By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Nintendo reveals E3 2017 plans – video presentation, Treehouse stream, tournaments

DélioPT said:
Nautilus said:

XC 2 is a 2nd party game? LOL

 

My, how clueless can you be?Monolithsoft is 100% owned by Nintendo.The same way that the EAD is a name of a team insine Nintendo, its also true for Monolith.I mean, why would you even consider monolith second party for some reason, but not Inteligent systems?

This is getting ridiculous.There is not even a shred of evidence that points out that Nintendo has "nothing" indevelopment for 2018( hence the FE example) and the fact that Sony and Microsoft show games that still take years to release is due to the fact that they dont have enough games releasing on that year to show.Nintendo does not have that issue, at least for now, with the Seitch.

And also, why are you discarting second party games, like FE Warriors?They still take resources away from Nintendo, since they still get involved in the project and, at the end of the day, its a game.If you are comparing the number of games and the presentation of them to other companies, they are as valid as first party games.

I was under the impression that it was a second party studio.

"There is not even a shred of evidence that points out that Nintendo has "nothing" indevelopment for 2018( hence the FE example)"
How many games have they planned for 2018? Because i honestly can't name a second after Fire Emblem.

Sharing resources co-develop a game is not the same as fully developing one.
Do you know the amount of resources they are allocating to this collaboration or in what way they are collaborating?

They'll make more announcements for 2018 games later this year and during 2018, if they only show teasers of a few at E3 of this year. They're not gonna talk about EVERYTHING they plan for 2018 at E3, I'm not sure if that's the needed expectation right now. Sure a good flow of games for 2018 will be important, but they don't go out all their eggs in a basket. Let Mario and Splatoon lead the way for the rest of the year and go from there. No need to have KH3 or Last Guardian announcements in which the games hinted or planned in the near future are eventually released later than planned. I don't think NOT showing everything planned for 2018 will significantly affect sales of this year.



Around the Network
DélioPT said:
Nautilus said:

XC 2 is a 2nd party game? LOL

 

My, how clueless can you be?Monolithsoft is 100% owned by Nintendo.The same way that the EAD is a name of a team insine Nintendo, its also true for Monolith.I mean, why would you even consider monolith second party for some reason, but not Inteligent systems?

This is getting ridiculous.There is not even a shred of evidence that points out that Nintendo has "nothing" indevelopment for 2018( hence the FE example) and the fact that Sony and Microsoft show games that still take years to release is due to the fact that they dont have enough games releasing on that year to show.Nintendo does not have that issue, at least for now, with the Seitch.

And also, why are you discarting second party games, like FE Warriors?They still take resources away from Nintendo, since they still get involved in the project and, at the end of the day, its a game.If you are comparing the number of games and the presentation of them to other companies, they are as valid as first party games.

I was under the impression that it was a second party studio.

"There is not even a shred of evidence that points out that Nintendo has "nothing" indevelopment for 2018( hence the FE example)"
How many games have they planned for 2018? Because i honestly can't name a second after Fire Emblem.

Sharing resources co-develop a game is not the same as fully developing one.
Do you know the amount of resources they are allocating to this collaboration or in what way they are collaborating?

Well, if we knew I would have said it.But thats not even the point.We are not in 2018 yet, and we are still far from it.Saying that future stinks because its not tomorrow yet makes no sense.Nintendo has had this strategy, of announcing mostly games that are closer to release(as in releasing in 12 months time) since the reveal of the Switch.To suggest that just because they prefer to announce things that are soon to be released, instead of pulling an Square Enix and announce a game that is barely under production, is that they dont have nothing behind the scenes is beyond ridiculous.2018 may not be as impressive as 2017 in terms of first party, but of course they have titles for it that they are already working on it.I mean, we dont know what Retro is doing, what some of the EADs are doing, they may have more collaborations on the way, etc.

