I'm still eager to buy this game and am currently watching the time tick down to the UK launch, but having seen hours of post patch gameplay, I feel a little deflated.
The vision was to create a persistant universe with multiple galaxies to explore, endless planets, most of which would be ordinary and some of which would be our Edens. What it appears we have now is something that wouldn't look out of place in a Disney memorability shop. Garish colours are splattered across the planets as if a graffiti artist beat us to them with his fluerescent paints. Cave systems are liberally decked with luminosity and rainbows, tourist locations to be gawped at and not explored with trepidation.
Where once I longed to go is now nothing but a sideshow to a freakish colour pallet catering to a chewing gum crowd. I fully expect the Gek to sell me candyfloss when I finally meet them or the Korvax to gift me a stick of No Man's Sky rock with 'Atmosphere not included' written through it. What were they thinking? Why have they gone from 'complimenting' colours to 'contrasting' colours? I wanted to explore and discover those colourful planets, not seek out the dull planets to give my eyes a rest from all that noise.
Sorry, Sean, but this is the first time I've seen your studio show me that profit is more import than your original vision. Give me a 'cool colour' option and all will be forgiven.
The PS5 Exists.