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Forums - Nintendo - The Switch is not another Wii U!

 

Does my argument make sense?

Yes 143 34.88%
 
No 171 41.71%
 
I don't care 96 23.41%
 
Total:410
Wyrdness said:
ps4tw said:

In what world was Wii 3rd party support any good? The best it had was watered down versions of Call of Duty, while missing out on BF3, and all Unreal engine games. Same goes for Wii U - no Borderlands, no Battlefield, no Battlefront, no FIFA pass 2013. These game series have been some of the largest in the past few years, and all were absent from the Wii U...

Wii actually did get good third party support as it had it's own unique library from third parties as well as some multiplatforms, off the top of my head.

Tatsunoko vs Capcom
Phoenix Wright
Red Steel 2
World of Goo
MadWorld
No More Heroes 2
Monster Hunter Tri
Okami
RE4
RE:DSC
RE:TUC
Rayman Origins
DJ Hero Games
Guitar Hero Games
Rock Band Games
Tiger Woods Series
Bully SE
Pro Evo Games
A Boy and his Blob
Silent Hill SM
Cave Story
SSX Blur
Tomb Raider Anniversary
Metal Slug Anthology
Overlord

 

These are off the top of my head and as you see the third party support on Wii was actually quite solid in the end, it didn't get the BF3s and ACs but it made up for those with first party games and a number of exclusive third party games so the library was still quite solid I think in the end I had like 50 or so games on the Wii.

By third party, I was talking about cross-platform titles (hence the list being titles like CoD, Fifa and BF). When you take away the exclusives, it's a very limited list, not to mention a lot of the exclusives fall into the "not mature" category, whereas it's been clear since the days of the PS2 and Xbox that gaming was moving away from cartoon-esque characters. 

Beyond that, that list doesn't include a lot of the largest selling 3rd party titles e.g. GTA V, so it's a list that clearly doesn't appeal to gamers at large.



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ps4tw said:
Wyrdness said:

Wii actually did get good third party support as it had it's own unique library from third parties as well as some multiplatforms, off the top of my head.

Tatsunoko vs Capcom
Phoenix Wright
Red Steel 2
World of Goo
MadWorld
No More Heroes 2
Monster Hunter Tri
Okami
RE4
RE:DSC
RE:TUC
Rayman Origins
DJ Hero Games
Guitar Hero Games
Rock Band Games
Tiger Woods Series
Bully SE
Pro Evo Games
A Boy and his Blob
Silent Hill SM
Cave Story
SSX Blur
Tomb Raider Anniversary
Metal Slug Anthology
Overlord

 

These are off the top of my head and as you see the third party support on Wii was actually quite solid in the end, it didn't get the BF3s and ACs but it made up for those with first party games and a number of exclusive third party games so the library was still quite solid I think in the end I had like 50 or so games on the Wii.

By third party, I was talking about cross-platform titles (hence the list being titles like CoD, Fifa and BF). When you take away the exclusives, it's a very limited list, not to mention a lot of the exclusives fall into the "not mature" category, whereas it's been clear since the days of the PS2 and Xbox that gaming was moving away from cartoon-esque characters. 

Beyond that, that list doesn't include a lot of the largest selling 3rd party titles e.g. GTA V, so it's a list that clearly doesn't appeal to gamers at large.

Well thats cherry picking if I've ever seen it.

You cant pick and choose what counts as a 3rd party game. You said Wii didnt have good 3rd party support when thats untrue, it had a lot of quality 3rd party titles.

And moving goalposts to "well they arent mature games" is just about the most immature argument you can make.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
ps4tw said:

By third party, I was talking about cross-platform titles (hence the list being titles like CoD, Fifa and BF). When you take away the exclusives, it's a very limited list, not to mention a lot of the exclusives fall into the "not mature" category, whereas it's been clear since the days of the PS2 and Xbox that gaming was moving away from cartoon-esque characters. 

Beyond that, that list doesn't include a lot of the largest selling 3rd party titles e.g. GTA V, so it's a list that clearly doesn't appeal to gamers at large.

Well thats cherry picking if I've ever seen it.

