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SvennoJ said:
I had some more frame rate issues around the Rito stable, lots of grass again causing slowdown.
Also there's a bug when fighting the huge tall enemies. Even in desolate areas it can cause severe slowdown, might a bug in the physics. I had several almost freezes when both me and the enemy are in mid swing of our weapons.
I also had one complete crash of the switch, which happened in the map screen. Isolated incident, hasn't happened again (with 3 of us playing extensively since release)

99% of the time it runs perfectly though with huge draw distance.

draw distance is quite impressive in this game.

We've all known for a long time that Nintendo has a lot of tricks to make games look great on certain hardware, but BOTW is that to a whole new level. If anything is should spur a lot of the gaming industry to realize that creativity and patience is a lot more valuable than just raw power sometimes (cough the soulless open world Ubisoft games)