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Forums - Sony - Forget 4K Or Switch For A Second: VR Is the Real Revolution

I have to agree. Out of the ps4 pro, scorpio and switch the psvr is a much more unique gaming experience.



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hershel_layton said:
binary solo said:

 

That doesn't make sense. iPhone has always been the most expensive phone on the market. iPhone made smartphones sexy and cool, it did not make them cheap and accessible for the mass market. It just convinced the mass market that you were a second class citizen if you didn;t have one. And carriers were able to do payment plans so you didn't have to pay the full cost of the phone up front. iPhone is a poor comparison in terms of VR's pathway to big success. VR can succeed with lower price, better screeds and some way to prevent nausea, wireless connection and consequently light, low heat, long life battery tech, which I have no idea when that would be feasible, less bulky headsets or some design that at least doesn't look uncool.

 

Compared to other smartphones, the iPhone was not exactly expensive, especially for what it was able to do. It was essentially an iPod and phone put together for 300/400. With the iPod being 200 and a typical phone being around 250 during 2006/2007, it was actually a pretty good deal, especially for those who never had an ipod. I agree with you on VR though. I think it will become affordable, just not within the next 2 years. Hopefully smartphones become an affordable method to use vr.

 

I definitely think "on your face" screen technology is going to become more and more popular once better tech is developed. And that's not just gaming. I think virtual tours of Mars and exotic places on Earth that almost no one would ever get the chance to see is part of the VR potential. And VR arenas where you are actually running around in a virtual adventure either directly interacting or just passively observing a story unfold.

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People should really play the Batman Arkham VR experience.

The other demos are alright, but Batman really shows what the tech can do. That is hands down more memorable than anything I've played in the last year by a country mile. It also shows that yes the technology can be adapted into an existing game engine to spectacular results.

It's one of the most mind blowing gaming experiences I've ever had to be honest.

I kinda like the roughness of the technology in a way too. Remember when 3D was new and it felt like there was more experimentation in utilizing it? Now everything is a pre-packaged formula, but I kinda miss those days of the early/mid 1990s when 3D was new and fresh. It felt like this new frontier, an undiscovered country if you will, I actually like that about VR. It's exhilarating and fresh and obviously it's easy to see where the tech can get better but it's still pretty stunning as is.



I thought the Arkham VR was rubbish.
VR is a tough nut to crack. The only way it'll be the revolution it can be, is if it's perfect.
But to become perfect, it needs financing, which means it will eventually need sales. Lots of them.
But to get lots of sales, it needs to be perfect...
But to becomes perfect, it...
...yeah.
Personally, I find the technology impressive, but nobody has yet made anything on it that didn't strike me as experimental and gimmicky.
Much like motion controls, it's not much of a revolution if I'm super impressed for five minutes, before naturally returning to my computer screen to play games the old fashioned way.
To be a revolution, I need to take those goggles off and feel like "...I can never go back to playing on a screen ever again..."



SamLeheny said:
I thought the Arkham VR was rubbish.
VR is a tough nut to crack. The only way it'll be the revolution it can be, is if it's perfect.
But to become perfect, it needs financing, which means it will eventually need sales. Lots of them.
But to get lots of sales, it needs to be perfect...
But to becomes perfect, it...
...yeah.
Personally, I find the technology impressive, but nobody has yet made anything on it that didn't strike me as experimental and gimmicky.
Much like motion controls, it's not much of a revolution if I'm super impressed for five minutes, before naturally returning to my computer screen to play games the old fashioned way.
To be a revolution, I need to take those goggles off and feel like "...I can never go back to playing on a screen ever again..."

It doesn't have to be that. Did you play your first 3D game and say "I can never play 2D, again!" Did you touch an analog stick and decide "I can't ever touch a d-pad, again!!" Did you play an online game and say "I'll never play single player, again!"?

 

VR is an experience we've been longing for the a long time and we've finally got hardware that can do it justice. The software will improve. Then, the hardware will improve. And then, the software will improve. It doesn't have to take over every aspect of gaming, though. It should be, and hopefully will be, it's own niche in gaming. Just like portable gaming or online gaming. It can be it's own thing without overshadowing everything.

 

I hope.



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SamLeheny said:
I thought the Arkham VR was rubbish.
VR is a tough nut to crack. The only way it'll be the revolution it can be, is if it's perfect.
But to become perfect, it needs financing, which means it will eventually need sales. Lots of them.
But to get lots of sales, it needs to be perfect...
But to becomes perfect, it...
...yeah.
Personally, I find the technology impressive, but nobody has yet made anything on it that didn't strike me as experimental and gimmicky.
Much like motion controls, it's not much of a revolution if I'm super impressed for five minutes, before naturally returning to my computer screen to play games the old fashioned way.
To be a revolution, I need to take those goggles off and feel like "...I can never go back to playing on a screen ever again..."

Color tv wasn't perfect when introduced, probably expensive with little content and distorted low res colors.
It doesn't need to be perfect to become popular.
I have already played a bunch of games to completion in VR. (Rez, Thumper, Wayward sky, Tethered, Tumble, DriveClub) and am comitted to Bound, Robinson, Windlands and Eagle flight. I don't want to go back to playing on a screen again, my projector has not been used for games since October 13th. (Actually only to compare what benefits the pro brings to 1080p gaming, negligible, benefits to psvr are 100x bigger)

I'll be back to screen gaming for TLG, yet I don't feel like playing anything else on a screen again. FF15, Watch dogs 2, Dishonered 2, interest zero. Being in the world beats watching it like a movie. I wonder if everyone that complains about games just getting more cinematic and formulaic has been running out to buy vr. Or just complain while sticking to the same old games...



hershel_layton said:
Sorry but it won't be a revolution until it becomes cheap(like smart phones. They were a niche product until the iphone)

 

Iphones never were cheap tho. Still super succesful.

Azzanation said:
VR is just a craze. In 6 months gamers will forget it exists.

They'll announce the next Gen VR within the next 6 months. This ship is probably still holding for a few years.



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Soundwave said:
Being honest. Tried out the Batman Arkham Playstation VR thing and it really is mind fucking blowing. One of the most mind blowing game experiences I've ever had, up there with playing Super Mario 64 the first time. 4K this and 4K that, hybrid consoles, etc. etc. all these things are a distant small potatoes change compared to what VR is. It's just very early because all of the wires and you can tell the tech will be better with better screen resolution and more horsepower, but yeah I was floored. VR is for real.

u meean that batman vr, where u cant even move?! Sure revolutionally



Even as a person who owns the Vive, I feel VR (as we understand it) is akin to those digital novels such as kindle and such. While it's awesome, I suspect people will often just feel like sitting down and holding a controller without a headset on (especially when friends are over) much like the predicted demise of books did not come to pass. It's a cool new tech that will carve out it's own place, but it won't completely replace what came before.


The issue for me is that for VR to work it has to be completely immersive, which is to say it needs to cut you off from the outside world, and even those who like VR (such as myself) don't always feel like doing that. It's much more of an "event" than just plopping on the couch and grabbing a controller.

It's only going to get more comfortable going forward, but given the whole point is to be completely immersive (I.e. Forgetting the world you're in and adopting the new one), I can't see it becoming the standard.