By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Go on the Record: Video Game Power

Intrinsic said:
Ganoncrotch said:

When it comes to the 1080p on PS4 and 900p on the X1 I have to admit I would be slightly more keen to buy the system which has the higher performance when the software costs the same... when it comes to the console landscape, obviously a PC would offer higher settings again for the same price, but when it came to the PS4/X1 the additional power which came with the system was a nice factor... but it was not the deciding factor for me at all, the X1 reveal and Don Matticks idiotic stance where people asked him "is it going to be like steam" and he didn't just say "yes, yes it will be just like that, and gamers will love it like they love steam" instead he wanted to distance himself from Steam and claim it was unique... and no one wanted unique.

 

Edit - Should point out, that a lot of the time I play my PS4 via the remote play on the Vita anyway, so I'm experiencing the system streaming to a 540p device, so yeah a 900p original resolution wouldn't have hurt my experience too much.

Its talk like that i just dont understsnd. To the point i actually even look at it as misinformation.

What PCs are people buying? How is it possible for a PC to offer better performance at the same price of a console? Or is it that when people say stuff like that they don't take into consideration EVERYTHING that actually makes up a PC or they are just talking like everyone has a desktop already and only have to buy a GPU?

I really don't get it. So just to be sure, that statement suggests that you can walk into a store, spend $400 on a PC that you intend to use primarily for playing games so at least you get a controller or mouse and keyboard too. And you would walk out with something that can outperform a PS4pro?

No no no, what I mean is the fact of buying a piece of software, Say if you were to buy a copy of Super Street Fighter on the 3ds, you're getting a version of the game running at 240p but on launch it cost €50 The same game on the Xbox 360 runs at 720p and cost the same amount at the time it launched, so if you are limited to only having a 3DS you are paying €50 for software which is running at a fraction of the resolution as well as missing out on other features like dlc characters and costumes down the line. Then you look at the PS4/PC version of the same game from Steam, you pay roughly the same amount for the software regardless of which platform you choose but you are going from 240p on 3DS, 720p on X360 or 1080p on the PS4, then with the PC you pay the same entry fee for the software but are limited only by your imagination with what sort of power you want to put into the game to get the highest resolution available to the software.

I obviously know that a Gaming PC which outshines the PS4 and Pro would be quite expensive, but I'm just suggesting that if you were to be spending a ton of cash on game software, would it not make more sense to be spending that on the platform where the games are performing at their best (within reason of budget)

 

Just think of it like this, MGS5 came out on both the PS3 and PS4 side by side, both games cost roughly the same price on launch.... which of those games do you think ran better and looked nicer, but the software for both machines costs the same (or almost the same) so if you have a PS3 and PS4 it would be silly to go into a shop and pay the same amount for the PS3 version of said game.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

Around the Network
Ganoncrotch said:

No no no, what I mean is the fact of buying a piece of software, Say if you were to buy a copy of Super Street Fighter on the 3ds, you're getting a version of the game running at 240p but on launch it cost €50 The same game on the Xbox 360 runs at 720p and cost the same amount at the time it launched, so if you are limited to only having a 3DS you are paying €50 for software which is running at a fraction of the resolution as well as missing out on other features like dlc characters and costumes down the line. Then you look at the PS4/PC version of the same game from Steam, you pay roughly the same amount for the software regardless of which platform you choose but you are going from 240p on 3DS, 720p on X360 or 1080p on the PS4, then with the PC you pay the same entry fee for the software but are limited only by your imagination with what sort of power you want to put into the game to get the highest resolution available to the software.

I obviously know that a Gaming PC which outshines the PS4 and Pro would be quite expensive, but I'm just suggesting that if you were to be spending a ton of cash on game software, would it not make more sense to be spending that on the platform where the games are performing at their best (within reason of budget)

 

Just think of it like this, MGS5 came out on both the PS3 and PS4 side by side, both games cost roughly the same price on launch.... which of those games do you think ran better and looked nicer, but the software for both machines costs the same (or almost the same) so if you have a PS3 and PS4 it would be silly to go into a shop and pay the same amount for the PS3 version of said game.

Good point. Obviously there are many other factors that go into considering what platform to buy a game for. Yet what you prove here is that for the majority of people the content matters more than the looks, faith in humanity restored! People are even willing to pay more for a digital purchase or rental of a movie at much lower quality and no extras than it would cost to get the blu-ray. Silly creatures :)

I've also played games through remote play on my laptop while having plenty games in my Steam library. As my laptop doesn't get all hot and noisy while streaming and lasts longer!