You cant pick and choose what counts as a 3rd party game. You said Wii didnt have good 3rd party support when thats untrue, it had a lot of quality 3rd party titles.

And moving goalposts to "well they arent mature games" is just about the most immature argument you can make.

If you want to talk about cheery-picking, saying the Wii has good third party support when it doesn't have the largest selling 3rd party seems hilariously absurd...

Also the "mature" argument was actually part of my original list of points, and that list helped to show that ;)



ps4tw said:

By third party, I was talking about cross-platform titles (hence the list being titles like CoD, Fifa and BF). When you take away the exclusives, it's a very limited list, not to mention a lot of the exclusives fall into the "not mature" category, whereas it's been clear since the days of the PS2 and Xbox that gaming was moving away from cartoon-esque characters. 

Beyond that, that list doesn't include a lot of the largest selling 3rd party titles e.g. GTA V, so it's a list that clearly doesn't appeal to gamers at large.

Mate this is one of the silliest arguments I've ever seen anyone attempt to put forward I'm sorry to say, you claimed that the wasn't any good support on the system when in fact the platform had solid support now you're trying to tell people only a select type of games count. Even if we look at cross platform titles the are numerous that are on Wii and the mature part of your argument is one of the saddest attempts at dismissing a library I've seen made even more silly by the fact that a significant number of exclusives are M rated like Madworld, Manhunt, NMH and so on.



ps4tw said:
zorg1000 said:

Well thats cherry picking if I've ever seen it.

You cant pick and choose what counts as a 3rd party game. You said Wii didnt have good 3rd party support when thats untrue, it had a lot of quality 3rd party titles.

And moving goalposts to "well they arent mature games" is just about the most immature argument you can make.

If you want to talk about cheery-picking, saying the Wii has good third party support when it doesn't have the largest selling 3rd party seems hilariously absurd...

Also the "mature" argument was actually part of my original list of points, and that list helped to show that ;)

Having good third party support and having the biggest third party games have nothing to do with one another.

Also your original post said nothing about "mature" and even if it did, the list of games he showed had a handful of T & M rated games.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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padib said:

As much as I'd love to agree with you, for some people those were the games to talk about.

The way he worded it is wrong, the Wii had a ton of 3rd party support. Just in a certain type of game, it was completely lame. And for many people who buy PS and XB, those were the games to talk about and Nintendo wasn't part of the party.

But the part where he said only people who are happy to buy the same old Nintendo da da da. That was just a really bad dogma that just keeps getting propagated. Nintendo created a ton of new IPs especially during the Wii era. Most of the games in Nintendo's main series are constantly evolving, feeling like different games many times. The most notorious series on this chameleon style of creation are Mario and Zelda.

Saying that Nintendo makes games for everyone doesn't make their games childish. It's just that they are for everyone. And since when is that a bad thing? People could say that Sony always makes games for older people, games that lack originality and follow money trends. But even if there might be a portion of truth to that, why would it be a bad thing? Each company brings their strength to the industry and that is perfectly fine.

The's a big difference in saying Wii didn't have enough of a certain type of game and saying the wasn't good third party support, if someone's taste is heavily geared towards one specific type of game and such then yeah it wouldn't appeal to them but the library itself did provide something for everyone and had a large varied selection.

Many peolple who bought the PS3 and 360 also had Wiis as well as a result because the over lap in the library of the Wii to the libraries of the other platforms was low making people purchase it for it's unique offering.



padib said:

As much as I'd love to agree with you, for some people those were the games to talk about.

The way he worded it is wrong, the Wii had a ton of 3rd party support. Just in a certain type of game, it was completely lame. And for many people who buy PS and XB, those were the games to talk about and Nintendo wasn't part of the party.

But the part where he said only people who are happy to buy the same old Nintendo da da da. That was just a really bad dogma that just keeps getting propagated. Nintendo created a ton of new IPs especially during the Wii era. Most of the games in Nintendo's main series are constantly evolving, feeling like different games many times. The most notorious series on this chameleon style of creation are Mario and Zelda.