And what does the ammount of resources have anything to do about having it develoiping it yourself?Your whole argument is "Nintendo has nothing on 2018 because they are not willing to show many games for it".How come a second party game is any less than a first party game, when both are a game?Nintendo could very well be investing more this year, so that, with a bigger installed base, it could have a more relaxed output of first party games due to third party help.Or are you saying that only first party games matter?Because in that case MS and Sony would fail miserably then.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

List of Nintendo products

Nintendo Switch[edit]



Kai_Mao said:
DélioPT said:

I was under the impression that it was a second party studio.

"There is not even a shred of evidence that points out that Nintendo has "nothing" indevelopment for 2018( hence the FE example)"
How many games have they planned for 2018? Because i honestly can't name a second after Fire Emblem.

Sharing resources co-develop a game is not the same as fully developing one.
Do you know the amount of resources they are allocating to this collaboration or in what way they are collaborating?

They'll make more announcements for 2018 games later this year and during 2018, if they only show teasers of a few at E3 of this year. They're not gonna talk about EVERYTHING they plan for 2018 at E3, I'm not sure if that's the needed expectation right now. Sure a good flow of games for 2018 will be important, but they don't go out all their eggs in a basket. Let Mario and Splatoon lead the way for the rest of the year and go from there. No need to have KH3 or Last Guardian announcements in which the games hinted or planned in the near future are eventually released later than planned. I don't think NOT showing everything planned for 2018 will significantly affect sales of this year.

I don't expect them to reveal "everything" they have planned for 2018 at E3.
I just don't understand why they need to focus their presentation on 2017 games when they can do that with the treehouse segment or in the showfloor.
I fear that this is because 2018 ain't going to be what they promised (learning from their mistakes).

Of course they can reveal them later in the year. But why do that when you have the biggest stage of the year and fans wishing for surprises?
I don't agree that trading E3 for a later in the year ND is the best choice.

Don't forget that Nintendo made a lot of promises before and failed. Doubt is a natural thing and it's not one year that changes that.



DélioPT said:
Miyamotoo said:

Of Course they are, great concept, great branding and marketing, great launch game, and great system seller games in 1st 9 months of console life, basicly all thigs that Wii U didnt had. And sales and popularity of Switch proves that.

I saying that because they made great job with 1st 9 months compared to Wii U even to 3DS also, I saying that because Switch is their main platform and they resources cannot be divided like before. First they are currently 5 original games in 1st 9 months of Switch, also but we could get announced another at E3, but who cares if all games are not original!? Does anybody cares that Zelda BotW and MK8D are not just Switch exclusives!? Not rely, sales proves that. Like I wrote, every new console is totally different thing, compare GC to Wii, Wii to Wii U and now Wii U to Switch.

Nintendo E3 Digital Event is basically bigger Nintendo Direct, people calling Nintendo Directs Mini Nintendo E3s. And yes, last ND is perfect for comparison because with E3 Direct because both have "focus" in title. Yes this is E3, and they will bring their A games. We will see rest of 2017. and some of 2018. games, but main focus will be on those 2017. games because logical they will be out 1st and thats why for them they have TreeHouse play, stage demos, tournaments. Again, I dont see how you can compare 2015. E3 where Wii U was dead for quiet time and when Nintendo obviously dropped support for Wii U, and 1st E3 for brand new and successful platform.

You can question their strategie, but their current strategie is very successful. In past Nintendo also did not revealed console with only 3 minute video 5 months before launch and had full presentation only 2.5 months before launch, in past Nintendo also didnt had mobile games..

Scorpio is high end product and definitely will not be problem for Switch at all. But you forgetting that Nintendo won last E3 with just one game.

"This was supposed to be the year where they showed us why we should trust them and give them our money" Its not about trust, its point only about how much curent product is appealing, and Switch is very appealing, from hardware/koncept point and from great games. And Switch sales proves that. "Repetition of January's presentation". Relly!? So you already seen Nintendo E3 presentation!? Why you sound like E3 already passed!? You also said you expeting to see some 2018. games and now you say "Repetition of January's presentation"!?

