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Forums - Nintendo - GoldenEye Is 19 Years Old Today! Nintendo's "Coolest" Game Ever?

spemanig said:
Smash is an infinitely more successful "cool" game than Goldeneye ever was.

Unless you're only using "cool" as an irrelevant aesthetic qualifier. Then sure.

I think GoldenEye was the most popular game for a good while even among Playstation and Sega fans, don't think Smash ever really accomplished that, it's a fighting game with Nintendo characters, it was naturally going to be very popular with Nintendo fans unless it played like shit. 

I remember people who hated Nintendo outright still saying they needed to buy GoldenEye. I had some buddies on my basketball team that were all about Sega (and later Playstation), but I always got asked to bring over the N64 with GoldenEye. That never happened with Smash Brothers. 

Bond is cool, no shame in admitting that, he's probably the coolest movie character too. 



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Soundwave said:
Mbolibombo said:
I had fun with it, we also rented this game from time to time. Though, as far as coolest game.. nope. Not for me at least.

I guess I should quantify "cool" as being the must have "it" game for teeangers/college aged kids. 

Like imagine Nintendo having GTA or COD exclusive ... like that's sorta what it was like, as hard as that might be to picture for people here who weren't around at that time. 

I remember even hardcore Playstation gamer types who wouldn't be caught dead playing Mario sucking it up and having to buy an N64. I remember very clearly a buddy of mine saying in frustration "fuck now I gotta buy an N64 for Bond".

Even Barbara Broccoli, who's family owns the James Bond movie rights cites this game as been integral to making the new Bond popular with a new generation. 

It also probably saved the N64 from an early death, for those who don't remember, due to development problems virtually all of Nintendo's fall 1997 lineup basically was delayed (Zelda, Banjo-Kazooie, F-Zero 64, etc.). They had to pull Diddy Kong Racing out of nowhere, but even that wasn't ideally because Mario Kart 64 had just launched a few months prior. 

GoldenEye came out of nowhere and carried the N64 well into 1998 until Nintendo could get their act together and start getting games like Zelda: OoT out. If it wasn't for this game, the N64 might've really suffered badly in those long months between September 1997 and November 1998. Rare really saved the day. 

One wonders how differently perhaps the GameCube might've gone had Nintendo secured the Bond rights for life, I believe when they bought the rights to GoldenEye they were given the option to basically have the license forever, but they opted not to spend a little extra money to do so, lol. 

Turok, Star Fox, and Yoshi's Island all came out 2017. I am definitely not saying any of these games would have been as big (mostly because they weren't, lol), but to say the N64 would have been dead until holiday 2018 is a bit much.



bigtakilla said:
Soundwave said:

I guess I should quantify "cool" as being the must have "it" game for teeangers/college aged kids. 

Like imagine Nintendo having GTA or COD exclusive ... like that's sorta what it was like, as hard as that might be to picture for people here who weren't around at that time. 

I remember even hardcore Playstation gamer types who wouldn't be caught dead playing Mario sucking it up and having to buy an N64. I remember very clearly a buddy of mine saying in frustration "fuck now I gotta buy an N64 for Bond".

Even Barbara Broccoli, who's family owns the James Bond movie rights cites this game as been integral to making the new Bond popular with a new generation. 

It also probably saved the N64 from an early death, for those who don't remember, due to development problems virtually all of Nintendo's fall 1997 lineup basically was delayed (Zelda, Banjo-Kazooie, F-Zero 64, etc.). They had to pull Diddy Kong Racing out of nowhere, but even that wasn't ideally because Mario Kart 64 had just launched a few months prior. 

GoldenEye came out of nowhere and carried the N64 well into 1998 until Nintendo could get their act together and start getting games like Zelda: OoT out. If it wasn't for this game, the N64 might've really suffered badly in those long months between September 1997 and November 1998. Rare really saved the day. 

