mZuzek said: Real World - no people complaining about weapon durability in Breath of the Wild. edit: actually, scratch that. Real World is not a favorite game of mine. |
:D
mZuzek said: Real World - no people complaining about weapon durability in Breath of the Wild. edit: actually, scratch that. Real World is not a favorite game of mine. |
:D
Silent Hill - I would change the IP owner.
"We all make choices, but in the end, our choices make us" - Andrew Ryan, Bioshock.
Ka-pi96 said: Final Fantasy X The blitzball AI (it was shockingly bad!) I still spent a lot of time playing blitzball, but it would have been a whole lot more fun if it wasn't ridiculously easy to win every time. So yeah, massive improvement to the blitzball AI would be my change. |
Say wha! I never ever won a single game, nor that I tried many times, but it was ridiculously boring to death for me... And was incredible difficult Xp
"We all make choices, but in the end, our choices make us" - Andrew Ryan, Bioshock.
mZuzek said:
I used to think I wanted Wind Waker to have more dungeons, until I realized how good it is that it has few of them, considering how horrible all of them are (if the best dungeon in your game is Earth Temple, you know there's something wrong). I don't get why people don't want puzzles in Zelda, though. |
I don't get why people do.
MGS2: Make solid Snake playable the entire game and rewright raiden and rose out of the story.
LET ME RIDE THE SAWTOOTH IN HORIZON!!!!
That will be all for now.
Tales of Symphonia - remove Sewers and Ymir Forest
NintenDomination [May 2015 - July 2017]
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Nier: Automata -- Remove the open world elements and make the game semi-linear with fewer side quests.
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