Nintendo made 2017. very strong for Switch, like wrote if we talk about huge and system seller games, Switch 1st 9 monts is probably strongest compared to any other Nintendo console, and most likly we will see some unannounced game/games for rest of 2017. So why they would release more games in 2017. when can instead make 2018. also strong for Switch!? Why they didnt realise Mario Odyssey on launch alongside with Zelda BotW and instead they made Mario Odyssey holiday season game!? Because there were no need for two huge game on launch and it's better to spread them out.

Just because they did better in terms of messaging and concept doesn't mean they have corrected all their mistakes.
So far, in terms of in-house game production, they have yet to show that they won't repeat Wii U and 3DS mistakes.
Using 2017 to conclude that 2018 is going to be the same or better is... not logical, at least. They barely showed their titles for 2018, yet you assume it's going to be ok.

Who cares they are not original?! But that's exactly my point.
Where's their in-house development to make me say "ok, 2018 is going to be better?
This isn't about sales success. It's about game development, and only that.

To me, a E3 presentation is to send a different message than a ND could.
We don't agree on that. Fine.

You can't deny that Nintendo still has a lot to prove. And it's not one year that changes everything.
I could have been really optimistic after E3 2014 and think that Nintendo was now correcting their mistakes. E3 2015 would have proven me wrong: one good year changed nothing.

No, i've not seen their presentation, not have i claimed that it's going to be a failure.
I am only questioning part of their strategy.
When they say that for the presentation they are going to focus on 2017 games, i question why they don't divide their attention between 2017 and 2018 games. They could focus all they want on 2017 games during treehouse and on the showfloor. They didn't have to do it on the presentation.

They didn't correct all mistakes but they actually did corect huge majority of Wii U mistakes. Are you serious!? Just Switch launch proves they correct Wii U/3DS mistakes if we talk about games, just look 1st 9 months of Switch for now, it's killing lineup of Nintendo in-house game production. They barely showed any 2018. game beacuse Switch is only 2 months on market and we are not still even in half of 2017. not to mention that E3 is next month. Its logical to assume if 2017. is strong that next year will also be strong especially if we know that majority of Nintendo teams are scheduled to release their new games in 2017. or 2018. (Retros game, Next Level Games game, new Pokemon, new Animal Crossing, posible Metroid Prime, rumored Pikmin 4...games from others Nintendo studios, some other Wii U ports, some 3rd party exclusives..). I would understand your concern if we are near end of 2017. and they did not showed any 2018. game, but I cant understand that concern only 2 months after Switch launch and month before Switch 1st E3, espacily if see how much stong 1st 9 monts will be for Switch from in-house development games.

2018. doesn't need to better because 2017. is very strong for Switch is we talk about 1st party titles, but 2018. can also easily be at least very good (games that I mentioned above).

E3 is about big anncuments compared to ND, and Nintendo will definitely announced some big 2018. games also.

No I dont think that Nintendo has anything more to prove with Switch beacuse evrething is very clear, only what they need is to continue momentum, with more games and good marketing, and they will easily do that. You again trying to compare Wii U and Switch, but it's obvious they are totally different, going from how Nintendo managed them, concept, marketing, games, support, sales...

Beauce 2017. games on E3 will have tons of infos, gameplays, all day play through TreeHouse, on stage Demo for visitors, tournaments...and that totally make sense because they will be released in next 3-6 months, while 2018. games will most likely have only trailer with year of release and maybe short gameplay video. Again, you have clear example from last ND where they also said focus on "ARMS and Splatoon2" where we relly had focus on ARMS and Splatoon2 but we also had tons of other games also.



Around the Network
Nautilus said:
DélioPT said:

I was under the impression that it was a second party studio.

"There is not even a shred of evidence that points out that Nintendo has "nothing" indevelopment for 2018( hence the FE example)"
How many games have they planned for 2018? Because i honestly can't name a second after Fire Emblem.

