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Forums - Sony - PlayStation VR Had A “Great Start,” Says Sony CEO

aLkaLiNE said:
Mummelmann said:
2.6 million, down to 750k and then barely or not making that number? Yeah, too costly, too soon, too poorly implemented in actual games, if only anyone could have predicted that VR wouldn't be a huge deal in 2016...

That 2.6 came from a random analyst site that was off the mark for all VR, not just PSVR. Sony never gave us their expectations. We do know that PSVR is constantly selling out though so it has to be doing better than they internally projected but let's just sweep that relevent information under the rug shall we? d:

LudicrousSpeed said:
I guess they'll report sales like they did with the Vita, aka not at all.

Low sales, no great games, the second sentence of the article makes all three sound like complete failures, lol.

Nah they'll report them like Microsoft does.

Does Microsoft report numbers differently than Sony does/did Vita of something?



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Dark_Feanor said:
So far VR has in fact performed way below Kinect.

It is clear the price/performance is not good enough.

I understand Samsung's Gear VR has done quite well...

It's far cheaper than psvr, vive, and rift.



well.. its sold out everywhere so its hardly doing bad...



2018 Hit List: Shadow of the Colossus, Detroit, Dreams, Spider-Man, God Of War, Days Gone, Medievil, Tomb Raider 3, RDR2 

merman said:
well.. its sold out everywhere so its hardly doing bad...

Do we have shipment numbers? I think Sony makes a profit on each unit sold so good for them but low adoption is bad for any developers who want to develop for this thing. I recall sales numbers for psvr titles not looking very good...



KLAMarine said:
merman said:
well.. its sold out everywhere so its hardly doing bad...

Do we have shipment numbers? I think Sony makes a profit on each unit sold so good for them but low adoption is bad for any developers who want to develop for this thing. I recall sales numbers for psvr titles not looking very good...

The only PSVR title I would be interested in is RIGS but you read GAF and they talk about how dead the online is, doesn't instill confidence in making the purchase.



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It's quite clear by now that VR was premature. It won't take off from here. There's just zero excitement. The tech is too primitive. VR will slowly fade away just like 3D glasses, the Move and Kenict.

Who knows about the future, but it'll probably take another decade like some people in this thread already said because the name VR is tarnished.



Slimebeast said:

It's quite clear by now that VR was premature. It won't take off from here. There's just zero excitement. The tech is too primitive. VR will slowly fade away just like 3D glasses, the Move and Kenict.

Who knows about the future, but it'll probably take another decade like some people in this thread already said because the name VR is tarnished.

can you tell me how long ago psvr released



RolStoppable said:
aLkaLiNE said:

That's because VR is a big deal. It always would have arrived "too soon" unless you had multiple media conglomerate/corporations magically agreeing to all at once push for VR. That wasn't gonna happen though, so instead we're getting the first wave of companies making the plunge and laying the groundwork moving forward. It is too soon, but that's out of necessity. Tech has reached a level where the end result has become acceptable to the consumer. It's only up from here

You aren't laying groundwork with failures, rather you are putting the entire idea on ice for a decade. That's about how long it takes until someone tries again.

onLive didn't delay game streaming, although it's still rather small.
Shareyourworld closing in 2001 didn't stop Youtube from appearing 4 years later.
WAP phones didn't stop smartphones from becoming popular.

VR currently is already in a much better state than those early attempts. It's definitely not a failure, it works. It's not a flash in the pan with a 500 million dollar marketing budget, cause it doesn't need to be. Steady growth is probably the best that can happen to VR atm. It's new, devs are still experimenting with how to best utilize it.



Gave it another look-see, and yep, PSVR is still sold out on Amazon (not counting secondary sellers with inflated pricetags). Kinda screws my idea of having it in time for RE7.



bluedawgs said:
Slimebeast said:

It's quite clear by now that VR was premature. It won't take off from here. There's just zero excitement. The tech is too primitive. VR will slowly fade away just like 3D glasses, the Move and Kenict.

Who knows about the future, but it'll probably take another decade like some people in this thread already said because the name VR is tarnished.

can you tell me how long ago psvr released

2 months, but what does that matter?

The writing is on the wall.