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Forums - Nintendo - Nvidia: Porting PS4, Xbox One, and PC games to Nintendo Switch is simple

Vodacixi said:
Well, now there is no excuse for third parties to not port their games besides the infamous "our game is not made for the people who buy Nintendo consoles". It will be fun to hear new excuses.

To be fair thats still great excuse, because Switch will still less powerful than XB1/PS4 and multi platform games usually sell worse on Nintendo platforms.



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OnyxPhoenix said:
is it as easy as Nvidia Shield? oh wait.. Nvidia Shield is dead, NVM

 

User was moderated for this post ~ CGI



Just like porting a PS4 game to PS Vita is simple, still doesn't make the PS Vita on par with PS4. With that said, I still need to see more of the Nintablet specs.



This is already betyer than the Wii U! And people still say otherwise! LMAO!



Pocky Lover Boy! 

gcwy said:
This doesn't really say anything about the hardware capabilities of the device. I think we all knew Switch would be shader model 5 compliant and whatever the PS4/XB1 support.

I wait and see if the Switch really is capable of running current gen games and not just games like remasters or sports titles, especially when they'll have to optimise for the portable part of the device.

just like you can play gta v on a 1050 and on a 1080, scalable engines and now very easy thanks to the architecture.



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onionberry said:
gcwy said:
This doesn't really say anything about the hardware capabilities of the device. I think we all knew Switch would be shader model 5 compliant and whatever the PS4/XB1 support.

I wait and see if the Switch really is capable of running current gen games and not just games like remasters or sports titles, especially when they'll have to optimise for the portable part of the device.

just like you can play gta v on a 1050 and on a 1080, scalable engines and now very easy thanks to the architecture.

I get what you're trying to say, but there are boundaries and variables to scalability. It doesn't help that you chose a remaster for this matter.

 

If the Switch is slightly less powerful than an Xbox One, then a 900p game could run easily at 720p on the Switch. However, nothing seems to suggest that it will be close to the Xbox One in power.

 

I just hope that the power differential isn't as big as somethiing like the Vita and the PS3/360. Because then, even after major graphical cutbacks, the game would have trouble running at a stable framerate. I'm sure Nintendo wouldn't want a Borderlands, Vita situation on their hands.

https://m.youtube.com/watch?v=j8nRpJCDQfM 



Porting games, in general, is simple. Companies have no excuse for not putting their past gen games in their current gen online stores.



Vodacixi said:
Well, now there is no excuse for third parties to not port their games besides the infamous "our game is not made for the people who buy Nintendo consoles". It will be fun to hear new excuses.

Unfortunately "Simple to port" is really just referring to architecture, it doesn't take into account how well the games will run on Switch 



gcwy said:
onionberry said:

just like you can play gta v on a 1050 and on a 1080, scalable engines and now very easy thanks to the architecture.

I get what you're trying to say, but there are boundaries and variables to scalability. It doesn't help that you chose a remaster for this matter.

 

If the Switch is slightly less powerful than an Xbox One, then a 900p game could run easily at 720p on the Switch. However, nothing seems to suggest that it will be close to the Xbox One in power.

 

I just hope that the power differential isn't as big as somethiing like the Vita and the PS3/360. Because then, even after major graphical cutbacks, the game would have trouble running at a stable framerate. I'm sure Nintendo wouldn't want a Borderlands, Vita situation on their hands.

https://m.youtube.com/watch?v=j8nRpJCDQfM 

oh but it's not, you'll see!