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Forums - Nintendo Discussion - Digital Foundry: Hands-On with Nintendo Switch

curl-6 said:
Ganoncrotch said:

Minimal sure, but still not non existant, I'm sure there is some part in the wiiu similar to the chip set in the ps4 which handles the streaming to the Vita which would handle to compression and transmission of video to the WiiU tablet, again it isn't going to be a big impact, but it is all processing which the Switch wont need to worry about while playing the ports of those games.

I'm pretty sure those functions on Wii U had dedicated silicon and so didn't compete for resources with general graphics processing. Overall, its such a small hit that its really not significant in the grand scheme of things. 

Yes. There's a dedicated chip handling the streaming. Meaning it puts no strain on the rest of the system at all. So this argument doesn't stand.



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Switch is a Handheld that plugs into you TV. Anyone say its not a portable focus machine has no idea what a portable device is. The Switch is a Tablet and a tablet is a portable device. You can also plug tablets up to your TV and there still classed as a portable device.



fleischr said:
Personally, I think a lot of the ports - WiiU and 3rd party alike - seem rushed. They're designed only to meet only the handheld spec and not really do much else to leverage the docked mode power.

Apart from the nostalgia for the brand, Bomberman seems like a rushed hack job we normally wouldn't pay much attention to. But here it is - the darling launch game beside Zelda. Betcha many companies wish they could get a Switch launch title out sooner. They got to be pissed that Konami is going to get so much for so little.

Out of everything so far - no matter how good it is - only ARMS comes across as a game that was clearly intended for Switch right out the gate. And that game is 1080p 60FPS in docked mode with AA....
Almost everything else admittedly seems like a copy-paste job from WiiU, Vita, and PS3...

Super Mario Odyssey definitely looks a lot more ambitious than 3D World. And those desert levels looked gorgeous. No way the Wii U could do that. So I would say Arms and Super Mario Odyssey. 



"The strong do what they can and the weak suffer what they must" - Thoukydides

Ganoncrotch said:
irstupid said:

Compile that with the fact that it seems Nintendo's entire online stuff will be on ones phone it seems, that also doesn't bog down the system at all.

So even if the Switch was exactly the same in power as Wii U, it should be able to push it further. But it is slightly more powerful on top of the OS savings and not having to stream to gamepad.

The requirment of a mobile phone for aspects of a games console is baffling to me, I just can't believe how poor the thought process is right there.... I lie actually, I can believe how bad it is given the weak handling of Nintendos online service to date, but a voice app on a mobile phone is considered to be part of what we get for a monthly subscription in comparison to putting any headset into the ps4 controller and chatting away with those in game/party it's just insanity.

Thats Nintendo being Nintendo, they rather do something worse just to say they are different, than just do the common sense thing that everyone has been doing for damn near decades. Reminds me off Wii speak



Priced a bit high for a handheld but then again iPhones are way overpriced