d21lewis said:
mjk45 said:
Not to mention the blur.
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Pick your poison during those days. It was a choice between blurry solid looking polygons and no cinematics/limited music vs pixelated glitchy polygons with spectacular sound and mind blowing cutscenes.
This is a generalization. Back then, when you saw 1996's Wave Race side by side with Jet Moto you could tell N64 had some power under the hood. It's library was so limited, though.
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That's the reason I mentioned the blur , just goes to show that creating a more powerful console brings new problems to solve. sure your extra power gets rid of PS1 type pixilation but you end up having to deal with aliasing problems bought about by increased fidelity ,so you have to work out solutions to the new problems, usualy this type of R&D means improvements in the future except on this occassion they used vasaline.
The other subject talked about in this thread ,in regards to the most powerful console not winning .I tend to think it is more like early console catches the games and audience and the PS4 is unique in the fact that yes it was more powerful but the difference is it happened to come to market at around the same time as the Xbone,