I think we all know that 4th quarter is the most significant time of the year for console sales, but what does that mean exactly? I decided to do a little digging and find out!
Now! There are some variables we need to take out of the equation. So, I used world wide Xbox One and PS4 sales data from VGC for 2014 through 2016.
"But Norm!" You may be asking, "Why only 2014-2016? Why not full lifetime sales?!?" Well, you see, if I included lifetime sales, then 4th quarter would include launch sales, and 1st quarter would get the first few months of 2017, both of which would skew the data. So, using the first three full years of the consoles lives will give us even data.
So lets get to it! We'll start with the PS4.
Total timeperiod sales: 49,306,006
Quarterly breakdown (Sales, (% of total))
Q1: 9,144,394 (18.55%)
Q2: 6,825,762 (13.84%)
Q3: 8,189,978 (16.61%)
Q4: 25,145,872 (50.99%)
That's something isn't it. More than half of all PS4 sales took place in just 1/4 of it's time on the market. If it sold no better in Q4 than in the other 3 quarters PS4 sales for the time period would be 32,213,512. That means that 17,092,494 sales (or 34.667% of it's total sales) are due to what I'll call...the Q4 bump.
Personally, I find that to be a pretty remarkable chunk. Especially when you consider the PS4 is considered the more evenly spread system.
Which brings us to the Xbox One.
Total timeperiod sales: 24.866,539
Quarterly breakdown (Sales (% of total))
Q1: 3,334,593 (13.410%)
Q2: 2,778,199 (11.172)
Q3: 3,973,344 (15.978)
Q4: 14,780,403 (59.43%)
I said the PS4 was the more evenly spread system and the data certainly backs that up. Nearly 60% of it's sales come in Q4 and 11,418,358 of it's sales are due to the Q4 bump. That's a whopping 45.92% of all of it's sales. I think it's fair to say the MS is right to launch the bulk of it's games at the end of the year.
Before I wrap up, here's a fun little fact. If the PS4 got the same Q4 bump as the Xbox One it would have sold 61,798,401 units in the given timeframe.
So, how imporant is 4 quarter to console sales? Very! 4th quarter sales represent an impressive chunk of a consoles sales, and a huge spike over the sales of other quarters.
Alright! That's what I got, thanks for reading! I have other sales data that I collected for this thread, so if you have any questions I can try and answer them.
BBBBBBOOONNNUUUSSSS RRRROOOUUUNNNDD!!!!
Here's the data for the Wii U! (from 2013-2015)
Total timeperiod sales: 10,124,476
Quarterly breakdown (Sales(% of total))
Q1: 1,618,408 (15.98%)
Q2: 1,489,636 (14.71%)
Q3: 1,537,079 (15.18%)
Q4: 5,479,353 (54.12%)
Huh, what do you know, it falls pretty cleanly in between the PS4 and Xbox One. Though...with much smaller numbers. The Q4 bump comes out to 3,930,978 units and 38.82% of the Wii U's total sales between 2013 and 2015.
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.









