 3 other platforms that says a lot about how easy it would be to port.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Wait they really added QTEs and such? I think this confirms MH5 as a Switch game.



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Azuren said:
sc94597 said:
Saw the thread title, was excited because the series needed to advance and I could play it on PC. Watched the trailer, and meh. Doesn't look that good. The monsters lack the charm that they have in the main series. Hope MH5 innovates in a better, different way, and they don't use this as an excuse to stick with the PS2-era scope when this relatively bombs (and it will.)

They showed one monster and a bunch of underlings. There will clearly be much, much more.

I count four monsters in the trailer. Rathian, the (what I assume is) Great Jaggi, and glimpses of two others. The only thing exciting is the open-world, but I don't know how much that will enhance the monster hunter experience, rather than complement it (as a spinoff.) Not every game lends itself to open-world gameplay.  The zones are a crucial gameplay mechanic, but we'll have to see how they are accomodated for in this. 

I'll wait and see, but so far my first impressions aren't good. 



Azuren said:
Not sure if anyone posted, but they updated on how it's different from "normal" MH.

Apparently the whole world is open and seamless, and players drop in and out of multiplayer with no need to go through that stupid tavern horseshit. "It's a spin off" my ass- this is how MH should be from now on.

Exactly. This sounds so much better then the previous MH games that were held back by handhelds. This is the best outcome for MH fans in the west. Time for the series to move forward. 



Read something about regenerating health and QTEs, if so this is 100% skip for me.

The game already gives me bad vibes with that sort of detective mode for the material collecting.



sc94597 said:
Azuren said:

They showed one monster and a bunch of underlings. There will clearly be much, much more.

I count four monsters in the trailer. Rathian, the (what I assume is) Great Jaggi, and glimpses of two others. The only thing exciting is the open-world, but I don't know how much that will enhance the monster hunter experience, rather than complement it (as a spinoff.) Not every game lends itself to open-world gameplay.  The zones are a crucial gameplay mechanic, but we'll have to see how they are accomodated for in this. 

I'll wait and see, but so far my first impressions aren't good. 

It's the first trailer of a new game. Why are you expecting them to just roll out an encyclopedia of Monsters?

 

Also, I have to say that I'm getting frustrated with the claims that this is a "spin off". This is clearly where the series is heading, as nothing so far has indicated a massive departure from how the game plays as a whole. This is no more a spin off than X, XX, or Frontier. The only thing different from what I can see is new gameplay mechanics and a better multiplayer infrastructure.



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Azuren said:
sc94597 said:

I count four monsters in the trailer. Rathian, the (what I assume is) Great Jaggi, and glimpses of two others. The only thing exciting is the open-world, but I don't know how much that will enhance the monster hunter experience, rather than complement it (as a spinoff.) Not every game lends itself to open-world gameplay.  The zones are a crucial gameplay mechanic, but we'll have to see how they are accomodated for in this. 

I'll wait and see, but so far my first impressions aren't good. 

It's the first trailer of a new game. Why are you expecting them to just roll out an encyclopedia of Monsters?

 

Also, I have to say that I'm getting frustrated with the claims that this is a "spin off". This is clearly where the series is heading, as nothing so far has indicated a massive departure from how the game plays as a whole. This is no more a spin off than X, XX, or Frontier. The only thing different from what I can see is new gameplay mechanics and a better multiplayer infrastructure.

Where did I say I wanted them to "roll out an encylcopedia of Monsters"? I said the monsters don't have charm. I am talking about the quality of the monsters they have shown. I was correcting your comment about how there was only one monster shown. 

It is very obviously a spin-off. Nothing that makes the monster hunter games successful is in this. Monster Hunter is about efficient farming via local multipayer. It isn't a single-player game, and it isn't meant to be an open-world action RPG. This won't fly with the Japanese audience, and they are who dictate what the future of Monster Hunter is. 

This is like saying Pokemon Colloseum was the future of Pokemon because it looked like this when mainline Pokemon games looked like the latter.