Saying that Nintendo makes games for everyone doesn't make their games childish. It's just that they are for everyone. And since when is that a bad thing? People could say that Sony always makes games for older people, games that lack originality and follow money trends. But even if there might be a portion of truth to that, why would it be a bad thing? Each company brings their strength to the industry and that is perfectly fine.

I think this is a huge thing that a lot of people just tend to ignore. New IP's sometimes get far too much attention despite not bringing much of anything new. I think that there are bigger differences between Mario Galaxy, NSMB, and Super Mario 3D World than there are between Bloodbourne and Dark Souls, or even Uncharted and TLOU, but Bloodborne is fresh and Mario is stale because...it has the same old characters? There are also games like Captain Toad that bring plenty of new concepts, despite being part of the Mario IP.

And don't even get me started on Watch Dogs.

ps4tw said:

It depends how you look at it. Is the Switch technically similar to the Wii U? Not quite. Is the business model just as filled with holes? Most certainly.

The issue with third party support on the Wii was certainly the power, but somewhat for the Wii U, and most certainly for the Switch, a major issue is the architecture. The Xbox 1 and PS4 use X86, giving publishers a larger market with little extra development overhead. With the Wii U and Switch, apart from compensating for weaker specs, the change in architecture is a massive issue - it took the guys who made the Uncharted remasterd series over a year just to get an image to show 

While the Switch is portable, it's not truly a handheld game console (HGC) - if it was, then Nintendo would surely start to halt all HGC production and focus everything on the switch to prevent market cannibalisation? Therefore, comparing market tactics for two items that are in different markets doesn't really make sense. Different customers, therefore different business tactics. Also, the Wii U had a $50 pricecut less than a year after launch...

Consoles are an essential part of Nintendo's tactics, more so in the light of mobile gaming. The 3DS has sold slower than the DS, and the Wii U was a flop. If Nintendo just rely on HGC, can they guarentee market dominance in 5 years? Unlikey considering the growth of mobile gaming, and decline in HGC sales - this looks to be a trend rather than a coincidence. You also can't throw around comments like without "The Wii could have sold no units, and Nintendo would still have been in a good place." without any proof; it seems to me you're just forgetting things like R&D etc, y'know, the cost it takes to make something. The low sales of the Wii U resulted in Nintendo having several quarterly losses, so it makes no sense to believe that zero sales of the Wii wouldn't have taken just as big a toll. 

I'll tell you now exactly why the Switch is identical to the Wii U. They are both based on hilariously ill-informed, naive business plans that forget to look at trends in gaming, or lessons learnt from past ventures. The Switch is still underpowered, still using an architecture and game medium that'll be difficult to port to. Nintendo are still relying on game IP's that are woefully out-of-date, and are unwilling to change to market demand e.g. Capcom and Resident Evil. For all these reasons, the Switch is just another Wii U, and that's to say, Dead on Arrival.

I'm not a developer, so I can't say for absolute sure, but I seriously doubt porting between x86 and ARM is anywhere near as challenging as porting an engine designed for Teh Cell to work on x86. The cell was a notoriously "unique" and challenging chip to work with, ARM is the most common architecture in portable devices today. The very fact that the Switch has a legitimately modern GPU, and that most of the major engines have support for ARM is already a huge advantage it has over the Wii U, not to mention that Nintendo has Nvidia's experience and expertise on their side this time around. Plus, Aonuma stated recently that porting Zelda: BOTW to Switch was faster than he expected. Make of that what you will.

My theory is that Nintendo is holding off on introducing the Switch as a 3DS successor until they can implement a die shrink to improve battery life in portable mode, and get the price down to something mobile gamers would be able to accept. 3DS sales are strong for the time being, so they're going to ride that horse for as long as it will carry them. In the mean time, Switch will be marketed as the "Home Console" that you can take with you anywhere. I don't expect it to stay this way, though. There's just no point in them releasing a Hybrid system if they plan to continue making dedicated handheld systems. I also feel that the limited software lineup and low early shipments are evidence of this March release being a bit of a soft launch for what will eventually grow to be Nintendo's sole gaming platform.