Sharing resources co-develop a game is not the same as fully developing one.
Do you know the amount of resources they are allocating to this collaboration or in what way they are collaborating?

Well, if we knew I would have said it.But thats not even the point.We are not in 2018 yet, and we are still far from it.Saying that future stinks because its not tomorrow yet makes no sense.Nintendo has had this strategy, of announcing mostly games that are closer to release(as in releasing in 12 months time) since the reveal of the Switch.To suggest that just because they prefer to announce things that are soon to be released, instead of pulling an Square Enix and announce a game that is barely under production, is that they dont have nothing behind the scenes is beyond ridiculous.2018 may not be as impressive as 2017 in terms of first party, but of course they have titles for it that they are already working on it.I mean, we dont know what Retro is doing, what some of the EADs are doing, they may have more collaborations on the way, etc.

And what does the ammount of resources have anything to do about having it develoiping it yourself?Your whole argument is "Nintendo has nothing on 2018 because they are not willing to show many games for it".How come a second party game is any less than a first party game, when both are a game?Nintendo could very well be investing more this year, so that, with a bigger installed base, it could have a more relaxed output of first party games due to third party help.Or are you saying that only first party games matter?Because in that case MS and Sony would fail miserably then.

Most of what you just said has got nothing with what i have said or questioned.

"Your whole argument is "Nintendo has nothing on 2018 because they are not willing to show many games for it".
That is not my argument, nor have i suggested it.
What i questioned was their ability to correct a past mistake: not enough 1st party support (that excludes concerns over 2nd party SW). And if they corrected this mistake and have a ton of games coming, why hold back at the single biggest event in gaming year?

"To suggest that just because they prefer to announce things that are soon to be released, instead of pulling an Square Enix"
I never said anything of the sort or implied that i would be ok with it - which i'm not, btw.
What i have been saying is that i wished for - or saw as the best decision - was to divide focus between 2017 and 2018 games for the video presentation.

The strategy of revealing games began before the Switch and the reason was not because, suddenly, Nintendo decided to change their ways. It used that PR spin to cover up their lack of games (you can't announce for the future what you lack or do not have).
That's why E32016 was all about Zelda.
Do you really believe that if E3 2016 had been a second E3 2014, for example, they would have done what they did last year? I don't believe that for a second.

"2018 may not be as impressive as 2017 in terms of first party"
Your view is even worse than mine, then.
I expect nothing less than upping their release schedule (decreasing 3DS SW and no Wii U games for 2/3 years) for next year in a significat manner... i just fear that might not be the case.



Miyamotoo said:
DélioPT said:

 

They didn't correct all mistakes but they actually did corect huge majority of Wii U mistakes. Are you serious!? Just Switch launch proves they correct Wii U/3DS mistakes if we talk about games, just look 1st 9 months of Switch for now, it's killing lineup of Nintendo in-house game production. They barely showed any 2018. game beacuse Switch is only 2 months on market and we are not still even in half of 2017. not to mention that E3 is next month. Its logical to assume if 2017. is strong that next year will also be strong especially if we know that majority of Nintendo teams are scheduled to release their new games in 2017. or 2018. (Retros game, Next Level Games game, new Pokemon, new Animal Crossing, posible Metroid Prime, rumored Pikmin 4...games from others Nintendo studios, some other Wii U ports, some 3rd party exclusives..). I would understand your concern if we are near end of 2017. and they did not showed any 2018. game, but I cant understand that concern only 2 months after Switch launch and month before Switch 1st E3, espacily if see how much stong 1st 9 monts will be for Switch from in-house development games.

2018. doesn't need to better because 2017. is very strong for Switch is we talk about 1st party titles, but 2018. can also easily be at least very good (games that I mentioned above).

E3 is about big anncuments compared to ND, and Nintendo will definitely announced some big 2018. games also.

