By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - PlayStation VR Sales Will Hit 2.6 Million By Year’s End

DialgaMarine said:
Kerotan said:
Wow those are super low numbers for oculos and Vive.

 Considering the price range of those devices, it's not surprising. 

OT: I think this is a pretty solid prediction given that PSVR will be the cheapest headset out there, and will sell well just based off the fact it supports all PS4 games. It's basically a TV on your head. If Sony continues to develop it further, down the road we could potentially see a 4K version.

 

 

Yeah at those prices they just aren't appealing to the mass market. Even psvr is pushing it and that's only $400!



Around the Network

I have the Samsung Gear VR and the PSVR on preorder. So according to the graph I am a "mainstream VR consumer." I win.



   

Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!

Switch FC: SW-0398-8858-1969

Arent them the same company that already made a billion adjustments to the forevast and forecast gigantic numbers for VR this year?lol

PSVR will hardly reach that number in the time given.It is way too expensive(with the price of the headset itself and the extras it requires) to reach that numbers that fast.It will likely sell 500k in that time, with 1 million being the best case scenario.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

PC VR is basically dead.



Turkish said:

Yeah no 4K120fps VR in up to date graphics is not gonna be possible for a long ass time and certainly not 2-3 years. In 3 years PS5 will define the new graphics standards again and gpus will soon need to cope with the new demands. Today we're barely getting 4k60fps on a single screen with $800 gpus on modern games like Forza Horizon 3 and Gears 4.

Like I say: long ass time before technology is up there at mass market price points.

It's gonna die because VR is not a grassroot medium, it's not gonna conquer the world bottom to top. The indies with their 5 minute "cool for once" demos aren't system sellers. PCVR is already dying, PSVR is gonna be a fad for some time, and then it will die and we will look back on it as that expensive accessory for PS4, maybe it'll be relevant enough to be compatible with PS5 with a new updated version. But slowly it'll fade away like Kinect and Wii.

We're also reaching a point where technology isn't moving as fast anymore. The changes in the world between 1997-2007 are multiple times bigger than 2007-2017.

VR in the 90s died

VR in the 10s will die too

VR in the 30s might have a chance

VR can grow a lot faster with foveated rendering. GPU tech won't have to grow as much as for 4K60 on a screen that needs to be fully rendered all the time. 4K120 with up to date visuals is easily possible with foveated rendering. You only see sharp in 2 degrees of your visual field. VR visuals will have the opportunity to quickly surpass anything rendered on a traditional screen. Display tech improvements are growing faster than ever as well. The first 8k tv is already commercially available, 11k 5" screens are in development.

VR won't die this time. It won't explode yet either due to price which will come down.



Around the Network
Ruler said:
Captain_Yuri said:

I am not gonna trust Superdata, their predictions have been lolz worthy at best. They downgraded/revised their projections of VR sales multiple times this year.

With that being said, I do think PSVR will be popular. Skeptical against gear VR though for this year

but PSVR is sold out so thats pretty segnificant fact to argue

So was vive and rift and some had to wait 5 months for their order.






Seems like a good start but we certainly have a big learning experience ahead of us. I'll probably wait for 2.0. Maybe PS5 will arrive with its own, more polished integration.