Dante9 said: Crash Team Racing, Twisted Metal? You really like to cling to the past, don't you? |
Crash Team Racing is the greatest game of all time, it's worth clinging to.
Dante9 said: Crash Team Racing, Twisted Metal? You really like to cling to the past, don't you? |
Crash Team Racing is the greatest game of all time, it's worth clinging to.
Einsam_Delphin said:
Just because you say so doesn't change the fact that Color Splash's mechanics, gameplay style, progression, content, etc. are a lot like Sticker Stars. I'm looking at Color Splash like it's similar to Sticker Star because Color Splash is similar to Sticker Star. That's not an assumption that's just how it is, unless, again, you're implying the game will magically change when I put the disc in. I think you're confused again, I don't mean from game to game, I mean within a singular game, there's no change from what you see to what you play. What you see is what you get. What you just described, would that suddenly change when I put the disc in? No? Then how are you gonna say previews/reviews/gameplay/articles/impressions/etc. aren't telling when it's the same type of info as you just gave? I don't need to play it to get it, certainly not just cause you say so, because yet again the game will not magically change. There'll still be pointless monotonous battles with terrible gamepad gimmick, copy-pasted toads everywhere, thing objects, surprise but not really a surprise final boss, and so ons. "You can get an idea on a game and decide if you think you'll like it" So basically you agree with what I'm getting at here! People have gotten an idea on Color Splash and have decided accordingly, with a few buying it and most skipping it. I already did spoil Color Splash, but it wouldn't matter eitherway. If the gameplay isn't atleast somewhat enjoyable then I can't enjoy the game at all and would rather just skim through a video walkthrough if I'm really interested in the story. I've been saying Color Splash is bad since the second it was revealed and you know that. Sales have nothing to do with why I have my opinion, they just reinforce it is all. I also didn't deny anything, like I said, those other games are different games that have different situations and reasons around them, so comparisons without taking such factors into account do not work. It also doesn't matter how other games did, I'm only talking about Color Splash here. I'm not saying sales always represents quality, I'm saying quality is a major reason for Color Splash sales as other reasons don't fit in this scenario. Now you can spin the reasoning however you like, but the bottomline is the game isn't what people wanted and Nintendo should interpret it as such. |
It seems at this point, we're just at an impasse. It's fine if you don't think you'll like, and you don't have to play it either, but don't go around saying it's a bad game as if you know, because until you play it, you won't know. You can get back to me if you ever decide to play it though.
Dance my pretties!
The Official Art Thread - The Official Manga Thread - The Official Starbound Thread
Cloudman said:
It seems at this point, we're just at an impasse. It's fine if you don't think you'll like, and you don't have to play it either, but don't go around saying it's a bad game as if you know, because until you play it, you won't know. You can get back to me if you ever decide to play it though. |
Impasse? Ha, more like you can't keep dodging the simple fact that games don't magically change, but sure I'll agree to stop this discussion, it's gone on long enough. However, I'll definitely not agree that you can't know the quality of a game until you play it, as again that could only be true if games magically changed, which they don't, so whether I play the game or not has no effect on the game's content, mechanics, etc. Therefore I will continue to say Color Splash is bad based on the game itself. If you have a problem with that, well, that's not my problem!