No I dont think that Nintendo has anything more to prove with Switch beacuse evrething is very clear, only what they need is to continue momentum, with more games and good marketing, and they will easily do that. You again trying to compare Wii U and Switch, but it's obvious they are totally different, going from how Nintendo managed them, concept, marketing, games, support, sales...

Beauce 2017. games on E3 will have tons of infos, gameplays, all day play through TreeHouse, on stage Demo for visitors, tournaments...and that totally make sense because they will be released in next 3-6 months, while 2018. games will most likely have only trailer with year of release and maybe short gameplay video. Again, you have clear example from last ND where they also said focus on "ARMS and Splatoon2" where we relly had focus on ARMS and Splatoon2 but we also had tons of other games also.

They corrected almost all of their mistakes, but in terms of SW support they still have a lot to prove - yes, they still have a lot to prove.
Releasing 5 in-house games (i stand corrected!) for a 10 month period, is not what i would call giving full support. Maybe E3 will change that, who knows.

If it's so logical to expect more from Nintendo themselves for next year why can't they show it during the video presentation?
If they are releasing even more games in 2018, why share the "spotlight"? Problem is that even for the video presentation they are focusing on 2017 games. And if they can get away with not revealing a 2018 game in January, the same can't or shouldn't happen at E3.
Are you forgetting that one of Wii U's biggest flaws, or probably it's biggest flaw, from a gamers in general standpoint, was the lack of games?
Exactly what have they shown that dissipates that lack of confidence? Assuming that if 2017 was good, therefore 2018 will be even better, seems logical but it really isn't.

To be honest, i really hope i am wrong, but so far, at every big opportunity they had, it seems they don't intend to take it and show people that the Wii U days are finally over.



DélioPT said:
Nautilus said:

Well, if we knew I would have said it.But thats not even the point.We are not in 2018 yet, and we are still far from it.Saying that future stinks because its not tomorrow yet makes no sense.Nintendo has had this strategy, of announcing mostly games that are closer to release(as in releasing in 12 months time) since the reveal of the Switch.To suggest that just because they prefer to announce things that are soon to be released, instead of pulling an Square Enix and announce a game that is barely under production, is that they dont have nothing behind the scenes is beyond ridiculous.2018 may not be as impressive as 2017 in terms of first party, but of course they have titles for it that they are already working on it.I mean, we dont know what Retro is doing, what some of the EADs are doing, they may have more collaborations on the way, etc.

And what does the ammount of resources have anything to do about having it develoiping it yourself?Your whole argument is "Nintendo has nothing on 2018 because they are not willing to show many games for it".How come a second party game is any less than a first party game, when both are a game?Nintendo could very well be investing more this year, so that, with a bigger installed base, it could have a more relaxed output of first party games due to third party help.Or are you saying that only first party games matter?Because in that case MS and Sony would fail miserably then.

Most of what you just said has got nothing with what i have said or questioned.

"Your whole argument is "Nintendo has nothing on 2018 because they are not willing to show many games for it".
 That is not my argument, nor have i suggested it.
What i questioned was their ability to correct a past mistake: not enough 1st party support (that excludes concerns over 2nd party SW). And if they corrected this mistake and have a ton of games coming, why hold back at the single biggest event in gaming year?

"To suggest that just because they prefer to announce things that are soon to be released, instead of pulling an Square Enix"
I never said anything of the sort or implied that i would be ok with it - which i'm not, btw.
What i have been saying is that i wished for - or saw as the best decision - was to divide focus between 2017 and 2018 games for the video presentation.

The strategy of revealing games began before the Switch and the reason was not because, suddenly, Nintendo decided to change their ways. It used that PR spin to cover up their lack of games (you can't announce for the future what you lack or do not have).
That's why E32016 was all about Zelda.
Do you really believe that if E3 2016 had been a second E3 2014, for example, they would have done what they did last year? I don't believe that for a second.

"2018 may not be as impressive as 2017 in terms of first party"
Your view is even worse than mine, then.
I expect nothing less than upping their release schedule (decreasing 3DS SW and no Wii U games for 2/3 years) for next year in a significat manner... i just fear that might not be the case.