One wonders how differently perhaps the GameCube might've gone had Nintendo secured the Bond rights for life, I believe when they bought the rights to GoldenEye they were given the option to basically have the license forever, but they opted not to spend a little extra money to do so, lol. 

Turok, Star Fox, and Yoshi's Island all came out 2017. I am definitely not saying any of these games would have been as big, but to say the N64 would have been dead until holiday 2018 is a bit much.

I assume you're saying 1997? Heh. 

Turok and Star Fox were already out by this point, Nintendo's holiday line up for 97 basically was only Diddy Kong Racing. 

Unfortunately though GoldenEye wasn't strong enough to prevent the Playstation from overcoming the N64 and starting to really outsell the N64, before that the N64 was outselling the Playstation fairly regularily in North America. But Final Fantasy VII came in September 1997 and too many other games, the N64 just couldn't plausibly stand up to it, though GoldenEye kept its head above water at least. 

Without that game I think Christmas '97 and 1st half of '98 at least would've been really, really ugly. 

That damn CD-ROM decision or inability for Nintendo to at least compromise with their development partners. Imagine if Nintendo had GoldenEye AND Final Fantasy VII for fall 1997 .... game over man, game over. 



It was a golden eyera (see what I did there!) For Nintendo back when rare was a powerhouse and Nintendo still seemed to care. Look at Nintendo now, barely a shadow of their former glory. Sad.



Great game. We played 4 player split screen, on a 13 inch tv, back in the day.



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Sixteenvolt420 said:
Great game. We played 4 player split screen, on a 13 inch tv, back in the day.

Hahaha, I remember I had a group of friends that would do the same. Like 12-inch TV that was *black & white*, I'd wake up and they'd still be playing at 6 AM. 

It was no fun to play multi against them because you be dead if they saw like a little pixel move, they were insane. 



Soundwave said:
bigtakilla said:

Turok, Star Fox, and Yoshi's Island all came out 2017. I am definitely not saying any of these games would have been as big, but to say the N64 would have been dead until holiday 2018 is a bit much.

I assume you're saying 1997? Heh. 

Turok and Star Fox were already out by this point, Nintendo's holiday line up for 97 basically was only Diddy Kong Racing. 

Unfortunately though GoldenEye wasn't strong enough to prevent the Playstation from overcoming the N64 and starting to really outsell the N64, before that the N64 was outselling the Playstation fairly regularily in North America. But Final Fantasy VII came in September 1997 and too many other games, the N64 just couldn't plausibly stand up to it, though GoldenEye kept its head above water at least. 

Without that game I think Christmas '97 and 1st half of '98 at least would've been really, really ugly. 

That damn CD-ROM decision or inability for Nintendo to at least compromise with their development partners. Imagine if Nintendo had GoldenEye AND Final Fantasy VII for fall 1997 .... game over man, game over. 

Well, looking it up, I was mistaken about Yoshi's Island (which released 1998), but the other 2 released in 1997.

https://en.m.wikipedia.org/wiki/Star_Fox_64

https://en.m.wikipedia.org/wiki/Turok:_Dinosaur_Hunter



bigtakilla said:
Soundwave said:

I assume you're saying 1997? Heh. 

Turok and Star Fox were already out by this point, Nintendo's holiday line up for 97 basically was only Diddy Kong Racing. 

Unfortunately though GoldenEye wasn't strong enough to prevent the Playstation from overcoming the N64 and starting to really outsell the N64, before that the N64 was outselling the Playstation fairly regularily in North America. But Final Fantasy VII came in September 1997 and too many other games, the N64 just couldn't plausibly stand up to it, though GoldenEye kept its head above water at least. 

Without that game I think Christmas '97 and 1st half of '98 at least would've been really, really ugly. 

That damn CD-ROM decision or inability for Nintendo to at least compromise with their development partners. Imagine if Nintendo had GoldenEye AND Final Fantasy VII for fall 1997 .... game over man, game over. 

