Miyamotoo said:
JEMC said:
Whoa there!
Unless calling you beyond optimistic is, for some reason, an insult, I've never insulted you. So calm down.
And no, you're not writing realistic or even true stuff, mostly because we don't know the exact hardware of the Switch and, as others have already pointed out, easy or easier are not absolute terms, they're relative.
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You called me "another level of optimistic", and you wrote "unfortunately for him, reality will come into play" and you wrote "let him go", all that imply that like I wrote some crazy things that don't have anything with reality. So yes, I consider that for insult.
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Let him go was for vivster, because nothing he could say would make you change your mind.
Another level of optimistic is simply that, that you are not only optimistic, bet even more than that. You expect everything to go great or perfect, and nothing ever goes that well.
The third quote, there's nothing to say about it. If you don't believe what people here are telling you, then reality will come and show you how things really are.
Honestly, if that make you feel insulted, you need to get involved in more discussions, because there's nothing insulting in that.
Miyamotoo said:
Again, tell me what exactly that I wrote in this matter that is not realistic? About true staffs, we cant be 100% sure yet about Switch hardware, but offcourse we have good Idea of Switch hardware with infos we curently have (Pascal based Tegra and Tegra comes with ARM CPU) and we talk here with that on mind. Easier is relative term but easier in any case is better than same or harder, I saying that will be easier to port PS4/XB1 games for Switch that was for Wii U, it want be harder, it want be same, it will be easier and I wrote reasons why it will be easier, but here you go again:
"Switch is Nvidia+ARM, today ARM architecture is most used CPU architecture on market and almost every developer is familiar with ARM, Nvidia is most used GPU architecture on PC market and most of PS4/XB1 multiplatform games are also availibe for PC, with Switch hardware we talking about tech from 2015/2016. Now compare that with Wii U, old IBM PPC CPU architecture from early 2000" and custom ATI Radeon GPU that is if I recall based on Radeon 46xx series (2008. tech) graphic cards. Also Wii U didn't had support for most modern engines, for instance didn't had even support for U4 and it got Unity support very late, while Switch has support for almost evre modern engine.
Thats make quite difference compared to Wii U, and of course there will be noticeable difference with Switch compared to Wii U regardless XB1/PS4 ports."
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Port games from PS4/X1 to WiiU wasn't not just hard or complicated, but almost impossible. If something is easier than impossible, does that make it easy? No, it just makes it less complicated. But of course, noone would say that it's less complicated because we're dealing with PR talk, and that's something that won't help sell your product.
And, by the way, WiiU was also called to be easy to develop for, compared to PS360, but now you hear devs complaining about it.
ARM is the most used CPU architecture, and so what? Intel's integrated graphics dominate the global GPU shipments with over 70% of the market, but that doesn't make them good for gaming, right?
And most AAA developers only work with consoles and PCs, not mobile, and right now that means that they work with x86, not ARM.