katakpisang said:
The story is simple and yet effective because everything is connected, Hunter, monster and the world and everything is being told on screen + awesome boss battle unlike FF XV = awesome epic shit similar to Kingdom and berserk series.
FF XV = something big happen offscreen and you need to watch a movie to fully grasp what's happening to the kingdom and everything are disjointed = glorified live action naruto = storytelling is presented awfully with basic elementary school cutscene direction, it's just like watching a telenovela from latin america.
FF XIII = who let their kid to write this bullshit story?
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Eh, the story is simple but far from being effective; as the plot only serves as a guidance background for every player in the Monster Hunter games. They're never the inmediate focus, and as far as I know MH4's "story village" consists of basically trying to fix your ship while at the same time defeat the monster that makes all the other monsters go crazy. There's no urgent or pressing matter here, but a background to give you full capability on monster-killing, and the story inputs are given to you through here and there quests that don't fill in the gaps of anything in the middle.
Having the fact that Monster Hunter does not focus on its story at all, and serves as a mere premise for the player to kill monsters in a consistent basis, it's kind of weird that you'd draw two games that emphasize story in them as inmediate comparison. I could agree with the storytelling methods in XV are a mess, but the game capitalizes a sense of plot progression throughout it. Monsters have a specific behaviour and nature added to them that's revealed (and supposedly gives a sense of payoff, other than a a reason to fight them); things happening off-screen is also a trait of other Final Fantasy games, like XII, on which the political plots happened while the player was busy doing certain things. Whether XV grasped that organic "the world goes on" vibe is up to everyone, I guess.
And I can't infer anything with your XIII comment. What's so bullshit about XIII story? The Fal'Cie arc? The themes of Free Will? The Focus? Ragnarok? The background behind Cocoon and Pulse? The past of every character? Your comment does not give much to go on there, but I can safely say the XIII plot tries far more things than any story in any Monster Hunter game.