 I had actually forgotten that the Deluxe Wii U was actually $350. The minimum base price of the console never did officially drop below $300, though, so I stand by my statement.

The dedicated console market as a whole is on the decline as well. I don't expect that Nintendo can possibly acheive market dominance in that space either, especially with how ultra competitive Sony and Microsoft are. Yes, mobile gaming has done significant damage to Nintendo's handheld sales, but they're banking on the idea that there is still a significant enough number of gamers that want a full-fledged gaming experience on the go for them to carve out a bit of a niche for themselves in handheld gaming, which I tend to agree with. As long as mobile phones are unable to provide "hard-core" gaming experiences, there will always be a market for dedicated handhelds. And of course they're also attempting to retain what console fans they still have with an adequate on-TV experience. We'll see how that works out.

My statement regarding the Wii was just to illustrate how enormous the sales for the DS were. It moved more units than all or Microsofts consoles to date combined, and was approaching the PS2. It's also my understanding that any R&D expenses would have been payed for in the months and years before the Wii -- which, if I might add, must have been inexpensive due to it being essentially just a gamecube with motion controls tacked on. They even used the same factories, iirc. Any losses they took from the failure of the Wii would have been swallowed by the profits they made from the DS.

Nintendo has shown that they have learned plenty from the mistakes of the Wii U. The Switch is a product with a clear, marketable fuction, using a popular and well documented architecture, and is powerful enough to run all but the most demanding AAA titles. They also worked with third parties during the development of the system, and are already doing a better job marketing the product than the Wii U. 

Also, their "outdated" IP's are still some of the most popular in the industry. Their newest IP, Splatoon, turned out to be a huge sensation, and Zelda in particular has gotten a very modern makeover.



zorg1000 said:
ps4tw said:

If you want to talk about cheery-picking, saying the Wii has good third party support when it doesn't have the largest selling 3rd party seems hilariously absurd...

Also the "mature" argument was actually part of my original list of points, and that list helped to show that ;)

Having good third party support and having the biggest third party games have nothing to do with one another.

Also your original post said nothing about "mature" and even if it did, the list of games he showed had a handful of T & M rated games.

"With regards to trends, while Nintendo might be dipping it's toes into the waters of mobile gaming, their IPs remain largely unchanged for the last 30 years!! Gaming has dramatically changed and is considered more mature today, yet Nintendo still have a heavy focus on IPs that are considered childish."

So you're saying "good" third party support doesn't mean it has to have the important 3rd party titles?? How is that by any definition "good"??

 

Wyrdness said:
ps4tw said:

By third party, I was talking about cross-platform titles (hence the list being titles like CoD, Fifa and BF). When you take away the exclusives, it's a very limited list, not to mention a lot of the exclusives fall into the "not mature" category, whereas it's been clear since the days of the PS2 and Xbox that gaming was moving away from cartoon-esque characters. 

Beyond that, that list doesn't include a lot of the largest selling 3rd party titles e.g. GTA V, so it's a list that clearly doesn't appeal to gamers at large.

Mate this is one of the silliest arguments I've ever seen anyone attempt to put forward I'm sorry to say, you claimed that the wasn't any good support on the system when in fact the platform had solid support now you're trying to tell people only a select type of games count. Even if we look at cross platform titles the are numerous that are on Wii and the mature part of your argument is one of the saddest attempts at dismissing a library I've seen made even more silly by the fact that a significant number of exclusives are M rated like Madworld, Manhunt, NMH and so on.

Solid support...yet doesn't have any of the important 3rd party titles...How is that "solid"? Having a load of crap is by no way "solid support". It's not a "sad attempt", unless you are going to say that gaming hasn't changed in the last 20 years. Don't be patronising just because you're point has been proven to be awful. Games like Halo, Half-Life 2, Mass Effect and The Witcher have all shown the importance of more mature gameplay and story telling, yet Nintendo has yet to catchup to this - they still think churning out the same game after 30 years will be a success, and yet the sales show that's no longer true. 



Wyrdness said:

Again your argument is flawed here, PGO and SMR for a fraction of the budget have generated revenue on par with software that has to ship 3m on a dedicated platform, that flat out highlights what they've done is good.