How did I not answer your questions?Actually, what I mean is, how you can read through it, and ask me the same things again?For your first bolded part, yeah thats what you are arguing.You said past comments that, if Nintendo is not showing many 2018 titles here, is because they dont have titles currently in development for it.Read this word:many.Thats what I wrote, and what you sugested.And as I said, its ridiculous.Read my examples on my previous comments to know why.

For the second bolded part, yes thats what you are suggesting.You want Nintendo to come out and say:"Hey look at this title!Oh, but in only comes late next year.Oh, not to mention that, since we dont have a fixed release date, it can be delayed!"And you are too attached to the old ways.Do I love to see new exciting releases?Sure!But you need to think in the company view:Is it more effective to announce everything 1 year before and nothing in betwenn, or do the 1-2 punch that was the Switch reveal?(October teaser, January full reveal, March release).The numbers and success shows thats the case.Nintendo is simply following a success strategy.So yeah, I believe they will hold things off to announce at a later date that they think is a better one.I mean, there will be reveals for 2018, but not as many as you want or think there should.

For your third part, why you keep taking things out of contexts?First of all, I said may.Im not convinced or sure it will be worse.And assuming it is, 2017 is fucking great already and jam packed with stuff.We are going to get what, at the very least 6 AAA first party, releases, at least 2 second party games(and Im not counting the Mario vs Rabbid game), and whatever else they might announce at E3?No one does that.Not even Sony and MS combined.And things just dosent work like "they are working on one system now, its going to be double of what they do before!".3DS games were easier to make, and game development is sporadic.While a game like Splatoon 2 takes 2 years to make, there is a Zelda game that takes 5 years.First party game releases for Switch will be higher than Wii U or 3DS, but its not something proportional.

I think you are either too naive about the industry in itself, or you jump the gun to conclusions and dont try to see the whole picture.Nintendo is doing nothing wrong here.Unless they have a crappy E3 of course.But from the data we have now, the conclusion we can reach is the opossite of that.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

DélioPT said:
Miyamotoo said:

They didn't correct all mistakes but they actually did corect huge majority of Wii U mistakes. Are you serious!? Just Switch launch proves they correct Wii U/3DS mistakes if we talk about games, just look 1st 9 months of Switch for now, it's killing lineup of Nintendo in-house game production. They barely showed any 2018. game beacuse Switch is only 2 months on market and we are not still even in half of 2017. not to mention that E3 is next month. Its logical to assume if 2017. is strong that next year will also be strong especially if we know that majority of Nintendo teams are scheduled to release their new games in 2017. or 2018. (Retros game, Next Level Games game, new Pokemon, new Animal Crossing, posible Metroid Prime, rumored Pikmin 4...games from others Nintendo studios, some other Wii U ports, some 3rd party exclusives..). I would understand your concern if we are near end of 2017. and they did not showed any 2018. game, but I cant understand that concern only 2 months after Switch launch and month before Switch 1st E3, espacily if see how much stong 1st 9 monts will be for Switch from in-house development games.

2018. doesn't need to better because 2017. is very strong for Switch is we talk about 1st party titles, but 2018. can also easily be at least very good (games that I mentioned above).

E3 is about big anncuments compared to ND, and Nintendo will definitely announced some big 2018. games also.

No I dont think that Nintendo has anything more to prove with Switch beacuse evrething is very clear, only what they need is to continue momentum, with more games and good marketing, and they will easily do that. You again trying to compare Wii U and Switch, but it's obvious they are totally different, going from how Nintendo managed them, concept, marketing, games, support, sales...

Beauce 2017. games on E3 will have tons of infos, gameplays, all day play through TreeHouse, on stage Demo for visitors, tournaments...and that totally make sense because they will be released in next 3-6 months, while 2018. games will most likely have only trailer with year of release and maybe short gameplay video. Again, you have clear example from last ND where they also said focus on "ARMS and Splatoon2" where we relly had focus on ARMS and Splatoon2 but we also had tons of other games also.

