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Forums - Sony - Should 900p and 60fps be the base line now instead 1080p?

brendude13 said:
I was playing Uncharted 4 a few days ago and was thinking to myself how smooth and responsive the game felt even at 30fps. 60fps would be completely unnecessary.

Developers have a choice and they want to deliver the best experience possible. If they think the game should play at 30fps then so be it, it's their vision.

Just because it feels smooth for you, doesn't mean it'll be smooth for everyone. I can tell the difference between 30 and 60fps. 30fps feels sluggish and slow for me, especially with response times.

Also you can go with the options you have before you in terms of modding or just using the options menu, so the Devs vision isn't really a code you have to obide by.



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brendude13 said:
I was playing Uncharted 4 a few days ago and was thinking to myself how smooth and responsive the game felt even at 30fps. 60fps would be completely unnecessary.

Developers have a choice and they want to deliver the best experience possible. If they think the game should play at 30fps then so be it, it's their vision.

Can you really call it a vision though when they don't even have the tools to realize their vision? When an artist wants to create a blue painting but can only afford red markers, so he paints it in red, would you call it realizing his vision?

Fact is that developers suffer when working with consoles. As a developer there can never be enough power available for you. Sadly, power is not something consoles can deliver so their whole creation process starts with removing things and dumbing down everything to fit the platform. ND may be one studio that takes it as a challenge and is able to achieve a thing that many studios cannot but you won't find a single developer at ND who does not dream of more power to work with. You will also find no developer on earth who would choose 30 fps over 60 fps.

The end product we're getting on consoles is not their vision, but a mere compromise. Choice is not something a developer or consumer will find on consoles and I heard that's one part of what makes them so great.



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jason1637 said:
Why cant the Standard be 1080p 60fps on regular PS4 and higher resolution on Pro?

Gotta push out them extra polygons.



Although I will be getting PS4P later I think 1080P should be standard on PS4.



 

vivster said:

Can you really call it a vision though when they don't even have the tools to realize their vision? When an artist wants to create a blue painting but can only afford red markers, so he paints it in red, would you call it realizing his vision?

Fact is that developers suffer when working with consoles. As a developer there can never be enough power available for you. Sadly, power is not something consoles can deliver so their whole creation process starts with removing things and dumbing down everything to fit the platform. ND may be one studio that takes it as a challenge and is able to achieve a thing that many studios cannot but you won't find a single developer at ND who does not dream of more power to work with. You will also find no developer on earth who would choose 30 fps over 60 fps.

The end product we're getting on consoles is not their vision, but a mere compromise. Choice is not something a developer or consumer will find on consoles and I heard that's one part of what makes them so great.

It's also why "optimization" these days means removing certain effects or toning down parts of the game that can be taxing in general.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

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No thanks. I'm extremely pleased games opting to run in 1080p nowadays. I have a 1080p HDTV and have played at that resolution since I picked up my PS4 couple years back. Anything less hinders my enjoyment of games ranging from a little to a whole lot, depending on what the game  is. If you really believe in this and think you would like it more, sure, go for it and the more power to you. Go into the PS4's Settings and go to the Sound and Screen to select it. Go and set it to 720p and you can even limit the color if you desire. Now go and play the games you think would benefit from lesser resolutions. I've tried this and REALLY don't think it's more enjoyable even if what I was seeing would have a higher fps.



setsunatenshi said:
crossing my fingers PS5 is announced after the release of AMD's Navi lineup of cards, we need a good performance jump to stop these stupid talks of sub full HD resolutions

You likely won't see sub full HD resolutions on the PS5. Even on the Pro everything is 1080P or higher and they won't walk that back for the even more powerful PS5.



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David_Hernandeez said:
Even at 900p you have to take some consideration that there are a lot of game that are CPU intesive and even the PS4 Pro may not hit 60fps. 900p/60fps should be the norm BUT is not going to be possible on all games.

thats why they should devolop their games for 60fps and 900p in the first place.



Solid-Stark said:
I don't think base PS4 is powerful enough to do 900p60 across most titles. Not without significantly lowering game detail to a point of blandness.

720p60 would be possible.

IMO Sony should have made standards since the beginning.

Base PS4: 720p60; 1080p30

PS4 Pro: 1080p60; 1440pC30;

@bold   what? BF4 and SW Battlefront are 900p 60fps and don't tell me the detail is lowered and bland...

edit: also, U4 MP is 900p 60fps and that is far from the adjectives you used...



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60fps should have always been the benchmark. But the issue is that you can't "see" 60fps. its something you feel. Its harder to market a game based on how it feels to play it but easier to market it based on how it looks.

Imagine this scenario, 5M ppl watch a video of a game on youtube euning on both the PS4 and XB1. Now say the xbox vrsion is running at 720p@60fps and the PS4 version at 1080p@30fps. But on the XB1 version you see jaggies everywhere and it looks all round blurrier than the PS4 version. You see fewer enviromental detals like grass and buildings or even missing textures on the XB1 version......

Which version do you think will sell more?

The technical gamer will always prefer 60fps, but we need to understand that we are a minority. The general average consumer realy doesn't or couldn't care less.And devs have figured that out. Isn't it telling that the best selling ratchet game was the one they made 30fps instead of 60fps? Most people don't even know that nearly al the ratchet games were 60fps.