Edit: I don't know why this was posted :/ read underneath

Paper mario: just do what you did for TTYD and you're good to go
Bayonetta:
Can't do much. Unfortunately hack and slash games don't do well financially that much anymore
Donkey Kong:
Freshen it up. The newer games show that the formula has gotten stale. Give it the Mario upgrade. 3D environment with more enjoyable visuals.
Sonic:
Stop with the gimmicks. No one wants Sonic Boom. Just do what the original games did and put it in 3D. Sonic Lost World sort of did that, but it wasn't consistent.
God of War:
On the right track. Hopefully it'll bring a much needed change to the series.
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12/22/2016- Made a bet with Ganoncrotch that the first 6 months of 2017 will be worse than 2016. A poll will be made to determine the winner. Loser has to take a picture of them imitating their profile picture.
Metroid
1. Give Yacht Club Games the budget (I'd say 30M is safe enough) and a Development team of about 50 people;
2. Make them develop a 2.5D classic Metroidvania Metroid game with the controls of Super Metroid, make shure the third dimension is used rarely but use it when the character is moving towards a boss battle so that after the first battles they'll say "Oh, I've moved in the third dimension, I wonder if I'm going against a Boss or something important is about to happen", the game has to be set in an alternate timeline/after Fusion;
2.5 consider the possibility of a multiplayer mode, realize it only if works out properly;
3. Sell the game at 40$;
4. Give Monolith Soft/Hello Games the budget (50M+) and make them develop Metroid Prime 4 (I'd call it Metroid Prime Resurrection). The game has to include an Open World where you can challenge all of the Bosses in the order you chose just like BotW but only after defeating certain bosses you'll be able to fight them again in other areas in different forms (I.e. Meta Ridley). Of course this is a Metroid game, hence you won't be able to explore the whole world right off the bat, but every time you chose a path you'll have multiple options to chose from for what you have to do.;
4.5. Focus on a balanced multiplayer mode, make it a priority for the game;
5. Sell the game at 60$:
Series saved from oblivion.

Dang, the only game series I would truly like to save is far beyond saving since it's in KoNANI?!'s hands...



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Dance my pretties!
The Official Art Thread - The Official Manga Thread - The Official Starbound Thread
Call of Duty:
Have releases every 2 years instead of 1.
Focus on settings that haven't been utilized (WW1, Vietnam, ect).
Eventually end the franchise in a massive tale of glory!
Done! :)
Made a bet with LipeJJ and HylianYoshi that the XB1 will reach 30 million before Wii U reaches 15 million. Loser has to get avatar picked by winner for 6 months (or if I lose, either 6 months avatar control for both Lipe and Hylian, or my patrick avatar comes back forever).
Assassin's Creed:
1. Improve the core gameplay mechanics. Syndicate was an improvement but more is needed.
2. A charming protagonist like Ezio, and a story as expansive and deep as the Ezio trilogy.
3. More focus on stealth and less action.
4. Improve the combat and make it decent or good.
5. A bigger variety of settings than just US and Europe, an Asian setting like India, Japan or China would be great. And do not make the Asian setting sepia toned, that ruined Revelations for me.
I'd love to hear some ideas to save Metal Gear Solid. I can't figure out how this one can be saved without Kojima...
| dorron said: I'd love to hear some ideas to save Metal Gear Solid. I can't figure out how this one can be saved without Kojima... |
MGS:
1. Wait for Konami to shoot themselves in the foot
2. buy the MGS IP when they're near bankrupcy
3. collaborate with Kojima Productions to make a new MGS game
done.

Ain't gonna happen, sadly. Konami is far bigger than its video game division. That's part of why they pulled out of console games to begin with - their console games were a drag on the rest of the company. :(
It'd be cool if Kojima and other Konami devs could copy the strategy that SNK's game development division employed in getting SNK and its IPs away from Aruze 15 years ago after Aruze bought them with the intent of gutting the company and using its characters for pachislot games. SNK's founders simply let SNK go bust and then bought back their IPs from Aruze and started a new SNK. :)