The Ace Attorney series has 0 replayability as once you know the cases, there's not really any reason to play them again 
NNID: b00moscone
Switch ID: SW-5475-6755-1986
3DS friend-Code: 4613-6380-5406
PSN: b00mosconi
The Ace Attorney series has 0 replayability as once you know the cases, there's not really any reason to play them again 
NNID: b00moscone
Switch ID: SW-5475-6755-1986
3DS friend-Code: 4613-6380-5406
PSN: b00mosconi
| b00moscone said: there's not really any reason to play them again ![]() |
Choosing all those dumb options you never chose the first time around, thanks to the help of dialogue skip!
| rjason12 said: Any 100+rpg/adventure game haha. |
This. I'll never replay Witcher 3 or any Fallout game. Any open world collectathon for that matter. I'm currently playing Rise of the icon raider, as I'm sure I'll never play it again and will trade it in for Resident Evil 7 :)
The shorter the game, the bigger the chance of replaying it. Usually shorter games have their quality condensed instead of padded out, which makes a replay a lot more fun. Also less cut scenes, greater chance of replay.
Wright said:
Choosing all those dumb options you never chose the first time around, thanks to the help of dialogue skip! |
Oh yeah! I stand corrected 
NNID: b00moscone
Switch ID: SW-5475-6755-1986
3DS friend-Code: 4613-6380-5406
PSN: b00mosconi
I play Telltale games like Walking Dead once because makes my choices and story my own rather than seeing the game's limits and how much choice is artificial or not in it. I prefer the illusion of story over seeing behind the curtain of the mechanics of these games.







It's all very subjective, but I'd say games based strongly on story or puzzles -- visual novels, cinematic action games, adventure games -- have low replay value. Once you hear the story or solve the puzzles there isn't a lot to draw you back in.
Games with emergent, dynamic, and improvisational gameplay have the highest replay value.
BasilZero said:
I guess I should be more specific - The Lion King |
Not to nitpick, but The Lion King on SNES / Genesis was actually developed by Westwood Studios, not Capcom, and published by Virgin who also published the Genesis version of Aladdin developed by Disney interactive studios themselves.
But I do agree that The Lion King on SNES / Genesis, despite its popularity, doesn't have much replayabilit as is not nearly as good a game as most of the Capcom Disney games. It's got mediocre gameplay and level design, and its notorious difficulty spikes are such that most people probably never even finished the game, let alone went back to it.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.
I don't think I have replayed games much since the days of the SNES. I used to replay Super Mario World, Turtles in Time, Aladdin, the DKC trilogy, and Super Mario All-Stars quite a bit. Even Super Mario RPG and Pokemon Blue once in a while.
These days, I have too many games and too little time. I generally finish a game and move on. I still try to 100% them, but that is about it.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)
really old games
The Democratic Nintendo fan....is that a paradox? I'm fond of one of the more conservative companies in the industry, but I vote Liberally and view myself that way 90% of the time?
There are campaigns that I would replay again, so they still have replayability rather than nothing at all
Replaying a visual novel would be the best genre, but even then I could replay them a few years down so I can't really think of any at the moment
NintenDomination [May 2015 - July 2017]

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