Ganoncrotch said:

No no no, what I mean is the fact of buying a piece of software, Say if you were to buy a copy of Super Street Fighter on the 3ds, you're getting a version of the game running at 240p but on launch it cost €50 The same game on the Xbox 360 runs at 720p and cost the same amount at the time it launched, so if you are limited to only having a 3DS you are paying €50 for software which is running at a fraction of the resolution as well as missing out on other features like dlc characters and costumes down the line. Then you look at the PS4/PC version of the same game from Steam, you pay roughly the same amount for the software regardless of which platform you choose but you are going from 240p on 3DS, 720p on X360 or 1080p on the PS4, then with the PC you pay the same entry fee for the software but are limited only by your imagination with what sort of power you want to put into the game to get the highest resolution available to the software.

I obviously know that a Gaming PC which outshines the PS4 and Pro would be quite expensive, but I'm just suggesting that if you were to be spending a ton of cash on game software, would it not make more sense to be spending that on the platform where the games are performing at their best (within reason of budget)

 

Just think of it like this, MGS5 came out on both the PS3 and PS4 side by side, both games cost roughly the same price on launch.... which of those games do you think ran better and looked nicer, but the software for both machines costs the same (or almost the same) so if you have a PS3 and PS4 it would be silly to go into a shop and pay the same amount for the PS3 version of said game.

Ok. get what you are saying now. and thats a really good point. 



I care about gameplay over graphics but realize that you need to stay near even on the power front or third party companies won't put any games on the system.



SvennoJ said:
Ganoncrotch said:

No no no, what I mean is the fact of buying a piece of software, Say if you were to buy a copy of Super Street Fighter on the 3ds, you're getting a version of the game running at 240p but on launch it cost €50 The same game on the Xbox 360 runs at 720p and cost the same amount at the time it launched, so if you are limited to only having a 3DS you are paying €50 for software which is running at a fraction of the resolution as well as missing out on other features like dlc characters and costumes down the line. Then you look at the PS4/PC version of the same game from Steam, you pay roughly the same amount for the software regardless of which platform you choose but you are going from 240p on 3DS, 720p on X360 or 1080p on the PS4, then with the PC you pay the same entry fee for the software but are limited only by your imagination with what sort of power you want to put into the game to get the highest resolution available to the software.

I obviously know that a Gaming PC which outshines the PS4 and Pro would be quite expensive, but I'm just suggesting that if you were to be spending a ton of cash on game software, would it not make more sense to be spending that on the platform where the games are performing at their best (within reason of budget)

 

Just think of it like this, MGS5 came out on both the PS3 and PS4 side by side, both games cost roughly the same price on launch.... which of those games do you think ran better and looked nicer, but the software for both machines costs the same (or almost the same) so if you have a PS3 and PS4 it would be silly to go into a shop and pay the same amount for the PS3 version of said game.

Good point. Obviously there are many other factors that go into considering what platform to buy a game for. Yet what you prove here is that for the majority of people the content matters more than the looks, faith in humanity restored! People are even willing to pay more for a digital purchase or rental of a movie at much lower quality and no extras than it would cost to get the blu-ray. Silly creatures :)

I've also played games through remote play on my laptop while having plenty games in my Steam library. As my laptop doesn't get all hot and noisy while streaming and lasts longer!

Yeah sometimes it's a shame having to make that choice, like Digimon Cyber Sleuth as much as it was the same price on the PS4 and Vita I still figured that I would play the native Vita version more often... even though if I had bought the PS4 version I could have remote played it to the handheld.

Still though at 300 hours sank into the Vita version to fill up the "Pokedex" I got my value worth from it, but yeah it was a thought if there was anything extra in the PS4 version and apparently it was effectively just the Vita game ported directly so I spend my money to have it on the handheld and to Support Vita getting Western games for possible sequels... which failed since the next Digimon game is only coming to the west on the PS4, sad times.

Another point I'll often consider too is storage size, a big Jrpg might have issues on the Vita since storage for that machine costs so much so I'll consider buying it on the PS4 to remote play it since I don't have to worry about taking up space which I currently have assigned to GBA roms and Mame games heh.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

Around the Network
Ganoncrotch said:

No no no, what I mean is the fact of buying a piece of software, Say if you were to buy a copy of Super Street Fighter on the 3ds, you're getting a version of the game running at 240p but on launch it cost €50 The same game on the Xbox 360 runs at 720p and cost the same amount at the time it launched, so if you are limited to only having a 3DS you are paying €50 for software which is running at a fraction of the resolution as well as missing out on other features like dlc characters and costumes down the line.

