h2ohno said:
o_O.Q said:
"The Wii was iinovative because it introduced a new way to play, regardless of whether that way of playing is still being used"
no innovation refers to changes that remain in whatever context the word is being invoked in and no i don't consider about 2% of games using it in a meaningful way as support
" Simply evolving a concept is not innovative"
well actually yes that is what innovation is by definition
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Miriam Webster definition of innovation.
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1: the introduction of something new
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2: a new idea, method, or device
funny. i don't see any mention of evolution. only new.
The business definition of innovation is somewhat different, apparently. Business dictionary's divides the concept into both evolutionary and revolutionary categories.
1. Evolutionary innovations (continuous or dynamic evolutionary innovation) that are brought about by many incremental advances in technology or processes and
2. revolutionary innovations (also called discontinuous innovations) which are often disruptive and new.
It also adds "Innovation is synonymous with risk-taking and organizations that create revolutionary products or technologies take on the greatest risk because they create new markets."
Under the business definition, innovation can be both evolutionary and revolutionary, but it still involved taking risks. Under the overall definition, it only applies to that which is new.
you are applying different standards and even then twisting the facts to meet those different standards. Motion controls are here to stay and will continue to be used by Nintendo for many games, and they will be used for the other consoles as well. And even if they really were being done away with, the disruption they caused in 2006 still fits the definition of an innovation to a tee
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"funny. i don't see any mention of evolution. only new."
you do understand that evolution means the changing of one thing into another right?
"you are applying different standards and even then twisting the facts to meet those different standards."
" Motion controls are here to stay and will continue to be used by Nintendo for many games"
i wasn't talking about motion controls i was talking about the design concepts of the wii and wii u both of which nintendo has for the most part discarded
their console is now not based off of either pointer controls ( as with the wii ) or simultanous play between tv and tablet (as with the wii u )
motion controls were used long before the wii even in sony's own eye toy its not as if nintendo invented gyroscopes or motion tracking or whatever
"And even if they really were being done away with, the disruption they caused in 2006 still fits the definition of an innovation to a tee"
the point is that there was no lasting impact, the industry now has for the most part moved on entirely meaning that there really was no innovation... you don't seem to get that innovation reffers to permanent change moving forward