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Forums - Gaming - GDC: Procedural Generation (Sean Murray)




 

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Instead of having his nose grow everytime he lies, its his beard that grows



                  

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Captain_Yuri said:
Instead of having his nose grow everytime he lies, its his beard that grows

Slowly looks like the dark side takes him over



Procedural generation is interesting but it still has limitations that have to be addressed by technology and the number of art assets available. It's certainly not a magic wand for larger maps. I'm hoping it will continue to improve over time.



He certainly knows about procedural generation of fan outrage.



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Procedurally generated for me usually translates into "Avoid"...but I'm still keen to see what will Ken Levine come up with his attempt of doing it for story.



I'm actually a bit sad I can't watch. That's definitely an interesting topic, and I'm sure he has a lot of insight to offer.