Might be just me because I never played the other versions but Street Fighter 4 on 3DS looks good enough to me.  Perhaps cause it is smaller screen the 240p doesn't matter that much.  I never played Street Fighter to be blown away by the graphics though but they've always been decent for the times.

Also, there is no way it launched at 50 euros.  3DS games are 40 dollars in USA max.  So it probably launched no more than 30-35 euros.



Intrinsic said:
Ganoncrotch said:

No no no, what I mean is the fact of buying a piece of software, Say if you were to buy a copy of Super Street Fighter on the 3ds, you're getting a version of the game running at 240p but on launch it cost €50 The same game on the Xbox 360 runs at 720p and cost the same amount at the time it launched, so if you are limited to only having a 3DS you are paying €50 for software which is running at a fraction of the resolution as well as missing out on other features like dlc characters and costumes down the line. Then you look at the PS4/PC version of the same game from Steam, you pay roughly the same amount for the software regardless of which platform you choose but you are going from 240p on 3DS, 720p on X360 or 1080p on the PS4, then with the PC you pay the same entry fee for the software but are limited only by your imagination with what sort of power you want to put into the game to get the highest resolution available to the software.

I obviously know that a Gaming PC which outshines the PS4 and Pro would be quite expensive, but I'm just suggesting that if you were to be spending a ton of cash on game software, would it not make more sense to be spending that on the platform where the games are performing at their best (within reason of budget)

 

Just think of it like this, MGS5 came out on both the PS3 and PS4 side by side, both games cost roughly the same price on launch.... which of those games do you think ran better and looked nicer, but the software for both machines costs the same (or almost the same) so if you have a PS3 and PS4 it would be silly to go into a shop and pay the same amount for the PS3 version of said game.

Ok. get what you are saying now. and thats a really good point. 

Yeah just wanted to clear it up because I definitely do not think you can get a PC that would outperform the Pro for that same price, so didn't want that "misinformation" as you said from me posted on here.

All this said though... I still have went off and bought Street Fighter 4 for the 3ds and love the heck out of it for a version of that game on a portable system... even at 240p with static backgrounds, Still for me is  the best fighting game since Smash Melee on the GC, I think I actually have 3 copies of SSF4 for the 3DS because of getting it for tournie play here, fucking hate some practices from capcom but that hate isn't strong enough to stop me buying that game repeatedly.

But yeah I will on occasion make the "worse choice" in terms of which version I'm buying if there is a feature like portability to be taken into account too, but when it's on similar platforms ps3/4 I have never found myself buying a previous gen version of a new title while having the option of getting the more feature filled "next gen" version.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

Performance, good performance, that's all I need.



Ganoncrotch said:

I think I actually have 3 copies of SSF4 for the 3DS because of getting it for tournie play here, fucking hate some practices from capcom but that hate isn't strong enough to stop me buying that game repeatedly.

 

Wasn't the last humble bundle for Nintendo available in Europe?  SF4 was part of the bundle if you paid 10 or 12 dollars.  I gave the SF4 code out to some random person on here in a thread made for people with codes to share.



sethnintendo said:
Ganoncrotch said:

No no no, what I mean is the fact of buying a piece of software, Say if you were to buy a copy of Super Street Fighter on the 3ds, you're getting a version of the game running at 240p but on launch it cost €50 The same game on the Xbox 360 runs at 720p and cost the same amount at the time it launched, so if you are limited to only having a 3DS you are paying €50 for software which is running at a fraction of the resolution as well as missing out on other features like dlc characters and costumes down the line.

Might be just me because I never played the other versions but Street Fighter 4 on 3DS looks good enough to me.  Perhaps cause it is smaller screen the 240p doesn't matter that much.  I never played Street Fighter to be blown away by the graphics though but they've always been decent for the times.

Oh hell yeah, the 3ds port of Street Fighter 4 is absolutely amazing, considering it's a launch title for the platform too it was very clear that Nintendo had given Capcom a dev kit very early on for some of their early 3ds work, I mean look at Resident Evil revelations on the 3ds too, it is actually a graphically fantastic game which at times shoots well above what is expected from the machine, so much so that Revelations was actually ported from the 3ds up to the PS3/360 from the 3DS game and it didn't even look out of place with minimal upgrades.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive