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Forums - Sales Discussion - Amazon U.S. March bestsellers and general Amazon-based discussion

Aura7541 said:
malistix1985 said:

Microsoft is taking a deliberate approach where they pushed for sales at the end of last year, knew Sony would start the year well, forfeit it and then start pushing their new console in E3 and continueing that forward to the end of the year and all of 2018.

If people like or dislike the strategy thats their own desision but its not going to be a good month for Xbox anytime soon, all their exlcusives launch after E3 and all their announcements are being saved. And things like Gamepass and BC titles are nice but won't push sales.

I agree with much of what you said. On the other hand, this plan may backfire on MS. The drought the 360 had prior to the XB1's reveal didn't do MS any favors either. While the DRM policies were the primary turnoff for most consumers, the XB1 reveal would still be bad without those policies.

And the fact that Spencer went over to Japan to beg for Japanese ports, to me, really comes across as a little desperate.  Japan has never been a great market for Xbox, and this gen is even worse.  I think part of it is because even the more niche Japanese games are selling well and helping push HW sales a little.  But, I think the biggest part of it is that Xbox seems to be putting all of its eggs into the Scorpio basket and trying to make sure to have a few Japanese games for the launch.  Kinda makes me wonder if MS is giving the Xbox division one last chance to prove to the new CEO that it's worth it to keep all of them around to support their own HW, instead of letting some go and keeping the rest to support Windows gaming.

jason1637 said:
RJ_Sizzle said:

And why should it be? This has got to be the worst drought period for Xbox One exclusives yet. Anyone who cares anymore is likely waiting on Scorpio, with the rest hungry for some E3 announcements and release dates for games. Sea of Thieves has to be close by now, right?

Good to see Horizon climb back up. You got to stay on top of that stock for your major relelases, Sony.

Drought? They just had Halo wars 2, and Voodoo Vince is coming out soon, and Cupheads mid 2017. Its definitly not as bad as last year when theres was only QB first half. As for the low sales i think its the Scorpio effect.

You just named three games, none being AAA, that are launching in the first 6-7 months of the year.  That's the exact definition of a drought.  That might be acceptable for the first couple and the last couple of years of a consoles life, but this is the mid point, when games should be being pumped out left and right.  And while it sucked QB was basically the only thing that came out last year for the 1st half, at least it was a big AAA exclusive game that brought interest to the XBO.  Not many people are going to be interested in Halo Wars and a remake of an OG Xbox game that didn't really sell much in the first place.  Cuphead does look really interesting.  Of course, not only is it available on PC, but considering MS doesn't own it, there's a good shot it hits the PS4, as well.



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Nuvendil said:
jason1637 said:

I can agree with this it isnt has big as other games Sony/MS has releassed but as for the story it sets up for Halo 6 big time especially when matched up with Halo 5s ending.

We'll see.  But Halo MCC and Halo 5 do not inspire confidence in the current developer.  Halo's power is much less than it was once upon a time. 

Yeah after Halo 4 sales have been in decline but with Halo 5 its a lot more active than what 4 was so atleast they got the MP right. I hope 343I can get the Story right and MP right in Halo 6. They just need Halo 5s MP with new warzon modes/maps, full forge at launch, and add all the arena playlist but with more maps then build on Halo 5s ending and Halo Wars 2 and it could be a great game.



thismeintiel said:
Aura7541 said:

I agree with much of what you said. On the other hand, this plan may backfire on MS. The drought the 360 had prior to the XB1's reveal didn't do MS any favors either. While the DRM policies were the primary turnoff for most consumers, the XB1 reveal would still be bad without those policies.

And the fact that Spencer went over to Japan to beg for Japanese ports, to me, really comes across as a little desperate.  Japan has never been a great market for Xbox, and this gen is even worse.  I think part of it is because even the more niche Japanese games are selling well and helping push HW sales a little.  But, I think the biggest part of it is that Xbox seems to be putting all of its eggs into the Scorpio basket and trying to make sure to have a few Japanese games for the launch.  Kinda makes me wonder if MS is giving the Xbox division one last chance to prove to the new CEO that it's worth it to keep all of them around to support their own HW, instead of letting some go and keeping the rest to support Windows gaming.

jason1637 said:

Drought? They just had Halo wars 2, and Voodoo Vince is coming out soon, and Cupheads mid 2017. Its definitly not as bad as last year when theres was only QB first half. As for the low sales i think its the Scorpio effect.

You just named three games, none being AAA, that are launching in the first 6-7 months of the year.  That's the exact definition of a drought.  That might be acceptable for the first couple and the last couple of years of a consoles life, but this is the mid point, when games should be being pumped out left and right.  And while it sucked QB was basically the only thing that came out last year for the 1st half, at least it was a big AAA exclusive game that brought interest to the XBO.  Not many people are going to be interested in Halo Wars and a remake of an OG Xbox game that didn't really sell much in the first place.  Cuphead does look really interesting.  Of course, not only is it available on PC, but considering MS doesn't own it, there's a good shot it hits the PS4, as well.

