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Forums - Nintendo - Off screen gameplay Zelda: Breath of the Wild shows better graphics

TomaTito said:
S.Peelman said:

Then there's the pine trees where lumps of needles fall off when the tree is chopped down clipping through everything and anything to disappear. It is strange that this is such a clumsy animation while on the other hand you have the great and realistic grass swaying in the wind.

That animation was weird, specially sticks out when making that trunk bridge with the pine tress... those branches just fell off. Seems like the branches also fall the same way with the other trees.

Also the palm trees in the trailer moved weird.
That's where I thought I saw frame dips.
Although it just seems like it's gusts of air.
https://youtu.be/1rPxiXXxftE?t=11

Oh yeah. I didn't even notice that before, some kind of jittery motion. I'm not sure, probably need to see more of the area than half a second though lol.



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Einsam_Delphin said:
ClassicGamingWizzz said:
Whats up with the fucking annoying circle right on top of the link head, such a stupid thing that completely ruins immersion.

 

Really, that's the one thing that completely ruins immersion, seriously? I'll just never understand the whole immersion thing when you already know it's a videogame before you even start playing.

Some play to remember.

Some play to forget.