Because those small games don't sell and push dedicated platforms and they don't make the library competitive.

No it isn't flawed. How do you know they were done with a fraction of the budget? 

ps4tw said:

In what world was Wii 3rd party support any good? The best it had was watered down versions of Call of Duty, while missing out on BF3, and all Unreal engine games. Same goes for Wii U - no Borderlands, no Battlefield, no Battlefront, no FIFA pass 2013. These game series have been some of the largest in the past few years, and all were absent from the Wii U...

With regards to trends, while Nintendo might be dipping it's toes into the waters of mobile gaming, their IPs remain largely unchanged for the last 30 years!! Gaming has dramatically changed and is considered more mature today, yet Nintendo still have a heavy focus on IPs that are considered childish. If it wasn't for the ~10 million strong crowd of hardcore Nintendo fans that are happy to buy anything with the Nintendo stamp on it, Nintendo would have been dead years ago. 

The AAA industry hasn't been dying - what the hell is that based on?? Ubisoft, Blizzard, Microsoft, Sony have all reported an increase in '16 revenue over '15. 

Yes, it has been dying. Just take a look how many developers and publishers have closed in 2000's. Despite increase in revenue, they're still closing studios. Besides, isn't it Activision you should look, and not Blizzard. 

Actually, Nintendo have been making quite a few new IP's in the last decade or so, that's not their problem. I'm not so sure if gaming is really considered more mature today that it was 30 years ago. Nintendo did have a huge impact on kids of the time, but there's still the audience that grew up with 70's computer- and videogames. What have changed is, that in the 80's gaming could still be considered something for the whole family.

Nintendo haven't been kiddy until very lately, roughly starting from 3DS.

padib said:

As much as I'd love to agree with you, for some people those were the games to talk about.

The way he worded it is wrong, the Wii had a ton of 3rd party support. Just in a certain type of game, it was completely lame. And for many people who buy PS and XB, those were the games to talk about and Nintendo wasn't part of the party.

But the part where he said only people who are happy to buy the same old Nintendo da da da. That was just a really bad dogma that just keeps getting propagated. Nintendo created a ton of new IPs especially during the Wii era. Most of the games in Nintendo's main series are constantly evolving, feeling like different games many times. The most notorious series on this chameleon style of creation are Mario and Zelda.

Saying that Nintendo makes games for everyone doesn't make their games childish. It's just that they are for everyone. And since when is that a bad thing? People could say that Sony always makes games for older people, games that lack originality and follow money trends. But even if there might be a portion of truth to that, why would it be a bad thing? Each company brings their strength to the industry and that is perfectly fine.

Pretty much the only reason why I have a Wii U is because of the AAA games suitable for kids.

In all honesty, NSMB series have just been more or less rehashing the same game over and over again. 3DWorld was similar non-content game, this time in 3D. Seeing the Wii U sales, people really aren't interested in bad content.

Yeah, but you can hardly say 3rd party support is bad if there's just one game or one types games missing from the library.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

ps4tw said:

 

Solid support...yet doesn't have any of the important 3rd party titles...How is that "solid"? Having a load of crap is by no way "solid support". It's not a "sad attempt", unless you are going to say that gaming hasn't changed in the last 20 years. Don't be patronising just because you're point has been proven to be awful. Games like Halo, Half-Life 2, Mass Effect and The Witcher have all shown the importance of more mature gameplay and story telling, yet Nintendo has yet to catchup to this - they still think churning out the same game after 30 years will be a success, and yet the sales show that's no longer true. 

It is a sad attempt mate the post is as damage control as one can get to the point we can't even see it as a legitimate argument but someone just throwing their ignorance around and moving goal posts. This is even further confirmed by your post here because you've been proven wrong you're now trying to set specific conditions while spouting even further ignorance, the irony is that the games you're trying to bash outsold the majority of M rated games significantly even more funny is the top selling 360 game by a mile is Kinect Adventures hardly a M rated title either and a kick in the balls for your argument that m rated is the way to go.