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Forums - Gaming - Deepest video game storylines?

Words Of Wisdom said:
I wonder if anyone in this thread even understands what it means to have a "deep" storyline.

 Thank god that youe here to explain it to us fools ...

 

epinefridis : Man , TLG was amazing . I actually played the game again when the sequel came , and was so dissapointed by what they did to this excelent universe :( 



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Words Of Wisdom said:
I wonder if anyone in this thread even understands what it means to have a "deep" storyline.

Hey now, no need to be snarky. Besides, I think we're pretty much on the same page in regards to this topic...




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I doubt that even the devs know what they have done in that game :D



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mrstickball said:
No mention of Mass Effect frightens me...

 KOTOR comes to mind as well....



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kn said:
mrstickball said:
No mention of Mass Effect frightens me...

KOTOR comes to mind as well....


None of those two have deep stories, so they're not worth being mentioned.

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Yours would be like this:

1.- Deus Ex

2.- Planescape Torment 

3.- Fallout

4.- Xenogears

5.- Killer 7

6.- MGS2 

My favorites

1.- Silent Hill 2
2.- Silent Hill 4
3.- Half-Life series (including Portal)
4.- Final Fantasy VI

PS: WTF there are extra spaces between my paragraphs?



Words Of Wisdom said:
I wonder if anyone in this thread even understands what it means to have a "deep" storyline.

==> I agree with this point.



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1) Planescape Torment
2) KotOR 2
3) Killer7
4) Legacy of Kain series
5) The Longest Journey

@ Words of Wisdom: From all of the mentions of Xenogears, Metal Gear Solid, and Legend of Zelda, it seems that the number isn't much. There's a BIG difference between a story that's merely entertaining and one that's deep.



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom

 

 

libellule said:
Words Of Wisdom said:
I wonder if anyone in this thread even understands what it means to have a "deep" storyline.

==> I agree with this point.


 

I think the topic creator meant by current video game standards. Not comparing it to other forms of media or he probably would have elaborated his question.

Garcian Smith said:
1) Planescape Torment
2) KotOR 2
3) Killer7
4) Legacy of Kain series
5) The Longest Journey

@ Words of Wisdom: From all of the mentions of Xenogears, Metal Gear Solid, and Legend of Zelda, it seems that the number isn't much. There's a BIG difference between a story that's merely entertaining and one that's deep.

Well, MGS has tried many underlying themes that show depth: pacifism, betrayal, various philosophies, etc. I just think it has failed in most regards to effectively communicate those ideas.

Meanwhile, games like KOTOR, Fallout, or Mass Effect show some depth by having real choice in-game and how those choices affect the rest of the game. That in itself raises questions of morality, independent choice, etc.

BioShock lightly grazed over Objectivism but the scene in Andrew Ryan's office showed some poignancy, though I felt it fell well short of the mark Irrational should have been aiming for and it left me unfulfilled.

Anyway, I have yet to see a game that I feel is deep and still offers a decent gaming experience around it. Most of the stuff I see people listing in this thread are really just slightly complex sci-fi fluff we see Hollywood churn out on a constant basis. Much more 2010: The Year We Make Contact than 2001: A Space Odyssey, if you catch my drift.




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