Well Halo Wars 2 generated way more hype and interest than QB did.



jason1637 said:
Nuvendil said:

We'll see.  But Halo MCC and Halo 5 do not inspire confidence in the current developer.  Halo's power is much less than it was once upon a time. 

Yeah after Halo 4 sales have been in decline but with Halo 5 its a lot more active than what 4 was so atleast they got the MP right. I hope 343I can get the Story right and MP right in Halo 6. They just need Halo 5s MP with new warzon modes/maps, full forge at launch, and add all the arena playlist but with more maps then build on Halo 5s ending and Halo Wars 2 and it could be a great game.

And no microtransactions please.



Nuvendil said:
jason1637 said:

Yeah after Halo 4 sales have been in decline but with Halo 5 its a lot more active than what 4 was so atleast they got the MP right. I hope 343I can get the Story right and MP right in Halo 6. They just need Halo 5s MP with new warzon modes/maps, full forge at launch, and add all the arena playlist but with more maps then build on Halo 5s ending and Halo Wars 2 and it could be a great game.

And no microtransactions please.

Halo 5s microtransactions werent really a problem for me. I unlocked like 88% of everything and never payed for a req pack.



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jason1637 said:
Nuvendil said:

And no microtransactions please.

Halo 5s microtransactions werent really a problem for me. I unlocked like 88% of everything and never payed for a req pack.

It should be 100%.  This is Halo.  It's a $60 entry in a massive, multi-million selling exclusive juggernaut franchise, not some 10$ or free indie game developed by a rag-tag team strapped for cash. 



jason1637 said:
thismeintiel said:

And the fact that Spencer went over to Japan to beg for Japanese ports, to me, really comes across as a little desperate.  Japan has never been a great market for Xbox, and this gen is even worse.  I think part of it is because even the more niche Japanese games are selling well and helping push HW sales a little.  But, I think the biggest part of it is that Xbox seems to be putting all of its eggs into the Scorpio basket and trying to make sure to have a few Japanese games for the launch.  Kinda makes me wonder if MS is giving the Xbox division one last chance to prove to the new CEO that it's worth it to keep all of them around to support their own HW, instead of letting some go and keeping the rest to support Windows gaming.

You just named three games, none being AAA, that are launching in the first 6-7 months of the year.  That's the exact definition of a drought.  That might be acceptable for the first couple and the last couple of years of a consoles life, but this is the mid point, when games should be being pumped out left and right.  And while it sucked QB was basically the only thing that came out last year for the 1st half, at least it was a big AAA exclusive game that brought interest to the XBO.  Not many people are going to be interested in Halo Wars and a remake of an OG Xbox game that didn't really sell much in the first place.  Cuphead does look really interesting.  Of course, not only is it available on PC, but considering MS doesn't own it, there's a good shot it hits the PS4, as well.

Well Halo Wars 2 generated way more hype and interest than QB did.

Mhmm. Sure it did...



malistix1985 said:

Microsoft is taking a deliberate approach where they pushed for sales at the end of last year, knew Sony would start the year well, forfeit it and then start pushing their new console in E3 and continueing that forward to the end of the year and all of 2018.

If people like or dislike the strategy thats their own desision but its not going to be a good month for Xbox anytime soon, all their exlcusives launch after E3 and all their announcements are being saved. And things like Gamepass and BC titles are nice but won't push sales.

But do you see how silly taht all sounds if true?

Peopel keep talking about this scorpio thing like its a new console. hell you even said it in your post. Its not. Its like a PS4pro. A more expensive albeit more powerful version of the already existing console. And when it comes to market be rest assured that it would be the most expensive console on the market and would be competing with a PS4 that would most likely be $200.

Its like MS has just refused to understand that games really is what sells hardware. And price is just as important.... just look at PS4pro sales compared to sales of the PS4..... this notion that everyone wants a 4k console and is willing to spend upwards of $400 (and thats not even including the 4k tv) is just beyond me. Three years in a row MS has adopted the same strategy. Be MIA through out the year then have a massive holiday push and just not lose as bad in one territory. But still lose. 

Saving their announcements? More power to them I guess.



thismeintiel said:
jason1637 said:

Well Halo Wars 2 generated way more hype and interest than QB did.

Mhmm. Sure it did...

And even if it did that ain't much of a compliment.  Hype for QB deflated really quick in the lead up to launch.



jason1637 said:

Well Halo Wars 2 generated way more hype and interest than QB did.

Actually, both games had comparable first week sales in the UK.

QB sold somewhere around 28K. Halo Wars 2 sold somewhere around 30K. For Honor sold >110K first week. It had a 72% drop in the second week (30-31K), but it still finished ahead of Halo Wars 2.