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Forums - Nintendo - Breath of the wild runs better on portable mode (digital foundry)

I had some more frame rate issues around the Rito stable, lots of grass again causing slowdown.
Also there's a bug when fighting the huge tall enemies. Even in desolate areas it can cause severe slowdown, might a bug in the physics. I had several almost freezes when both me and the enemy are in mid swing of our weapons.
I also had one complete crash of the switch, which happened in the map screen. Isolated incident, hasn't happened again (with 3 of us playing extensively since release)

99% of the time it runs perfectly though with huge draw distance.



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twintail said:
Dropping as low as 20 and this game got a 98 overall score?

Haha ok

So where do you rate some of the higher reviewed sony games like The Last of Us and Uncharted?



forget just slightly better performance, it also looks a lot better on handheld IMO, naturally due to being squeezed down onto a small screen (versus the average person probably using like a 40 inch TV).

I love it in handheld mode, seems like the natural way to go.

I'm actually shocked to say this because originally I was convinced I'd be docking it a lot (I usually am not a mega handheld guy), but at this point the Switch to me seems like an excellent handheld and the way I think it is almost more enjoyable to play single player games with.

obvs multiplayer on the TV.

I will say that I noticed a few frame drops while docking the Switch. The game is like perfect on handheld mode though 



SvennoJ said:
I had some more frame rate issues around the Rito stable, lots of grass again causing slowdown.
Also there's a bug when fighting the huge tall enemies. Even in desolate areas it can cause severe slowdown, might a bug in the physics. I had several almost freezes when both me and the enemy are in mid swing of our weapons.
I also had one complete crash of the switch, which happened in the map screen. Isolated incident, hasn't happened again (with 3 of us playing extensively since release)

99% of the time it runs perfectly though with huge draw distance.

draw distance is quite impressive in this game.

We've all known for a long time that Nintendo has a lot of tricks to make games look great on certain hardware, but BOTW is that to a whole new level. If anything is should spur a lot of the gaming industry to realize that creativity and patience is a lot more valuable than just raw power sometimes (cough the soulless open world Ubisoft games)



benji232 said:
Having played 3 hours so far in docked mode, the framerate issue is real and pretty bad actually... It's especially bad when it starts lagging in a boss battle... Also, completely off topic, but no music in the main menu Nintendo? Really?

The game is great but it does feel a bit rushed from a technical standpoint.

plays perfectly in handheld.... something may have not been optimized perfectly for the transition to docked mode but techinically the game has been mega polished on my end