Mike_L said:
I'd be very interesting to see 2016 charts from Media Create. Can you post those in this thread Kresnik? |
Can't offer you charts, only raw data. This is how things stand at the date of this post. Please note - numbers aren't 100% up to date, because data is provided either by end-of-2015 charts or top 20 weekly data. Therefore any games which have sold more copies between January 2016 and now but didn't get into the top 20 with them don't get counted.
FW/LT sales in Japan:
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Minecraft | 2015 | Sony | 36,151 | 911,215 |
God Eater 2 | 2013 | Bandai-Namco | 266,326 | 456,670 |
Persona 4 Golden | 2012 | Atlus | 137,076 | 371,233 |
God Eater 2: Rage Burst | 2015 | Bandai-Namco | 234,180 | 356,996 |
Final Fantasy X/X2 HD Remaster | 2013 | Square-Enix | 149,132 | 337,744 |
Freedom Wars | 2014 | Sony | 188,888 | 292,328 |
Sword Art Online: Hollow Fragment | 2014 | Bandai-Namco | 145,029 | 286,329 |
Dragon Quest Builders | 2016 | Square-Enix | 178,016 | 281,265 |
Hatsune Miku: Project Diva f | 2012 | SEGA | 159,952 | 255,141 |
Hot Shots Golf: World Invitational | 2011 | Sony | 61,412 | 245,758 |
And here's 2016-only sales (again, only counted if they charted in top 20):
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Minecraft | 2015 | Sony | 326,498 |
Dragon Quest Builders | 2016 | Square-Enix | 281,265 |
Dragon Quest Heroes 2 | 2016 | Square-Enix | 215,631 |
Kan Colle Kai | 2016 | Kadokawa | 177,546 |
Jikkyou Powerful Pro Baseball 2016 | 2016 | Konami | 168,552 |
Attack on Titan | 2016 | Koei-Tecmo | 110,525 |
Gundam Breaker 3 | 2016 | Bandai-Namco | 105,708 |
Hatsune Miku Project Diva X | 2016 | SEGA | 87,931 |
Toukiden 2 | 2016 | Koei-Tecmo | 86,122 |
Sword Art Online: Hollow Realization | 2016 | Bandai-Namco | 85,381 |