Well, looking it up, I was mistaken about Yoshi's Island (which released 1998), but the other 2 released in 1997.

https://en.m.wikipedia.org/wiki/Star_Fox_64

https://en.m.wikipedia.org/wiki/Turok:_Dinosaur_Hunter

Yes I remember that, but as I said, they were already released by summer 1997. After that Zelda 64, F-Zero 64, and Banjo-Kazooie were supposed to be the holiday games for the N64 and they all got delayed. 

The first half of 1997 was pretty good for the N64 actually, like I said until that point the N64 was still outselling the Playstation in North America. Unfortunately the lack of games just caught up to Nintendo. Sad really. Final Fantasy VII should've joined GoldenEye on the N64 and gone on to wreck holiday 1997. 

Without GoldenEye, I think N64 sales would've plumetted but they at least stayed stable. 



Soundwave said:
bigtakilla said:

Well, looking it up, I was mistaken about Yoshi's Island (which released 1998), but the other 2 released in 1997.

https://en.m.wikipedia.org/wiki/Star_Fox_64

https://en.m.wikipedia.org/wiki/Turok:_Dinosaur_Hunter

Yes I remember that, but as I said, they were already released by summer 1997. After that Zelda 64, F-Zero 64, and Banjo-Kazooie were supposed to be the holiday games for the N64 and they all got delayed. 

The first half of 1997 was pretty good for the N64 actually, like I said until that point the N64 was still outselling the Playstation in North America. Unfortunately the lack of games just caught up to Nintendo. Sad really. Final Fantasy VII should've joined GoldenEye on the N64 and gone on to wreck holiday 1997. 

Without GoldenEye, I think N64 sales would've plumetted but they at least stayed stable. 

Or imagine a world where they got Xenogears and pushed it as hard as Sony was pushing FF VII. It'd be funny because it would have been S-E competing with itself, but it would have been interesting to witness.

Also, I see what you're saying, lol. Yoshi's Island would be the only game to fit the discription, not the ohter way around. march 1998!



Soundwave said:

I think GoldenEye was the most popular game for a good while even among Playstation and Sega fans, don't think Smash ever really accomplished that, it's a fighting game with Nintendo characters, it was naturally going to be very popular with Nintendo fans unless it played like shit. 

I remember people who hated Nintendo outright still saying they needed to buy GoldenEye. I had some buddies on my basketball team that were all about Sega (and later Playstation), but I always got asked to bring over the N64 with GoldenEye. That never happened with Smash Brothers. 

Bond is cool, no shame in admitting that, he's probably the coolest movie character too. 

Nintendo is a ubiquitously adored brand. It doesn't matter if a few PS/Sega fans don't like the characters. They are in a minority, even in Nintendo's worst years. Nintendo isn't a brand only adored by "Nintendo fans." It's a brand adored by everyone. That's why it's such a resilliant brand. "Cool" isn't defined as "not Nintendo."

Your anecdote is as flimsy as your definition of "cool." People will boot up Mario Kart/Smash 64 at a party lightyears before considering booting up Goldeneye. You just really like Bond. We get it. Lot's of people do, but let's not overstate Goldeneye's coolness compared to other games in Nintendo's history. Look past The 90s/early 2000s. Mario Kart Wii sold 35m copies, and was played my many people in that exact same teen/college age demographic. I should know, that's been my demographic. Not 35m "Nintendo fans/kids;" jocks, cheerleaders, frat boys, sorority sisters, everyone played those games. I've been to hundreds of parties/social gatherings, many with hundreds of people at a time. I know what these people think cool is, and it's not just guns and testosterone. If they're willing to play games at all, it's going to be something with a low barrier to entry, because "cool" people don't have the time to get good at precise aiming in Goldeneye. But they do have time for parties, and Smash/Mario Kart are party game kings. Not just for Nintendo fans. Not just for "video game nerds." For everyone.