| vivster said: I hope they will see this feedback and change the combat until release. |
to what? give me a game example how scalebound should play
| vivster said: I hope they will see this feedback and change the combat until release. |
to what? give me a game example how scalebound should play
Solid-Stark said:
Same thought. The character didn't land well with me. The game itself didn't excite me, though I was interested after the teaser last year. |
the concept is interestnig, and do they do have a lot of good ideas. but they cant seem to excute it well.

Looked boring to me. I'm replaying Okami and that game is godly (literal) but this one... eh...
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Ruler said:
to what? give me a game example how scalebound should play |
About double as fast without multiplayer focus.
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It looks worse at every reveal. I think this is now about me expecting fast combat and this looks much slower and not as fast paced.
Don't wanna be that guy, but I honestly liked both the gameplay and the protagonist. He reminds me a bit of Dante from DmC and Spiderman.

the reasons seem off but i agree today's gameplay looked bad. the headphones thing,.. dear god remove that headphones thing.
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