I think it would go like this:
Sony:
· Infamous, with Sucker Punch. Infamous rocks, and Sucker Punch has talent when it comes to make enjoyable singleplayer games, so they're a nice developer to have around.
· Dreams, with Media Molecule. While I'm not sure the extent of the creative power of Dreams, I'm mainly choosing this one to have Media Molecule on board with my system. That company is extremely creative and such talent can't go somewhere else!
· Bloodborne, with From Software SCE Japan Studio. So not only I have an engrossing action RPG on my side, I also get to have such a supportive, diverse developer as the SCE JS.
Microsoft:
· Sea of Thieves, with Rare. I really don't care about Sea of Thieves, but say what you want about Rare. They made Viva Piñata and Kameo, both enjoyable games. As long as I take them away from Kinect, they'll produce some fun, interesting games, and I dare anyone try to say the opposite.
· Quantum Break, with Remedy. Haven't played QB yet, so I'm picking this off to have Remedy on my side. Bring it with your immersive thrilling third person shooters!
· Gears of War, with The Coalition. Because Gears of War rocks, that's why. A consistently amazing franchise overall, so now I would own it!
Nintendo:
· The Legend of Zelda U, with Nintendo EAD. Come to me, Nintendo EAD!
· Fire Emblem: Fates, with Intelligent Systems. Come to me, Intelligent Systems! That's two developers who have a huge track record on my side already. There's no need to worry about the software output of my system anymore, as long as I pressure them whenever its necessary.
· I guess Xenoblade Chronicles X, with Monolith Soft? I'm not interested in their Xeno output. Once they finish doing it I will push them to make new Disaster games!
All my choices, considering the catch this thread made, were made thinking more of the developer that come with it rather than the game itself, except for two.