Panama said: I am deeply concerned about the amount of goty awards Overwatch will receive. Full price multiplayer only title that still has the audacity to have cosmetic microtransactions. The gameplay isnt groundbreaking either, as i still find myself enjoying TF2 just as much. The future of gaming is looking bleak tbh. That and im getting old and cynical :^) |
See, having micro-transactions might seem a bit urghh worthy but then if you think about what you are getting in return, I'd say its worth it. Because what everyone is getting in return for those micro-transactions is free DLC which includes heroes, maps and modes for the life of the game. And since it is a Blizzard game, given their long history of supporting games for a really long time with content, the free heroes, maps and modes should continue to come for a very long time. It is also $40 on PC but $60 on consoles.
The other thing is, the lootboxes probably seem pretty lame at first but no one is being forced to buy them in order to enjoy the game. The enjoyment doesn't come from skins, the enjoyment comes from the gameplay. And the lootboxes aren't that hard to obtain. Playing and winning arcade mode games gives you 3 lootboxes per week and leveling up gives you lootboxes too. Now the question is, which one would people rather have? Parts of the game such as maps and etc locked behind $15 dlc or Cosmetics that are locked behind easily attainable lootboxes? Cause supporting the game for a really long time doesn't come for free so yes, people would have to choose one or the other. In a magical world, we wouldn't need to but in reality, we do hence why every game either has one or the other or has both.
I personally like Overwatch's implementation because it doesn't segment off the player base into chunks that have the dlc and the ones that don't. I have been playing overwatch since the day I got it and I have not spent a single dime. I got all the skins and sprays and emotes that I care about and I have a shit ton of gold doing nothing.
So I for one say that if games of the future implement overwatch's system where we get free dlc such as maps and etc for the life of the game with micro-transaction for cosmetic items that is as easily attainable as they are in overwatch, then I am 110% on board. What I don't want is cosmectics locked behind real world money or currency that isn't easily attainable and dlc that segments off the players who don't want to spend extra money on the game. I will say that trying to get the skin you want in overwatch from the start can be annoying certainly since the lootboxes are random but I say the trade-off is still worth it.