They corrected almost all of their mistakes, but in terms of SW support they still have a lot to prove - yes, they still have a lot to prove.
Releasing 5 in-house games (i stand corrected!) for a 10 month period, is not what i would call giving full support. Maybe E3 will change that, who knows.

If it's so logical to expect more from Nintendo themselves for next year why can't they show it during the video presentation?
If they are releasing even more games in 2018, why share the "spotlight"? Problem is that even for the video presentation they are focusing on 2017 games. And if they can get away with not revealing a 2018 game in January, the same can't or shouldn't happen at E3.
Are you forgetting that one of Wii U's biggest flaws, or probably it's biggest flaw, from a gamers in general standpoint, was the lack of games?
Exactly what have they shown that dissipates that lack of confidence? Assuming that if 2017 was good, therefore 2018 will be even better, seems logical but it really isn't.

To be honest, i really hope i am wrong, but so far, at every big opportunity they had, it seems they don't intend to take it and show people that the Wii U days are finally over.

Actualy 7 in-house games for 1st 9 months for now, we can easily have some other announcement at E3 for 2017. And that is definitely full support, and if you actually look how strong are those games, it's actually great support. Like I wrote, 1st 9 months of Switch are stronger in terms of in-house games than any previous Nintendo console, just Zelda BotW blows away complete full 1st year Wii U's lineup.  How much PS4 or XB1 had support from in-house games in its 1st 9 monts!? Definitely less in any case than Switch. Nintendo don't have anything more to prove, like I wrote they just need to keep momentum with more games and marketing.

1st I didnt said that 2018. will be stronger than 2018. (its hard to top Zelda BotW, MK8D, Splatoon 2 and Mario Odyssey, I think you dont realize how much strong is 2017. for Switch if we talk about in-house games), but it can be expected that 2018. will also be very strong (Pokemon, Animal Crossing, Retros game, Next Levels Game, posible new Meotrid, new Pikmin, some other Wii U ports...). Second, they will definitely show some of 2018. games. Again, focus is one thing, and its very obvius why 2017. games will be in focus (they will be relased in near future, they will have tons of infos, gameplays, all day play through TreeHouse, on stage Demo for visitors, tournaments..), but that doesnt mean we will not see 2018. games, that just means they will not have tons of infos, gameplays, all day play through TreeHouse, on stage Demo for visitors, tournaments.. Again, look how they managed last ND where they also had "focus".

And if they can get away with not revealing a 2018 game in January, the same can't or shouldn't happen at E3!? What are you talking about!? Why would they need to get away!? Because they didn't show 2018. games in January 2017. event!? Sorry, but that's clear nonsense.

Of Course that one biggest flaws of Wii U was lack of games, and its very obvious that Switch doesn't have that problem, you have one stronger 1st party game on around every 1.5 month on Switch and some 3rd parties or Indies between, while on Wii U in 1st year you had months without any release. Second biggest problem for Wii U was lack of bigg system seller games in 1st year, Switch will have them 4 in 1st 9 months on market. What make confidence is that they started very strong with support with Switch and they will continue with that, especially if we know few other fact like that Switch will soon be only Nintendo platform they will support (actually unified platform,where you will not have divided support on handheld and home console platform), or that most of Nintendo teams are scheduled to release their new games in 2017. or 2018.

You acting like Switch does not exist, like you don't see Nintendo Switch support, like you don't see everything Nintendo are doing around Switch and how they managing Switch,like you don't see popularity and breaking record sales, and basically you just saying "look at Wii U", while its very obvious that Switch is totally different in any case than Wii U, especially in terms of 1st party support and games, sales and popularity of Switch proves that. Wii U days are long time over, and people are were aware of that, thats very obvious for everyone expect for you, you just need to open your eyes.



Nintendo and MS don't release enough games/new ip's. Not talking about handhelds.