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Forums - Gaming - Gaming hardware in the 2020s?

CaptainExplosion2 said:
SvennoJ said:

What's the point of that if you're still wearing glasses to see 3D. Sure you can also plaster the walls with tv screens that don't require glasses yet that would be far too expensive for home use.

Lightweight self contained VR/AR glasses are the near future. Eye tracking and foveated rendering will bring the computing requirements down a lot, while mobile chips are getting more and more powerful. The only real bottleneck is battery tech. Still better to wear a portable battery in your pocket than always be tethered to a console or PC.

In a couple decades perhaps holographic projectors will be affordable and something like in the movie Her will become possible.

That would help with motion sickness and the aversion to wearing headsets. The best possible immersion will still be reserved to headsets though.

In the far far future I think a direct brain interface will still be easier than creating a star trek holodeck. At least until we have control of gravity, inertia and matter creation.

What exactly is the appeal of a direct brain interface?

Much easier way to engage all the other senses, as if you are dreaming. I think it will be easier to map and override the inputs to the brain, than it will be to control gravity and innertia and make hard light holograms to build a star trek holodeck.

Perhaps in the far future you can upload your current mindstate, put your own body and mind to sleep and download the new experiences back into your refreshed body in the morning after a night of hanging out in virtual reality. If you still want to go back to reality...



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bunchanumbers said:
CaptainExplosion2 said:

But what about all the money companies have already made from hardware development? How would they possibly recoupe that?

By not sellling physical hardware anymore. And not selling physical games. The profit ratio will be huge. Think about it. They sell a game, and they don't have to worry about selling consoles, or games. Instead they could just sell controllers with high profit ratios and watch the cash roll in.

I still don't buy that, as I've yet to see such a practice done in fuller force.



CaptainExplosion2 said:
bunchanumbers said:

By not sellling physical hardware anymore. And not selling physical games. The profit ratio will be huge. Think about it. They sell a game, and they don't have to worry about selling consoles, or games. Instead they could just sell controllers with high profit ratios and watch the cash roll in.

I still don't buy that, as I've yet to see such a practice done in fuller force.

It was attempted and its going on now. Xbox One was meant to be a digital only system. Geforce Now, PS Now, Shinra Technologies, and MS even has a prototype streaming service. I'm predicting that in the future these services will be available on devices everywhere, and they will offer new games.



Sony will invent fp8 and fp4 with AMD so that they have the most teraflops ever.
MS will try to sell us AR but people will say that this is somewhat against human rights, that they have possibilities to share data with the NSA and thus it will be a big fail again for them - they will try to turn around things with Scorpio 3 which is equipped with FPGAs.
Nintendo will announce a system with 8 GB GDDR5 ram and people will say that finally more multiplatform games will release on a Nintendo console.



bunchanumbers said:
CaptainExplosion2 said:

I still don't buy that, as I've yet to see such a practice done in fuller force.

It was attempted and its going on now. Xbox One was meant to be a digital only system. Geforce Now, PS Now, Shinra Technologies, and MS even has a prototype streaming service. I'm predicting that in the future these services will be available on devices everywhere, and they will offer new games.

Even tablets and phones? But nobody likes touch controls.



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CaptainExplosion2 said:
bunchanumbers said:

It was attempted and its going on now. Xbox One was meant to be a digital only system. Geforce Now, PS Now, Shinra Technologies, and MS even has a prototype streaming service. I'm predicting that in the future these services will be available on devices everywhere, and they will offer new games.

Even tablets and phones? But nobody likes touch controls.

Its why they will be selling controllers. Costs maybe 10 bucks to produce, sell it for $60 and sell access to games instead of games themselves. All money.



bunchanumbers said:
CaptainExplosion2 said:

Even tablets and phones? But nobody likes touch controls.

Its why they will be selling controllers. Costs maybe 10 bucks to produce, sell it for $60 and sell access to games instead of games themselves. All money.

Hopefully you're right about this, because if it didn't work the industry would sink. Not as much as it did in 1983 but still.



CaptainExplosion2 said:
bunchanumbers said:

Its why they will be selling controllers. Costs maybe 10 bucks to produce, sell it for $60 and sell access to games instead of games themselves. All money.

Hopefully you're right about this, because if it didn't work the industry would sink. Not as much as it did in 1983 but still.

Its what publishers want. No piracy, and maximized profit margins on top of access from hundreds of millions of devices without having to pay for hardware manufacturing. It will be the future of gaming.



bunchanumbers said:
CaptainExplosion2 said:

Hopefully you're right about this, because if it didn't work the industry would sink. Not as much as it did in 1983 but still.

Its what publishers want. No piracy, and maximized profit margins on top of access from hundreds of millions of devices without having to pay for hardware manufacturing. It will be the future of gaming.

Will those publishers be happy with a smaller subset of the market? Those that don't care about ownership, lag, picture quality and have fast and reliable enough internet to actually be able to use it? 4K HDR will be the big thing in 2020.

I doubt streaming will ever be the future of gaming. A part of the future, just as VR will be part of it. Streaming to VR headsets it simply not doable.



SvennoJ said:
bunchanumbers said:

Its what publishers want. No piracy, and maximized profit margins on top of access from hundreds of millions of devices without having to pay for hardware manufacturing. It will be the future of gaming.

Will those publishers be happy with a smaller subset of the market? Those that don't care about ownership, lag, picture quality and have fast and reliable enough internet to actually be able to use it? 4K HDR will be the big thing in 2020.

I doubt streaming will ever be the future of gaming. A part of the future, just as VR will be part of it. Streaming to VR headsets it simply not doable.

I don't see why it wouldn't be a part. More than likely services will be more valuable than ever if VR takes off. It would get to the point there VR sets are self contained. A big factor in being self contained will be the ability to stream straight to the helmet. Isn't the AR set MS is making already self contained? They include streaming services and it will be streaming heaven. Internet is improving at exponential rates. By the time the 2020s roll around it will be bigger than ever.