| SamLeheny said: I thought the Arkham VR was rubbish. VR is a tough nut to crack. The only way it'll be the revolution it can be, is if it's perfect. But to become perfect, it needs financing, which means it will eventually need sales. Lots of them. But to get lots of sales, it needs to be perfect... But to becomes perfect, it... ...yeah. Personally, I find the technology impressive, but nobody has yet made anything on it that didn't strike me as experimental and gimmicky. Much like motion controls, it's not much of a revolution if I'm super impressed for five minutes, before naturally returning to my computer screen to play games the old fashioned way. To be a revolution, I need to take those goggles off and feel like "...I can never go back to playing on a screen ever again..." |
It doesn't have to be that. Did you play your first 3D game and say "I can never play 2D, again!" Did you touch an analog stick and decide "I can't ever touch a d-pad, again!!" Did you play an online game and say "I'll never play single player, again!"?
VR is an experience we've been longing for the a long time and we've finally got hardware that can do it justice. The software will improve. Then, the hardware will improve. And then, the software will improve. It doesn't have to take over every aspect of gaming, though. It should be, and hopefully will be, it's own niche in gaming. Just like portable gaming or online gaming. It can be it's own thing without overshadowing everything.
I hope.








